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Tuesday
Sep162008

PRE-ORDER ARCADE MANIA FROM AMAZON

I will definitely be picking this up at some point. This is a book that covers Japanese arcades over the years, so it's not just about fighting games but as far as I know there is a significant portion of the book dedicated to such. From what I last read on kotaku.com, there are interviews with top players such as Dagio.

Pre-order at Amazon


Tuesday
Sep162008

ATTN MASSACHUSETTS SF PLAYERS - 9/25-28 @ TOKYO GAME ACTION

Wow, this looks like it will be a lot of fun....and a great deal! The 25th-27th of this you can play SFIV all day at Tokyo Game Action in Winchendon, MA for a flat rate of $20. This goes for all other games in the arcade as well on certain days. This is a release party for their SFIV machine so there will be prizes and food too.

Check out their site for more details: Tokyo Game Action

Monday
Sep152008

INO'S SF4 TIER LIST

Well, dont look surprised, we all knew it would be coming at one point or another. 

One thing that is interesting and somewhat puzzling to me and others in the SRK Ino thread on this is.. Claw is F tier? How come he gives me so much trouble at the arcade? I must need more practice.

http://blog.livedoor.jp/vsino/?p=2

S
Zangief

AA
Sagat

A
Dictator
Ryu
Rufus

B
Chun
Ken
Boxer Claw (?)
Abel
Blanka

C
Viper
Fuerte
Guile

D
Honda
Dhalsim

F
Claw Boxer

Monday
Sep152008

TEKKEN 6: BLOODLINE REBELLION - 2 NEW CHARACTERS

MarkMan over at sdtekken.com posted up some new information on the updated version of Tekken 6 that will be shown at Tokyo Game Show next month. Two new characters will be added to the roster. Rumors have it they will have ridiculous juggles and possibly some broken moves... Just kidding Tekken fans.. well, not really..

Check out sdtekken.com's Tekken 6 page for more information on the vanilla release and the upcoming Bloodline Rebellion.

Monday
Sep152008

BRUTAL 144 PT AKIRA WALL COMBO

Another video pulled form the VFDC VF5:R video thread, this time showcasing some Akira shenanigans. The second round, the first two hits alone do 99pts of damage!

Check it out:

Monday
Sep152008

SUPER TURBO: HD REMIX INSIGHT & INTERVIEW

Pulled this off of the offical capcom blog, an interview with the ST: HD REMIX producer. Give it a read if you want some new bits of information on the title, which im sure you do!

Rey Jimenez Interview

Saturday
Sep132008

NEXT LEVEL RYU PLAY.. FROM KOREA?

Looks like those rushdown KOF and Tekken strats are carrying over to SF4 in Korea... Probably the most interesting combo in this video is after the fwd. Fierce, he does a c. jab into a number of other moves, ending with either hurricane kick or fireballs. I usually just see players doing a dragon punch after the fwd. Fierce..

Check it out:

Saturday
Sep132008

TATSUNOKO VS CAPCOM: CLEANER MOVE LIST AND LOCATION TEST VIDEOS

Ok pulled a clean copy of the move list from NeoGAF earlier today.. I'm also posting some of the more interesting videos from the location test that is going on in Japan.

 

Looks like my theory of the Vital Suit being a one-man team was right!

Wow check out these combos..

Alex taking the Vital Suit to the cleaners!

 

Friday
Sep122008

KING OF FIGHTERS XII & SAMURAI SHOWDOWN: EDGE OF DESTINY COMING TO U.S.

Strait from the GameStop managers confrence (ah, they didnt have this kind of dope shit when I was a manager at GameStop!) we have conformation that both the new HD sprite based KING OF FIGHTERS XII and the 3D SAMURAI SHOWDOWN SEN games will be coming to PS3 and 360 Q2 of 2009.

Ill put $5 down to reserve KOFXII, that's for sure!

A video compilation if you're not familiar with said games.

Friday
Sep122008

AM2 NO JUTSU!

Before we get into it... I love the beginning intro with Kage where he is bustin' out the Naruto seals! Okay, i'm sure its old but its new to me..!

Anyway, the real news here is an awesome back throw into wall combo by Taka-Arashi at the end of the video. Check it out..

 

Friday
Sep122008

TATSUNOKO VS. CAPCOM LEAKED MOVE LIST

Looks like this was picked up from the latest location test..  More interesting than the moves themselves is the addition of a Lost Planet character, the end mech in the game, VITAL SUIT PTX-40A. I wonder if he will be a one man wrecking shop like Gold Lightan?


 


Thursday
Sep112008

Street Fighter IV XBOX360/PS3 Arcade Stick/Pad Details

The first prototypes of Madcatz produced Official Streetfighter IV Arcade Stick and Control Pads were shown for the first time this week at the Gamestop Manager's Conference in Las Vegas.

