ZANGIEF - INTRO - SUPER STREET FIGHTER 4

NORMAL MOVES | SPECIAL MOVES | COMBOS | MATCH UPS
| CHARACTER STATS & INFO | |
|---|---|
| TYPE | GRAPPLER |
| STRENGTHS | Insane damage output, great wake up mix up game, high health and stun. |
| WEAKNESSES | Has to get in to become a real threat and versus some characters will take a lot of damage doing so. |
| STAMINA | 1100 - WELL ABOVE AVERAGE |
| STUN | 1100 - WELL ABOVE AVERAGE |
| CROSS UP | FLYING BODY ATTACK |
| ANTI-AIR | LARIAT |
| ARMOR BREAK | N/A |
| GOOD MATCH UP | ABEL, BALROG |
| BAD MATCH UP | SAGAT, BLANKA |
COMMUNITY VIDEOS:
True Standing 720 Techniques by Desk: Desk shows techniques on how to do true standing 720 motion. This is a new technique and entirely different from the method used by other Zangief players. The existing method requires the player to hide or 'buffer' half of the motion in a normal or jump. This does not. Its practicality is exactly parallel to how hardcore a player you are. So, if you're not hardcore, then it won't be practical.

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