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Tuesday
Mar232010

Dearest Pherai, Son of God

Know that no matter how many hours you put into practicing Akuma, no matter how many times you travel to Japan, mere mortals such as yourself will never be able to achieve the highest zenith of mental awareness that this man has. Don't worry, don't worry, just watch the video.

Source: Denjin-Arcade.com

Tuesday
Mar232010

GAMETRAILERS INTERVIEW WITH YOSHINORI ONO

After months and months, these interviews just never get old do they? This is yet another interview with Yoshinori Ono, the games producer, talking about different aspects of Super Street Fighter 4. He mentions that CAPCOM is taking a break from developing frequent updates to the Street Fighter series, but everything is in place for DLC if players request balance changes and things like that. CAPCOM overall has been pretty vague about this element of the game, but as the release date creeps closer and closer, they mention the ability for DLC updates more and more.

Another topic that comes up more frequently as time goes on, is an arcade release of Super Street Fighter 4. Ono mentions he put the Bonus Stages in this time around to perhaps stir up interest in an arcade release down the line. Truth be told this wont have much of an affect on the NA market, but for those of us who love watching high level Japanese videos can only hope CAPCOM releases an arcade version of the game.

On yeah, he also says you shouldn't be afraid of Sagat anymore. Well Ono, you can nerf the character but you can't nerf a player!

Tuesday
Mar232010

SHORYUKEN.COM INTERVIEW WITH SETH KILLIAN

Keits over at Shoryuken.com put together a great interview with Seth Killian asking him about how CAPCOM went about balancing the game, if Hakan can compete and even a few questions about Tatsunoko vs Capcom. This is a must read, so swing by Shoryuken.com and check it out. Here is a small excerpt from the interview.

Keits: I've seen you say that making even the smallest change can have a ripple effect over the balance of the entire game. Can you give an example from development where you felt like a small change was being made, but it ended up really upsetting things?

Seth: There are a million examples. Consider this: there was a point during SFIV dev at which we'd finished all the special and normal moves for everyone in the game (except Akuma). Rufus was in last place out of 16 characters, by a longshot. You might think those were radically different versions of the characters, but all the normal and special moves were the same as the final game, animations were the same, etc. The only adjustments were to some hitboxes, recovery speeds, etc. Rufus went from last to top tier basically by amping up an EX version of an ineffective move (the EX Messiah--without this he had virtually no defense), and turning on an additional "you can be juggled after this move" flag.

Click to read more ...

Tuesday
Mar232010

1UP.COM GAME NIGHT WITH SUPER STREET FIGHTER 4 

 

1UP.com will host a Game Night featuring Super Street Fighter 4 on Tuesday, March 30th at 5PM PST. Those of you who checked out the Game Night for the original Street Fighter 4 last year, this is pretty much the same deal. Richard Li, Seth Killian, MAGUS1234, A_Rival and myself will be playing the game over a live internet broadcast, and answering questions from the community on the show as well.

So, this is your chance to not only see how seasoned players will approach many of the new characters, but also have some of your questions about the game answered directly! Obviously, with so many players anticipating this game, we can't answer every last question, so if you're going to submit one, make sure it's a good one!

Sending in a question for the show is pretty easy, just submit one through the comments section of this post and I will send those questions over to Richard Li of 1UP. We will look over all the questions before the show try our best to answer the most relevant and interesting ones through out the session. 

A link to the live stream will be posted right here on iPlayWinner next week, so stay tuned!

Tuesday
Mar232010

Super Street Fighter 4 Videos from GameTrailers

GameTrailers has a couple new videos for Super Street Fighter 4.  There are some gameplay montages with lots of different characters. This first video shows Hakan's rival introduction.  If you're still looking for a Super SF4 fix for today, check them all out.

Click to read more ...

Tuesday
Mar232010

Watch Daigo beat a bunch of top Japanese players in this new video. 

Just when you thought the "Beast" himself couldn't impress you more, this new video released today shows Daigo up against some high level players in Japan (including Mago) and what does he do? Bodies them of course. 

Watch how Daigo uses Ryu's standing jab to stuff moves. I don't think I've ever seen that before. I'm very impressed. 

 

Will anyone stop this man?!?! 

Tuesday
Mar232010

1Up Posts Intro Sequences for Most of New Super Street Fighter 4 Characters

1up.com has posted the intro sequences for most of the new Super Street Fighter 4 characters. The artwork featured in these clips is a huge leap up in quality over the ones in Street Fighter 4. These were done by Gonzo (Afro Samurai).  The sequences have no animation, which is a bit of a bummer.  However, and this is my opinion, I'd take the higher quality arwork with no animation over the very bad Saturday morning cartoon animation quality featured in Street Fighter 4.

Now, keep in mind about the "no animation", it costs a lot of money (and time, resources) to make full animation. Doing full animation sequences for 35 characters would have taken lots of time and hundreds of thousands if not in the millions of dollars to produce to the best of my understanding.  If you keep that in mind, it makes sense for Capcom to go this route.

Check them out and let us know in the comments what you think.

Hakan

Cody

Click to read more ...

