<?xml version="1.0" encoding="UTF-8"?>
<!--Generated by Squarespace V5 Site Server v5.13.156 (http://www.squarespace.com) on Sun, 19 May 2013 09:18:25 GMT--><rss xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd" xmlns:dc="http://purl.org/dc/elements/1.1/" version="2.0"><channel><title>ROSE - SUPER STREET FIGHTER 4 MOVES COMBOS</title><link>http://iplaywinner.com/rose-ssf4/</link><description></description><lastBuildDate>Tue, 12 Jun 2012 18:39:17 +0000</lastBuildDate><copyright></copyright><language>en-US</language><generator>Squarespace V5 Site Server v5.13.156 (http://www.squarespace.com)</generator><item><title>ROSE - INTRO - SUPER STREET FIGHTER 4</title><dc:creator>haunts</dc:creator><pubDate>Wed, 21 Jul 2010 01:40:41 +0000</pubDate><link>http://iplaywinner.com/rose-ssf4/rose-intro-super-street-fighter-4.html</link><guid isPermaLink="false">271672:5891538:6829846</guid><description><![CDATA[<p style="text-align: center;"><span class="full-image-block ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/rose-ssf4-header.jpg?__SQUARESPACE_CACHEVERSION=1271186165626" alt="" /></span></span></p>
<p style="text-align: center;"><strong><span style="font-size: 140%;">&nbsp;</span></strong><a href="#normals"><strong><span>NORMAL MOVES</span></strong></a><strong><span>&nbsp;|&nbsp;</span></strong><a href="#specials"><strong><span>SPECIAL MOVES</span></strong></a><strong><span>&nbsp;|&nbsp;</span></strong><a href="#combos"><strong><span>COMBOS</span></strong></a><strong><span>&nbsp;|&nbsp;</span></strong><a href="#matchups"><strong><span>MATCH UPS</span></strong></a><strong><span>&nbsp;</span></strong></p>
<table style="margin-left: auto; margin-right: auto; height: 100%;" border="0" cellspacing="0" cellpadding="3" width="611px">
<tbody>
<tr>
<th class="statsheader" style="text-align: center; font-size: 120%; border-size: 1px; border-color: 000000;" colspan="2" valign="top">CHARACTER STATS &amp; INFO</th>
</tr>
<tr>
<td class="statsleftcell" align="left" valign="top"><strong>TYPE</strong></td>
<td class="statsrightcell" align="left" valign="top">Zoning, Rushdown<br /></td>
</tr>
<tr>
<td class="statsleftcell" align="left" valign="top"><strong>STRENGTHS</strong></td>
<td class="statsrightcell" align="left" valign="top">Great mobility with dashes. Lots of tools against projectile characters. <br /></td>
</tr>
<tr>
<td class="statsleftcell" align="left" valign="top"><strong>WEAKNESSES</strong></td>
<td class="statsrightcell" align="left" valign="top">Wake-up game.<br /></td>
</tr>
<tr>
<td class="statsleftcell" align="left" valign="top"><strong>STAMINA</strong></td>
<td class="statsrightcell" align="left" valign="top">950 - SLIGHTLY BELOW&nbsp;AVERAGE</td>
</tr>
<tr>
<td class="statsleftcell" align="left" valign="top"><strong>STUN</strong></td>
<td class="statsrightcell" align="left" valign="top">1000 - AVERAGE</td>
</tr>
<tr>
<td class="statsleftcell" align="left" valign="top"><strong>CROSS UP&nbsp;</strong></td>
<td class="statsrightcell" align="left" valign="top">JUMPING MEDIUM KICK</td>
</tr>
<tr>
<td class="statsleftcell" align="left" valign="top"><strong>ANTI-AIR</strong></td>
<td class="statsrightcell" align="left" valign="top">CROUCHING HEAVY PUNCH, SOUL THROW, ILLUSION SPARK, SOUL SATELLITE, AURA SOUL SPARK<br /></td>
</tr>
<tr>
<td class="statsleftcell" align="left" valign="top"><strong>ARMOR BREAK</strong></td>
<td class="statsrightcell" align="left" valign="top">SOUL SPIRAL, ILLUSION SPARK, SOUL SATELLITE<br /></td>
</tr>
<tr>
<td class="statsleftcell" align="left" valign="top"><strong>GOOD MATCH UP</strong></td>
<td class="statsrightcell" align="left" valign="top">N/A<br /></td>
</tr>
<tr>
<td class="statsleftcell" align="left" valign="top"><strong>BAD MATCH UP</strong></td>
<td class="statsrightcell" align="left" valign="top">N/A</td>
</tr>
</tbody>
</table>
<p style="text-align: center;">&nbsp;</p>
