Stream Status




For those of you who have been keeping up with Joo's massive 8GB MVC2 Tutorial DVD will be happy to know that the DVD is being uploaded to Youtube, little-by-little thanks to Magnetro. I personally don't play much MVC2, but decided to check out some of these clips anyway. I was stunned at how detailed some of the strategies are in this DVD. I always thought this was just a combo extravaganza but there is some really incredible info in these videos so be sure to check it out.

Here are a couple videos, and pull up Magnetro's YouTube Channel to see the rest and keep up to date with new uploads.

Source: SRK



Xaaz and Jav1ts put together a great video demonstrating the many ways certain characters can punish Dhalsim's Jump Fierce on hit, from max range. Anyone who has played a competent Dhalsim knows this is one of the more annoying moves in his arsenal, so if you happen to play Balrog, Cammy, Gen, Chun Li or Seth this video should help you out a lot.

From the SRK thread:

The purpose of the video was to show that Dhalsim is actually punishable by certain characters at certain distances so it's not really necessary to show every possible punish. My aim was to inspire new ideas so that everyone can do better in the Dhalsim matchup which for many people can be very frustrating. Good luck finding more punishes with your main character.

Source: #capcom, SRK



SNK-Playmore's official site for King of Fighters 2002 Unlimited Match is now live! The site features details on the game, new screen shots and also a video with a short demonstration on how the game will look. Although they mention the graphics have been updated, if you check the video below, you'll see the game wont be blessed the same "HD Filter" treatment that their other upcoming XBLA title, NeoGeo Battle Coliseum is receiving. I assume they are referencing cut scenes and character art rather than the sprites themselves, but there may be aesthetic changes to certain moves and animations -- we'll just have to wait and see!

Another thing worth noting which I found a little odd, is that the site does not mention anything about online play. After searching around, I haven't found any confirmation of online play modes for KOF2002UM at all. In contrast, if you check out thier  "List of Titles"  section and click on NeoGeo Battle Coliseum, Garou: Mark of the Wolves or KOF'98, there is a full section mentioning online play for each game. With this being an XBLA title, and their previous fighting games having online play, I'll just assume online modes are coming and they simply forgot to mention this on the the site itself.

That said, by watching the video below you will see a quick shot of the menu screen and it does have a tab for "Xbox Live". This could be for a number of things such as online rankings or even online player matches but we'll just have to wait for an official word from SNK-Playmore. Of course, if anyone has a link with confirmation of online play, please post up in the comments.

Here are some of the main features of this upcoming title:

  • 66 Playable Characters - the most in any SNK title to date.
  • Updated graphics, music and backgrounds.
  • Changes to game play, including balance tweaks & new moves.
  • Spring 2010 Release Date





Capcom's Seth Killian talks (a little) about Hakan

In a short snippet of a Gamertag Radio audio interview, Capcom's Seth Killian talks a little bit about Hakan.  This is a link to a sound clip. Don't worry, it's not a very long clip.  Seth does give a few tidbits to kind of wet your appetite though.

Also, information about this character is coming very soon, according to Seth, so hold tight. You may have seen some official info.

Follow the source link below to hear the mini-interview.

Source: Gamertag Radio


Super Street Fighter 4 Interactive Ultra Select! 

Here's a cool interactive character select menu which shows all known ultras for Super Street Fighter 4! I like it!  Click a character and it shows a video of that character's Ultras!

Source: OneByOneTV


Gamasutra Interviews Capcom's Christian Svennson. Super to be $40

Gamasutra recently had an interview with Christian Svennson, Capcom's VP of Strategic Planning & Business Development.  The article has a ton of interesting topics for the Capcom fan, but the biggest news is official confirmation of what we have all kind of felt was going to happen months ago: Super will be $40.

Christian also talks about how they feel Tatsunoko vs Capcom has performed so far as well as lots of other topics. Here's a slice of the interview. To read the whole thing, hit the source link below.

You're setting the price point for the game lower than the original.

CS: It's $40. We had two choices, and the economics didn't work out on one... No matter what, we were fracturing the userbase, and we had to start from scratch. There was no way to just sort of do an update on the DLC, and if we'd done what we did Lost Planet Colonies -- I don't know if you'll recall -- basically it had everything had the first game had and a ton more.