Tuesday
Mar232010

Japanese Super Street Fighter 4 Developer Blog Features Hakan

The latest post is up for the Japanese Super Street Fighter 4 Developer Blog. This one, of course, features Hakan. Thanks to Azrael as always for the translation.

Blog Post:

Hello everyone! This is Tsukamoto.

Continuing on from last week, this time we'll be talking about how we decided on Hakan's appearance, and we've got people from the planning, design, sound, and engineering departments to all chip in. Well then, let's get right into it!

-- Hakan's design is pretty individualistic, how did you decide on it?

Kamei:
Mr. Okada spoke about this last week, but we'd decided on 2 new characters (for the game). So we'd thought that for one, we'd like to make him in the feel of SFII, but just updated for the times - and that's how we came to make him.

Tsukamoto:
At that time, we also had a slender capoeira guy.

Kamei:
Yes, the final two ideas were Brazilian capoeira and Turkish Yagli gures. For the capoeira guy, we had an interesting idea of moves where he would turn on his head and attack, but ultimately we wanted to go with something we hadn't done before, so that's how we came to use Yagli gures.

Click to read more ...

Tuesday
Mar232010

UK Super Street Fighter 4 Preview Tournament in London on 17 April

Godisageek.com is throwing a Super Street Fighter 4 Preview Tournament in London, United Kingdom.  They have teamed up with Capcom to get access to the game a full two weeks before the official UK release date.  It will happen on 17 April and the top three players will each win a copy of the game! Hit the source link below for the event's official thread on NeoEmire.com.

Source: NeoEmpire

Tuesday
Mar232010

New Super Street Fighter 4 Video Featuring Alternate Costumes and Colors

A new Super Street Fighter 4 video showing alternate costumes and colors has surfaced. Check it out. T-Hawk's pink color is there if you were just dying to know.  Bison's alt looks fantastic.

For some reason the embed feature on MeriStation does not work. So please hit the source link below to view the video.

Source: MeriStation.com

Monday
Mar222010

SUPER STREET FIGHTER 4 THUMB FIGHTERS PROMO

This is a Gamestop commercial for the Super Street Fighter 4 pre-order bonus and honestly reminds me of the Street Fighter II Turbo promos from the 90's we posted right here on the site not too long ago. Not sure I'm a bad enough dude to engage in a Street Fighter Thumb Fight myself, but to each their own!

Monday
Mar222010

DIRECT FEED SUPER STREET FIGHTER 4 INTRO MOVIE

Many of you saw the shakey-cam footage from GDC, but here is a direct feed version of the Super Street Fighter 4 intro movie!

Source: SRK

Monday
Mar222010

SUPER STREET FIGHTER 4 CHARACTERS STAMINA AND STUN, MORE NOTES FROM MERISTATION PODCAST

Updated on Monday, March 22, 2010 at 2:56AM by Registered Commenterhaunts

One of the main things plenty of players are wondering is how much damage certain characters will take and how easily they will be stunned. Meristation posted up a handful of statistics for some of the characters in Super Street Fighter 4 to give us a better idea of what we're getting into with each character. I added some notes below each character based on what we have seen of their playstyle as well.

Also, Meristaion conducted a podcast which gives more insight into Super Street Fighter 4's characters and different move attributes. You can check out some of the notes from this podcast below the character stats section.

UPDATE: Added damage changes to Shoryuken-type moves. Check the bottom of this post.

DeeJay - Stamina: 1000 / Stun: 1000

With DeeJay being what appears to be a fairly well rounded charge character, this  balanced stun and stamina seems to make sense.

T. Hawk - Stamina: 1150 / Stun: 1100

This shouldn't be a surprise to anyone really, I think we all expected T. Hawk to be a tank in Super. He will probably have to block fireballs with his face and other assorted attacks just to get in so it will probably balance out in the end. That said, he has a lot more mobility than say Zangief so we'll have to see.

Juri - Stamina: 950 / Stun: 950

I'd say this is fair considering she appears to be a rushdown beast with the ability to zone out opponents with her various Fireballs.

Cody - Stamina: 1000 / Stun: 1050

A brawler indeed, it looks like Cody will be able to take a couple hits without being phased too much. He is still a wild card in this game but after watching the Ruliweb Poongko videos it appears he will be able to do some pretty solid damage and then run away when he needs to. Having solid Stamina and Stun to boot will most likely make him a really good character.

Click to read more ...

Monday
Mar222010

New Super Street Fighter 4 Vid via Meristation. Shows off some character Alt costumes

Here's a new video via MeriStation that shows clips of Street Fighter 4 in action. Many characters are in the video and it shows several of the alternate costumes as well! It's a fantastic vid.

BTW, until the video finishes processing with Youtube, hit the source link below to view the original.

Source: MeriStation TV

Sunday
Mar212010

IPLAYWINNER TWITTER Q&A: COUNTER PICKING & 500+ HOURS ON SF4?

Alright! Another Twitter Q&A session and I have to say I'm really starting to enjoy doing these. I'm usually too busy posting news, updating guides or posting tournament results to ramble on about fighting game related topics, so thanks to everyone who keeps sending in the questions!