<p><a name="normals"></a></p>]]></description><wfw:commentRss>http://iplaywinner.com/rose-ssf4/rss-comments-entry-6829846.xml</wfw:commentRss></item><item><title>ROSE - MATCH VIDEOS - SUPER STREET FIGHTER 4</title><dc:creator>haunts</dc:creator><pubDate>Wed, 21 Jul 2010 01:40:06 +0000</pubDate><link>http://iplaywinner.com/rose-ssf4/rose-match-videos-super-street-fighter-4.html</link><guid isPermaLink="false">271672:5891538:8316385</guid><description><![CDATA[<div id="sf4tube" style="height: 200px; text-align: center;"><br /> <br /><span class="full-image-block ssNonEditable"><span><img src="http://iplaywinner.com/storage/oneuse/indicator.gif?__SQUARESPACE_CACHEVERSION=1279671793218" alt="" /></span></span></div>
<p><script src="http://www.sf4tube.com/3rdparty/ipw/rose"></script></p>]]></description><wfw:commentRss>http://iplaywinner.com/rose-ssf4/rss-comments-entry-8316385.xml</wfw:commentRss></item><item><title>ROSE - NORMAL MOVES - SUPER STREET FIGHTER 4</title><dc:creator>haunts</dc:creator><pubDate>Thu, 25 Feb 2010 09:55:35 +0000</pubDate><link>http://iplaywinner.com/rose-ssf4/rose-normal-moves-super-street-fighter-4.html</link><guid isPermaLink="false">271672:5891538:6829844</guid><description><![CDATA[<h4>JAB (LIGHT) PUNCH</h4>
<p style="text-align: center;"><span class="full-image-inline ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/rose-standing-light-punch.jpg?__SQUARESPACE_CACHEVERSION=1270714232802" alt="" /></span></span>&nbsp; <span class="full-image-inline ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/rose-crouching-light-punch.jpg?__SQUARESPACE_CACHEVERSION=1270714250806" alt="" /></span></span>&nbsp; <span class="full-image-inline ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/rose-neutral-jump-light-punch.jpg?__SQUARESPACE_CACHEVERSION=1270714262849" alt="" /></span></span>&nbsp; <span class="full-image-inline ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/rose-diagonal-jump-light-punch.jpg?__SQUARESPACE_CACHEVERSION=1270714275636" alt="" /></span></span></p>
<p style="text-align: left;"><strong>Standing Light Punch</strong> and <strong>Crouching Light Punch</strong> are both excellent for use in block strings and in combos. They do not have good range but are very fast.</p>
<h4><strong>STRONG (MEDIUM) PUNCH</strong></h4>
<p style="text-align: center;"><strong><span class="full-image-inline ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/rose-standing-medium-punch.jpg?__SQUARESPACE_CACHEVERSION=1270714293631" alt="" /></span></span>&nbsp; <span class="full-image-inline ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/rose-crouching-medium-punch.jpg?__SQUARESPACE_CACHEVERSION=1270714309286" alt="" /></span></span>&nbsp; <span class="full-image-inline ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/rose-neutral-jump-medium-punch.jpg?__SQUARESPACE_CACHEVERSION=1270714321476" alt="" /></span></span> &nbsp;<span class="full-image-inline ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/rose-diagonal-jump-medium-punch.jpg?__SQUARESPACE_CACHEVERSION=1270714335388" alt="" /></span></span></strong></p>
<p style="text-align: left;"><strong>Crouching Medium Punch </strong>is a solid mid to close range poke that can be 2-in-1'd into Soul Spiral.</p>
<h4><strong>FIERCE (HARD) PUNCH</strong></h4>
<p style="text-align: center;"><strong><span class="full-image-inline ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/rose-standing-heavy-punch.jpg?__SQUARESPACE_CACHEVERSION=1270714362949" alt="" /></span></span>&nbsp; <span class="full-image-inline ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/rose-crouching-heavy-punch.jpg?__SQUARESPACE_CACHEVERSION=1270714375755" alt="" /></span></span>&nbsp; <span class="full-image-inline ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/rose-neutral-jump-heavy-punch.jpg?__SQUARESPACE_CACHEVERSION=1270714391880" alt="" /></span></span> &nbsp;<span class="full-image-inline ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/rose-diagonal-jump-heavy-punch.jpg?__SQUARESPACE_CACHEVERSION=1270714404369" alt="" /></span></span></strong></p>
<p style="text-align: left;"><strong>Standing Heavy Punch </strong>has excellent range but has a lot of start-up and recovery, so use with caution.</p>