And we did that as our Platinum package. The problem is that it gets a new title ID, which means no cross-play with the original consumers. And the other part is designing the game around, figuring out who has which package, even if you could do that. So, we knew we had to go from scratch. A Platinum [version] wasn't really an option no matter what we did.

The other part of this is frankly we were putting in so much new content, we thought that a platinum play wasn't the right play anyway. So, going $10 above Platinum/Greatest Hits pricing was sort of a nice compromise. And we haven't announced it, but for those who have purchased and played Street Fighter IV on the system that they play this on, there will be a nifty little special set of things that those people will have the option of enjoying that others won't.

Source: Gamasutra



Level|Up started uploading videos from their Beat-the-Pro event that was held this past weekend, with Alex Valle taking on anyone who was brave enough to challenge him. This wasn't just for fun though,  anyone who came away victorious was given a nice cash prize!

Here are a handful of videos they have uploaded so far, and be sure to not only keep an eye on their Youtube channel for more videos, but also tune into Wednesday Night Fights where I've heard they will be broadcasting matches from the tournament itself.

Level|Up YouTube Channel

Thanks to ShinJN on SRK for the heads up on these videos.

Click to read more ...



Famitsu updated their website today with a ton of new screenshots of Dudley from Super Street Fighter 4 showcasing most of his special moves and Ultras. My favorite so far? Cross counter!







Source: Famitsu



Yagami from ROUND1.SG (Singapore's premire Fighting Game website) posted a set of interviews with top Japanese players TKD (El Fuerte) and Uryo (C. Viper). These interviews are from SBO 09 where I not only got a chance to kick it with Yagami (who is a great El Fuerte player himself and super chill guy -- very passionate about the fighting game scene), but also play TKD at GODSGARDEN. I can say from first hand experiences that TKD's El Fuerte is on another level and everyone knows by now that the same can be said about Uryo's C. Viper.

Thanks to Keits from SRK for pointing these interviews out on the front page. 





Ivan Kim aka Kryojenix who is an accomplished SoCal C. Viper player, is one of the top 10 finalists for appearing on CBS Survivor and is looking for your votes to help him make it on the show! This is a great opportunity for us to not only to pull together as a community and help one of our own, but to also possibly get more exposure for fighting games as a whole in mainstream media. 

Ivan put together a video explaining why he should be on the show and you can check it out and also vote for him by clicking the link below.

Click here to vote for Ivan Kim for CBS Survivor.

Watch his promo and still not sold that Ivan is a true survivor? Check out the end of this video and there won't be any question in your mind as to why he should be on the show!

Thanks to Arcade Infinity tournament & event planner @ShooCarlos on Twitter for giving me a heads up on this.


IPW Tatsunoko vs Capcom Guide Update

We are back at work updating the guide with new stuff. Stay tuned for even more great updates in the coming weeks. We are working to assure that our guide is the absolute best guide for the game on the interwebs.

By the way, feel free to link to any page on this guide if you have your own site or if you create a TvC thread in a forum somewhere. This is for the community.

As usual, send an email to or leave a comment if you have suggestions for stuff you'd like to see added to the guide or just general comments.


Interview with Seth Killian at has a 21 question interview with Capcom's Seth Killian about a wide range of topics. Here's a sample. Hit the source link below to read the whole article.

7- Does that mean that all characters have been rebalanced or just some?

Every character in the game was rebalanced over the course of development.  You can’t think about balancing in terms of just some characters, as changes to any one affect their matchups against the entire cast.  In the end, some have wound up being very close to their SFIV incarnations, while others are pretty different, and some (like Chun Li) can play in a very different style just because of their new Ultra combo.  So while Chun Li didn’t get a ton of specific changes to her moves, if you’re up against a Chun Li playing Ultra #2 (Kikkosho), you have to play in a totally different way.

8- So Sagat is not going to be as dominating as he is now in sf4?

Sagat is still powerful—his techniques all still work, but I would say he’s going to face a lot of stiff competition from the returning cast and the newcomers.  While he has more options in Super SFIV than he did in Super (editor note: assuming he meant regular SF4), he also has more tough matchups, and his ability for massive comebacks isn’t as strong.  In SFIV, he could be essentially dominated for the entire match, and then make a huge comeback from one hit or even a trade.  In Super SFIV, he’ll need to play well the entire match to win consistently.