This week we have a question about what I think about counter picking, my playtime for Street Fighter 4 and also my thoughts on the recent MLG SF4 petition. I think a couple of these topics might stir up some controversy, so if you have something to say, don't be afraid to sound off in the comments!

To send us a question just tweet: @iplaywinner [your question goes here]

@drewredmage

watching final round top 8 and the counter pick Wong did got me laughing at how salty people got. what do you think of it? 

To be honest, I think the people who complain about counter picking have probably never been to a tournament in their life. I've seen so many counter picks by now I don't think much of it outside of "Oh, look, this guy wants to win." When you're trying to get your fight money, it has nothing to do with "honor" or "repping your character" -- it's all about winning and taking home some cash. 

Think about all the time and money you spend not only travelling to get to a tournament, but also all the time spent just practicing to get good at a game to even compete. Don't you think these players want to see something in return? To some people it's just for fun but for others they actually make a decent amount of cash each month just by placing at these events and they will do whatever it takes to get it.

Justin Wong isn't the only player who does this but I think Final Round just had so much counter picking going on people were just getting bored and maybe he got singled out a bit in all the madness. When you're a Stream Monster, you want to be entertained because, damnit, you tuned into the stream and it's the players duties to make sure you're having a good time sitting at home in front of your computer, right? After two days of counter picking I think people just got a little fed up with it.

But you know what? When you play a bad match up and lose, all it gets you is a pat on the back, respect from your peers and maybe if you're lucky a chicken sandwich from Wendys if someone really feels sorry for you. What it wont get you is more earnings for attending a tournament or a higher ranking when people simply pull up the results to see who placed. 

Click to read more ...

Sunday
Mar212010

Samsung Street Fighter 4 Challenge @ Vivo City Results and Videos

Our friends over at ROUND1.SG (Singapore's premier Fighting Game website) put together a Street Fighter 4 tournament at a newly renovated Samsung Store and just posted up some results and videos recently. This was a 64-man bracket with some pretty sick prizes for all of top 8, with the first place winner coming away with a new Laptop. 

Here is the first set of the Grand Finals, and you can load up this YouTube Channel to see the rest. 

Here are the Top 8 results, check out this page for the full bracket.

1: Xian
2: Raven450(Leslie)
3: S-Y-S-Y
4: Rchan
5: Wei Jie
5: Tetra
7: hzy
7: Ah Bao (Anthony)

Thanks to Shipwatt for the heads up.

Sunday
Mar212010

SF4 Biweekly TACV 09: Gouken

Maj from Sonic Hurricane just dropped the newest SF4 TACV and this time around it features Gouken. A lot of really insane fireball combos and the Seth 100% combo at the end makes me smile considering how much I can't stand playing against Seth to begin with!

Here is an excerpt from the entry on Sonic Hurricane:

Gouken can create free juggle states with seven different moves, whereas most characters only have lvl2/lvl3 Focus Attacks to rely on. However, only four of his attacks possess inherent juggle potential, none of which are particularly versatile. Furthermore, he’s remarkably unique within the Shoto family, so it’s interesting to experiment with visually familiar yet functionally divergent attacks inspired by Ryu and Ken’s moveset.

Sunday
Mar212010

SUPER STREET FIGHTER 4 PREVIEWS FROM VIDEOGAMER.COM & EUROGAMER.COM

Two new Super Street Fighter 4 previews appeared online today from European gaming sites Videogamer.com and Eurogamer.com detailing different elements of the new characters and game play changes.

To all of you players fiending for new information on balance changes and tweaks, it's worth noting that while the Eurogamer article may come across as more conservative, it has a lot more factually correct than the Videogamer article. The Videogamer article mentions many things about Super Street Fighter 4 that have been proven to be untrue, and other things that seem to be more speculation on their part rather than fact. 

Everyone is entitled to their own opinion of course (the viability of Guile's new Ultra, etc), but at this point, after spending some time with the game myself at the GDC Fight Club, and talking with John Choi, Ricky Ortiz and Buktooth about it, it's statements like the one below which makes me a little suspicious of the article.

Across the roster the Japanese company has resisted the temptation to nerf powerful characters (Sagat and Ryu), and instead tried to make established lower to mid tier characters more viable.

Click to read more ...

Sunday
Mar212010

THE 3RD NEW BLOOD COMBO VIDEO

CYBERFANTIX put together a great combo video featuring some "new blood" combo video creators. This video has combos from a ton of different SNK, NAMCO and CAPCOM games. Here is the YouTube version and you can download the full version at CYBERFANATIX.

Thanks to CPS2 (also featured in this video) from NeoGAF for the heads up.

Sunday
Mar212010

Shakey-Cam Video of Super Street Fighter 4's Complete Opening Movie

Finally we get to see the whole thing. I've never seen the first part with Ibuki and Guy but we've seen later parts of this video before.  It's a shakey-cam video taken at GDC, but it's still nice to see the whole thing. It sends a little chill knowing that this will be on my TV screen in little over a month.