<p style="text-align: left;"><strong>Crouching Heavy Punch</strong> is Rose's anti-air normal move.</p>
<p style="text-align: left;"><strong>Neutral Jump Heavy Punch</strong> is a good air-to-air normal.</p>
<p style="text-align: left;"><strong>Diagonal Jump Heavy Punch</strong> is a good jump-in attack. It has a wide arc, making it easy to connect.</p>
<h4><strong>SHORT (LIGHT) KICK</strong></h4>
<p style="text-align: center;"><strong><span class="full-image-inline ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/rose-standing-light-kick.jpg?__SQUARESPACE_CACHEVERSION=1270714422472" alt="" /></span></span>&nbsp; <span class="full-image-inline ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/rose-crouching-light-kick.jpg?__SQUARESPACE_CACHEVERSION=1270714434690" alt="" /></span></span>&nbsp; <span class="full-image-inline ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/rose-neutral-jump-light-kick.jpg?__SQUARESPACE_CACHEVERSION=1270714451251" alt="" /></span></span> &nbsp;<span class="full-image-inline ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/rose-diagonal-jump-light-kick.jpg?__SQUARESPACE_CACHEVERSION=1270714466688" alt="" /></span></span></strong></p>
<p style="text-align: left;"><strong>Crouching Light Kick </strong>is a good poke for Rose. It's fast and has good range.</p>
<h4><strong>FORWARD (MEDIUM) KICK</strong></h4>
<p style="text-align: center;"><strong><span class="full-image-inline ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/rose-standing-medium-kick.jpg?__SQUARESPACE_CACHEVERSION=1270714491105" alt="" /></span></span>&nbsp; <span class="full-image-inline ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/rose-crouching-medium-kick.jpg?__SQUARESPACE_CACHEVERSION=1270714504177" alt="" /></span></span>&nbsp; <span class="full-image-inline ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/rose-neutral-jump-medium-kick.jpg?__SQUARESPACE_CACHEVERSION=1270714518849" alt="" /></span></span> &nbsp;<span class="full-image-inline ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/rose-diagonal-jump-medium-kick.jpg?__SQUARESPACE_CACHEVERSION=1270714532427" alt="" /></span></span></strong></p>
<p style="text-align: left;"><strong>Standing Medium Kick </strong>is a fairly good poke, but Rose has several and it is usually more useful to use Crouching Medium Kick.</p>
<p style="text-align: left;"><strong>Crouching Medium Kick</strong> is a good poke with good range.</p>
<h4><strong>ROUNDHOUSE (HARD) KICK</strong></h4>
<p style="text-align: center;"><strong><span class="full-image-inline ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/rose-standing-heavy-kick.jpg?__SQUARESPACE_CACHEVERSION=1270714554697" alt="" /></span></span>&nbsp; <span class="full-image-inline ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/rose-crouching-heavy-kick.jpg?__SQUARESPACE_CACHEVERSION=1270714567678" alt="" /></span></span>&nbsp; <span class="full-image-inline ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/rose-neutral-jump-heavy-kick.jpg?__SQUARESPACE_CACHEVERSION=1270714583233" alt="" /></span></span> &nbsp;<span class="full-image-inline ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/rose-diagonal-jump-heavy-kick.jpg?__SQUARESPACE_CACHEVERSION=1270714594930" alt="" /></span></span></strong></p>
<p style="text-align: left;"><strong>Standing Heavy Kick </strong>is a great poke due to its tremendous range. However, it has a lot of start-up and recovery, so use with caution. Using it towards its maximum range or as a punish are two ways to reduce risk.</p>
<p style="text-align: left;"><strong>Crouching Heavy Kick</strong> is the standard sweep.</p>
<h2 style="text-align: center;"><strong>Command Normals<br /></strong></h2>
<h4>SOUL PIEDE</h4>
<p>F + HK</p>
<p><span class="full-image-inline ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/rose-soul-piede-2.jpg?__SQUARESPACE_CACHEVERSION=1275074234521" alt="" /></span></span>Soul Piede has good range and can be used to catch your opponent off-guard.</p>