Official Screenshots of Super SF4 Alt Costumes for Guile, Blanka, Gen, Fei Long, and Dhalsim



Capcom uploaded some official screens for these alternate costumes to their PR site today. Check them all out if you haven't already.


Street Fighter Avatar Items to Hit Xbox Live Marketplace March 2

I was wondering when this would happen just the other day.  It seems that Street Fighter Avatar items will be hitting the Xbox Live Avatar Marketplace on March 2nd according to 1up. The only information that was given is that it is coming and the date.

Feel free to speculate about the clothing items and possible items if you please.  I wonder if for an Avatar Item I can make my Avatar throw Hadokens...

Source: 1up



Gen's second set of Ultras showed up on the official Capcom Super Street Fighter 4 website today. As far as I know, this is the first time anyone has seen these new Ultras in action. What do you Gen players think? A solid addition to his arsenal or will you have to wait and see?



A set of casual matches appeared on LordAborigine's YouTube Channel recently featuring none other than top Japanese players Uryo and Mago. Mago is personally one of my main inspirations for playing Sagat, but Uryo's skill with C. Viper is undeniable.

Thanks to Spiderjericho on NeoGAF for pointing these out!

Click to read more ...


Super Street Fighter 2 Turbo HD Remix 50% off on PSN

If you're a PS3 owner and still haven't picked up Capcom's re-imaging of the classic Super Street Fighter 2 Turbo, then now might be a good time. The game is currently on sale for $7.49 on PSN, a 50% reduction from its usual price.

Source: Capcom Unity


Capcom details balance changes in Tatsunoko vs. Capcom: Ultimate All-Stars

When making a new version of a game, developers usually take the opportunity to iron out balance issues they think should be addressed. TvC is no exception, as the game features many changes from the original version, Cross Generation of Heroes.

While they usually like to let players discover the changes on their own, Capcom's Seth Killian convinced TvC director Neo_G to share a long list of changes featured in Ultimate All-Stars.

"Casshan: the charge time for Hard-Lightning Punch is a little longer."
Why is this? It prevents Casshan from doing an unblockable, nearly-inescapable combo after he knocks one character out and another character is coming in. In TvC: CGH, before the new character was on screen, Casshan could call Friender's flame breath to hold them in block-stun while charging up his (unblockable) fierce lightning punch move, and using that to start a combo. That was a little too big a reward for KOing one opponent character, so we've given the incoming opponent an easier chance to escape.

The other changes listed don't come with explanations, because they wanted to make it "an exercise to the readers to figure out *why* some things were changed." To read the entire list, check the article over at Capcom Unity.

Source: Capcom Unity


Capcom Confirms Super Street Fighter 4 Pre-Order Items For Europe

click image for slightly larger version

Capcom Europe's Twitter posted this pic today.  It shows the pre-order bonus' for Super Street Fighter 4 in Europe. Also, it shows small but full shots of what the new alternate costumes included look like! 

These costumes actually look really good! I main Blanka in SF4, so I think Blanka's looks great, especially knowing Dan's other color schemes.

What do you guys think?


Fan-made Trailer: Street Fighter (World Warrior)

If you don't know already, Youtube has many fan-made trailers for various projects they would love to see actually hit the big screen.  This trailer was done in under an hour with a $70 budget. Hit the source link to see more inside information on the trailer by looking at the video info.

It already looks better and more interesting than the big Hollywood movie attempts at Street Fighter in my opinion.

Here's a bit about the trailer in his own words:

The purpose of this teaser was to demonstrate that with a little creativity, a few dollars in your pocket and the right look, anyone can make an accurate Street Fighter film. As we all know how well received the last two films where, I felt it necessary to try and show up my Hollywood counter parts in a way I knew they have yet to try. Source material- paying tribute to it is the most important thing when adapting a comic book, video game or intellectual property that isn't 100% your own. If you fail to keep what made the characters memorable in the first a constant theme throughout your adaptation, you fail period.

Source: Blinky Productions