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STA Ranbat Season 4 Standings

1) LPN – 27 pts
2) Hoodaman – 23 pts
3) SBA.Harrison – 19 pts
4) Kineda – 13 pts
5) Hargi – 11 pts
6) One Time Hero – 5 pts
6) UyuuPop – 5 pts


1) IGL.HonzoGonzo – 34 pts
1) [STA]WindZero – 34 pts

2) CrispyTacoz – 12 pts
3) Jeffy – 6 pts
3) Cesar – 6 pts
3) [STA]Alex – 6 pt
4) RHF Druid – 5 pts
5) Heroic – 4 pt
5) Robert – 4 pts


1) LPN – 23 pts
2) [STA]Willpower – 10 pts
2) iLLiterate – 10 pts
3) BadIntent – 8 pts
4) Jsze – 7 pts
5) JudoTrip – 5 pts
6) Haunts – 4 pts


1) BBZ – 40 pts
2) Fixel – 24 pts
3) Hellpocketz – 16 pt
4) El Gallo Negro – 7 pts
5) N4US – 6 pt
6) Charizard – 5 pts
6) Haunts – 5 pts


1) Leezy – 40 pts
2) Phil – 19 pts
3) LionX – 12 pts
4) Dave Tran – 7 pts
4) Shinobi – 7 pts
5) Crackfiend – 5 pts
5) Josh – 5 pts
6) Mr. Warzard – 4 pts
6) GH – 4 pts
6) ChocoThunda – 4 pts

SSFIV GUIDES
Sunday
May172009

001. ZANGIEF - INTRO & STRATEGY - STREET FIGHTER II TURBO HD REMIX

Zangief is exemplary of a tank: he moves slowly, but when he comes, he brings big damage.

The big bruiser's game plan is to get in close and bring the pain. His go-to move is the Spinning Pile Driver, but the keys you need lie in getting in close enough to use it. Use the Banishing Flat, Lariats, and Hop Attack to close distance, and when you have the knockdown, use the Double Knee Drop or the Flying Body Attack then Spinning Pile Driver.

Sunday
May172009

002. ZANGIEF - NORMAL MOVES - STREET FIGHTER II TURBO HD REMIX

COMMAND NORMALS

FLYING BODY ATTACK

DOWN + HP (AIR)

  • Great to use as a cross up for Spinning Pile Driver.

DOUBLE KNEE DROP

DOWN + LK or MK (AIR)

  • Also great to use for setting up Spinning Pile Driver.

HEADBUTT

JUMP STRAIGHT UP + MP or HP

  • Can be used as anti-air, probably most useful against Claw's Flying Barcelona Attack.

HOP ATTACK

TOWARDS + HP

  • The usefulness of this move relies more on the "hop" rather than the "attack".
  • Use it to close distance. This is good for quickly extending the range of his sweep, or if you're sneaky, go straight into the Spinning Pile Driver. This move hops right over low mid kicks and sweeps, highly effective against a Guile who spams them.
Sunday
May172009

003. ZANGIEF - SPECIAL MOVES - STREET FIGHTER II TURBO HD REMIX

DOUBLE LARIAT

MP+MK or HP+HK (old command PPP still works), then Back/Towards to move

  • Goes through fireballs.

SINGLE LARIAT

LP+LK (old command KKK still works), then Back/Towards to move

  • Goes through fireballs.

BANISHING FLAT
QUARTER CIRCLE FORWARD + PUNCH

  • The green part of the hand destroys fireballs.

SPINNING PILE DRIVER

HALF CIRCLE TOWARDS, BACK + PUNCH

OR

HALF CIRCLE BACK, TOWARDS + PUNCH

  • Old Super Turbo 360 + Punch command still works

ATOMIC SUPLEX
HALF CIRCLE BACK + KICK

OR

HALF CIRCLE TOWARDS + KICK

  • Must be done in throw range.

FLYING POWERBOMB
HALF CIRCLE BACK + KICK

OR

HALF CIRCLE TOWARDS + KICK

SUPER

FINAL ATOMIC BUSTER

HALF CIRCLE BACK, HALF CIRCLE BACK, TOWARDS + PUNCH

OR

HALF CIRCLE TOWARDS, HALF CIRCLE TOWARDS, BACK + PUNCH

Sunday
May172009

004. ZANGIEF - COMBOS - STREET FIGHTER II TURBO HD REMIX

Combos

 

Combo Videos

Zangief Combo Video by Q80Warlock

Sunday
May172009

005. ZANGIEF - MATCH UPS - STREET FIGHTER II TURBO HD REMIX