<h4>SLIDE</h4>
<p>DF + MK</p>
<p><span class="full-image-block ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/rose-slide.jpg?__SQUARESPACE_CACHEVERSION=1275074281494" alt="" /></span></span>The Slide is a key component in Rose's game.&nbsp; It can be used to go under projectiles (timing is strict though) and most standing normals and some special moves opponents may use.</p>
<p>You can also use the slide as a way to get in close on an opponent. Slide in and if your opponent blocks you can go for the throw.</p>
<p><a name="specials"></a></p>]]></description><wfw:commentRss>http://iplaywinner.com/rose-ssf4/rss-comments-entry-6829844.xml</wfw:commentRss></item><item><title>ROSE - SPECIAL MOVES - SUPER STREET FIGHTER 4</title><dc:creator>haunts</dc:creator><pubDate>Thu, 25 Feb 2010 09:54:05 +0000</pubDate><link>http://iplaywinner.com/rose-ssf4/rose-special-moves-super-street-fighter-4.html</link><guid isPermaLink="false">271672:5891538:6829838</guid><description><![CDATA[<h4>SOUL SPARK</h4>
<p><span class="ssNonEditable full-image-inline"><span><img src="http://iplaywinner.com/storage/move_images/hcf.png?__SQUARESPACE_CACHEVERSION=1254470667525" alt="" /></span></span><span class="ssNonEditable full-image-inline"><span><img src="http://iplaywinner.com/storage/move_images/plus.png?__SQUARESPACE_CACHEVERSION=1254470690256" alt="" /></span></span><span class="ssNonEditable full-image-inline"><span><img src="http://iplaywinner.com/storage/move_images/punch.png?__SQUARESPACE_CACHEVERSION=1254470707650" alt="" /></span></span><br />HALF CIRCLE FORWARD + PUNCH</p>
<p><span class="full-image-float-right ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/rose/soulspark.png?__SQUARESPACE_CACHEVERSION=1274507334242" alt="" /></span></span>Soul Spark is Rose's projectile attack and her primary tool for zoning.</p>
<p>The strength of the punch button used determines the speed and recovery time of the move and the speed of the projectile.&nbsp; The Light Punch version executes the fastest but has the slowest recovery and the projectile is the slowest.</p>
<p>EX Soul Spark is a two hit projectile and is the fastest version to use in all aspects.&nbsp;</p>
<p>You can combo into Soul Spark as well.</p>
<p>&nbsp;</p>
<h4>SOUL SPIRAL *ARMOR BREAKING*</h4>
<p><span class="ssNonEditable full-image-block"><span><img src="http://iplaywinner.com/storage/move_images/qcf-kick.png?__SQUARESPACE_CACHEVERSION=1254470546927" alt="" /></span></span>QUARTER CIRCLE FORWARD + KICK</p>
<p><span class="full-image-float-right ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/rose/soulspiral.png?__SQUARESPACE_CACHEVERSION=1274507352623" alt="" /></span></span>Rose's Armor Breaking attack and most useful within combos or to punish whiffed moves thrown out by the opponent.</p>
<p>The strength of the kick button used determines the execution speed and recovery of the move as well as the distance Rose launches forward.&nbsp; The Light Kick version travels the shortest distance and has the fastest execution speed but the longest recovery.</p>
<p>The EX Soul Spiral executes the fastest and travels the farthest forward.&nbsp; The EX version also has some invincibility at the beginning of the animation and dishes out a bit more damage -- 120 compared to 100 -- than the normal versions.&nbsp;</p>
<p>&nbsp;</p>
<h4>SOUL REFLECT</h4>
<p><span class="ssNonEditable full-image-block"><span><img src="http://iplaywinner.com/storage/move_images/qcb-punch.png?__SQUARESPACE_CACHEVERSION=1254470570238" alt="" /></span></span>QUARTER CIRCLE BACK + PUNCH</p>
<p><span class="full-image-float-right ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/rose/soulreflect.png?__SQUARESPACE_CACHEVERSION=1275095498257" alt="" /></span></span>Soul Reflect is one of Rose's primary defenses against projectile characters.&nbsp; Not only does Soul Reflect protect her from a projectile attack, but it allows her to actually reflect the opponent's projectile back at him.&nbsp; Soul Reflect can, if desired, absorb the projectile instead, which not only deals with the projectile but also adds some energy to the Super Combo Guage.</p>
