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SSFIV GUIDES
« FEI LONG - MOVES COMBOS & STRATEGY | Main | KEN - MOVES COMBOS & STRATEGY »
Friday
Sep122008

GUILE - MOVES COMBOS & STRATEGY

GUILE

CHARACTER INTRO

Although he is not as powerful as his Super Turbo version, Guile can still be tough to deal with in the right hands. His Sonic Boom is a solid projectile with the EX version being one of the fastest projectiles in the game.

His normal Flash Kick is not as solid as it was in previous games, although his EX Flash Kick will get the job done.

His Ultra does not do a lot of damage and is very hard to land so be prepared to rely on his Sonic Boom, normal moves and throws to do damage.

 

COMMAND NORMALS

LP + LK IN AIR

  • Air throw

TOWARDS + MP

  • Overhead.

TOWARDS + HP

  • Spinning back fist.

 

SPECIAL MOVES

SONIC BOOM:
CHARGE BACK, FORWARD + PUNCH

  • EX Version is 2 hits. Extremely fast.

FLASH KICK
CHARGE DOWN, UP + KICK

 

SUPER

DOUBLE FLASHKICK
CHARGE DOWNBACK, DOWN-FORWARD, DOWNBACK, UP-FORWARD + KICK

ULTRA

EXPLODING FLASHKICK
CHARGE DOWNBACK, DOWNFORWARD, DOWNBACK, UP-FORWARD + THREE KICKS

COMBOS

MASTER GUIDE COMBOS

  • cr.lk x2, cr.lp, hk flash kick
  • cr.lp, cr.mp, cancel into hp sonic boom
  • jump in hp, cr.mp, cancel into hk flash kick
  • cr.lk x2, cr.lp, mk super, ultra
  • cr.mp, lk super
  • focus attack (opponent collapse), dash cancel into ultra
  • jump in hp, cr.mp, cancel into ex sonic boom, fadc into ultra


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Reader Comments (5)

damnit. Guile has almost no moves to begin with, and now they lower the use of my favorite move in the game, the flash kick. Sad panda.

February 5, 2009 | Unregistered CommenterKainen

Yeah, the Flash Kick has been nerfed a bit, unable to hit on top of Guile. It seems like top Guile players rely on utitlizing his EX/Normal Sonic Boom mixed with his ability to link normals.

February 5, 2009 | Registered Commenterthrust07

Guile isn't that bad in SFIV, I use him and I pretty much dominate my friends that I play with on SFIV and my friends aren't no slouch. As for his Ultra being weak, I really do not see that. He does 512 damage on Ryu and that's 50% of his health. It has good priorities as shown here...

http://www.youtube.com/watch?v=ai1l7vJK16E

February 24, 2009 | Unregistered CommenterA_Zombie

I'm pretty good with Guile too. I find that his ultra is not that hard to connect. After watching a Youtube video highlighting his air reversals, I can't wait to learn to dominate with his air throw. I love catching oponents in the air because it's unexpected and tends to make them mad :)

Hit me up if you want to challenge me on Xbox 360: MikeyZeroG

February 26, 2009 | Unregistered CommenterMike H

They forgot his d/f+HK. It's a high spinning roundhouse kick that knocks you down. You can combo into the EX Flash. I don't use him though, since his knee feels very nerfed. (Note: Most, if not all, characters have moves that lets you bet closer to perform charge attacks while charging. Guile's b+LK, Boxer's Buffalo Headbut [for the dash punches], Dictator's d+HK, Vega's d+HK; too bad about Honda and Chun Li though).

September 17, 2009 | Unregistered CommenterNinjhetto

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