<p>The strength of the punch button used determines how the enemy projectile reflected or if it is to be absorbed.&nbsp; The Light Punch version absorbs the projectile.&nbsp; This gives a slight damage and stun increase to the next Soul Spark she performs as well as adding roughly half a stock to the Super Combo Guage.&nbsp; The Medium Punch reflects the projectile horizontally back at the opponent.&nbsp; The Heavy Punch version reflects the projectile at an upward angle, turning the opponent's projectile into an anti-air if the opponent tries to jump after throwing the projectile.</p>
<p>The EX Soul Reflect reflects EX projectiles in the same fashion as the Medium Punch version (horizontally).</p>
<p>You can also combo Soul Reflect into Soul Throw on its own if the opponent is cornered or using an FADC if the opponent is not.</p>
<p>&nbsp;</p>
<h4>SOUL THROW</h4>
<p><span class="ssNonEditable full-image-block"><span><img src="http://iplaywinner.com/storage/move_images/dp-punch.png?__SQUARESPACE_CACHEVERSION=1254470596027" alt="" /></span></span>FORWARD, DOWN, DOWN-FORWARD + PUNCH</p>
<p><span class="full-image-float-right ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/rose/soulthrow.png?__SQUARESPACE_CACHEVERSION=1274507396959" alt="" /></span></span>Soul Throw is one of Rose's anti-air special moves.&nbsp; She launches herself into the air at a roughly 45 degree angle to grab an airborne opponent and tosses&nbsp;him to the ground.</p>
<p>The strength of the punch button used determines the horizontal and vertical distance she launches herself into the air to grab the opponent.&nbsp; The Light Punch version travels the shortest horizontal and vertical distance.</p>
<p>The EX version is especially useful as an anti-air, as it has some invincibility at the beginning of the animation.&nbsp; It also covers the most horizontal and vertical distance upward into the air.</p>
<p><span style="font-size: medium;"><span><strong><span style="font-size: small;"><span style="font-weight: normal;"><br /></span></span></strong></span></span></p>
<h4>SUPER - AURA SOUL SPARK</h4>
<p><span class="ssNonEditable full-image-block"><span><img src="http://iplaywinner.com/storage/move_images/qcfx2-punch.png?__SQUARESPACE_CACHEVERSION=1254471030880" alt="" /></span></span>QUARTER CIRCLE FORWARD X2 + PUNCH</p>
<p><span class="full-image-float-right ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/rose/super.png?__SQUARESPACE_CACHEVERSION=1274507418413" alt="" /></span></span>The Aura Soul Spark is a much more powerful version of the Soul Spark.&nbsp; It is a five hit projectile attack.&nbsp;</p>
<p>The strength of the punch button used determines the projectile speed, with the Light Punch version being the slowest.&nbsp;</p>
<p>This Super is easy to combo into after a number of normal and special moves.</p>
<p>Use this Super if it will finish off your opponent, but for the most part it is more advantageous to save your Super Combo Guage for EX special moves.</p>
<p>&nbsp;The Aura Soul Spark cannot be used while the Soul Satellite Ultra Combo is still in effect.</p>
<h4>ULTRA 1 - ILLUSION SPARK *ARMOR BREAKING*</h4>
<p><span class="ssNonEditable full-image-block"><span><img src="http://iplaywinner.com/storage/move_images/qcfx2-punchx3.png?__SQUARESPACE_CACHEVERSION=1254471057090" alt="" /></span></span>QUARTER CIRCLE FORWARD X2 + PUNCH X2</p>
<p><span class="full-image-float-right ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/rose/illusionspark.png?__SQUARESPACE_CACHEVERSION=1274507438292" alt="" /></span></span>The Illusion Spark does tremendous damage&nbsp;limited only by&nbsp;the number of ways to land it.&nbsp; In this Ultra Rose throws her scarf straight out in front of her.&nbsp; If the opponent cannot get out of the way, the scarf shocks for big damage.&nbsp; The scarf also has tremendous range.</p>
<p>The Illusion Spark has some invincibility at the start of the animation, allowing her to use the Ultra through some attacks and projectiles.&nbsp; This aspect makes the Illusion Spark very useful to punish a whiffed move or most other attacks that are still in the start-up phase.</p>
<p>In addition, the Illusion Spark has armor breaking property. This, along with the Ultra's execution speed and range, makes opponent Focus Attack attempts pretty unsafe once the Ultra is available.</p>
<p>The Illusion Spark is an excellent anti-air attack. The opponent just has to touch any part of the outstretched scarf and they take huge damage.</p>
<p>&nbsp;</p>
<h4>ULTRA 2 - SOUL SATELLITE *ARMOR BREAKING*</h4>
<p><span class="ssNonEditable full-image-inline"><span><img src="http://iplaywinner.com/storage/move_images/qcb.png?__SQUARESPACE_CACHEVERSION=1272419346003" alt="" />&nbsp;<img src="http://iplaywinner.com/storage/move_images/qcb.png?__SQUARESPACE_CACHEVERSION=1272419346003" alt="" />&nbsp;<span class="ssNonEditable full-image-inline"><span><img src="http://iplaywinner.com/storage/move_images/plus.png?__SQUARESPACE_CACHEVERSION=1272419398920" alt="" />&nbsp;<span class="ssNonEditable full-image-inline"><span><img src="http://iplaywinner.com/storage/move_images/px3.png?__SQUARESPACE_CACHEVERSION=1272419425886" alt="" />&nbsp;<br /></span></span></span></span></span></span>QUARTER CIRCLE BACK X2 + THREE PUNCHES</p>
<p><span class="full-image-float-right ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/rose/ultra2.png?__SQUARESPACE_CACHEVERSION=1274507512892" alt="" /></span></span>Though the Soul Satellite does not do a ton of damage on its own, it will be the preferred Ultra for most Rose players. Not only does it allow her &nbsp;to extend many of her combos, it is a great "get off me" attack to use when she is pressured by the opponent.</p>
<p>Once activated, two orbs appear and orbit around Rose.&nbsp; They last for about 10 seconds or until they hit or are blocked by the opponent.</p>
<p>There is rarely a bad time to activate this Ultra. If you are being rushed down, activating the Ultra gives the opponent a reason to back down. If Rose was on the defensive, she can feel more confident in going on the offensive as well because of the many set-ups that are available for her to use and the opponent's newfound reason for caution.</p>
<p>Rose is more of a defensive character, so don't think that because you have the Soul Satellite active that you must immediately go into rushdown mode.&nbsp; Only go on the offensive with the Soul Satellite if you have a plan for how to best utilize the Ultra, as it is fragile and you can lose both orbs in the blink of an eye if you are careless.</p>
<p>YouTube Videos for Setups and Applications</p>
<p><a href="http://www.youtube.com/watch?v=l4mLO6LF16w" target="_blank">Combos and Setups by bhytre</a></p>
<p><a href="http://www.youtube.com/watch?v=QdO8uVO_kPQ" target="_blank">Setups and Mix-Ups by Renegade (a couple minutes into the video)</a></p>]]></description><wfw:commentRss>http://iplaywinner.com/rose-ssf4/rss-comments-entry-6829838.xml</wfw:commentRss></item><item><title>ROSE - COMBOS - SUPER STREET FIGHTER 4</title><dc:creator>haunts</dc:creator><pubDate>Thu, 25 Feb 2010 09:53:49 +0000</pubDate><link>http://iplaywinner.com/rose-ssf4/rose-combos-super-street-fighter-4.html</link><guid isPermaLink="false">271672:5891538:6829837</guid><description><![CDATA[<h4>SOUL SPIRAL COMBOS</h4>
<p>Crouching Medium Punch cancel into Soul Spiral</p>
<p><a name="matchups"></a></p>]]></description><wfw:commentRss>http://iplaywinner.com/rose-ssf4/rss-comments-entry-6829837.xml</wfw:commentRss></item><item><title>ROSE - MATCH UPS - SUPER STREET FIGHTER 4</title><dc:creator>haunts</dc:creator><pubDate>Thu, 25 Feb 2010 09:52:47 +0000</pubDate><link>http://iplaywinner.com/rose-ssf4/rose-match-ups-super-street-fighter-4.html</link><guid isPermaLink="false">271672:5891538:6829823</guid><description><![CDATA[<p>Coming Soon.</p>]]></description><wfw:commentRss>http://iplaywinner.com/rose-ssf4/rss-comments-entry-6829823.xml</wfw:commentRss></item></channel></rss>