Tentative Pricing:

Pads $39.99
Standard Stick $69.99
Premium Arcade Stick $139.99

Rumors have been floating around that the pads will be modeled after SEGA's legendary Saturn Pads. Standard Stick will be budget minded and should at least have the quality of the Hori Fighting Stick series. But what hardcore fighting game fans are really looking forward to is the Premium Arcade Stick which has been rumored to be "arcade perfect."

To the hardcore fans this means Vewlix panel style layout with Sanwa JLF series joystick and Sanwa OBSF buttons!

If this is true then any bad rep Madcatz may have had in the past is now forgiven. :P

 

Now updated with pics. Keep in mind that these are just prototypes and are not the final product.

Thanks to Shin-RoteNdO from srk.

 

Thursday
Sep112008

INO'S RUN DOWN OF SFIV'S ABEL

Another great entry from Ino on Street Fighter 4's Abel. Thanks to poonage (love that screen name) from SRK for the translation.

 

 

The "Part 2" doesn't have a summary for each character, so I'll slowly be doing all of the text for one character at a time.

First up, Abel:

begin translation
--
General:

My first impression of Abel was that at worst, he'd be one of the four best characters.

Perhaps that impression was right.

Strong points:

In addition to his loops and rushdown being an extremely simple 2-way mixup, if you pay close attention to frames, you can construct an extremely low-risk offense.

In other words, think of it like Makoto from 3rd Strike:
"Since I can bully you with either a command grab or an attack, I can actually do nothing and then kill you however I want".
In this way, you can develop an extremely stylish offense.

A strong point even compared to Zangief is that by choosing the alternative to not attack and "waiting to see what happens", you can go for the best possible combo to punish with.

As far as footsies go, Abel has stuff far scarier than his normals such as command roll, flip kick, and his fast dash. These kinds of moves allow patterns that are difficult to deal with, so in a game like Street Fighter 4 which overall doesn't allow you to rush in, Abel is accompanied with a different play style.

In addition to the amazing ability of Forward+MK -> Dash --> Guard (even frames) or hit (guaranteed combo),

You have a small frame advantage after dashing if they guard a Level 1 Focus Attack, and you're especially dangerous against characters that Standing Fierce will connect while they're crouching.

And if that wasn't enough, there's his Ultra.

It will of course go through command (not charge) projectiles,
It's fast enough to punish a backdash on reaction,
It's going to do some damage no matter what.

Essentially, when playing footsies against characters with projectiles and high priority moves (like rolling) Abel may not be the strongest character, but saying he's amazing the moment your Ultra is ready wouldn't be an exaggeration either.


Weak points:

The fact that all of Abel's tools for getting around attacks all have openings is probably his main weakness.

A move that avoids throws, a move that avoids hits, a move that avoids lows; at any rate, he's too well-balanced (lol)!

For safe ways to escape,
Depending on the situation, you have change it up between backdashes and command grabs, and that's the main thing that raises Abel's difficulty to use.
Furthermore, besides a weak punch version Super, anti-air is difficult.
If you can dash under every jump, that's a different story, but . . .


In conclusion,

While noting the point of his strong two-way mixup,
He has good frame advantage, good ground crossup ability,
Even defense needing complex answers with the joystick,

Yeah,
Surely, besides being the one character I would recommend to a VF player,
I can, with confidence, especially recommend this character to players who want to love the game for a long time.

--
end translation

Up next: Chun Li.

 

 

Thursday
Sep112008

GOH TRICKERY

A couple new Goh vids today pulled from the VFDC VF5:R video thread...

First one we have here, he's not doing anything you cant do in VF5 but interesting none the less. Round two, P,K into back turn, back turn throw into shoulder, then 2k+g as Lion quick rises for the trip. He lands a final down attack, so the whole sequence is well over 100pts of damage.

 

Next, we have Goh vs Jean. You'll see in round 3 something possible in VF5: R. Jean breaks one of Goh's throws, Goh then wiffs P,K and lands the new catch throw after the P,K... Makes you wonder what kind of mix ups are possible with a wiffed P,K in VF5: r now..  Also makes you wonder if it was intentional!

 

Tuesday
Sep092008

JEAN KUJO 159 pt COMBO

So whats with this trend of pulling off ridiculous combos just to end up losing the round? Nice combo none the less. I cant really comment on what's going on here since I havent played VF5:R yet but I am looking forward to some intense matches on these narrow wall stages if this game ever comes state side.

 

Tuesday
Sep092008

SAMURAI SHOWDOWN II ON XBLA

Check XBLA on Wednesday for Samurai Showdown II. Not bad for only 400 points.

Tuesday
Sep092008

I CAN HAS VIEWLIX?

Interesting write up by NeoGAF & Gametap's Mr. Jared about the current state of the SFIV arcade machines themselves that have sprung up across the country. Although you have to hand it to the arcade operators for going the extra mile to get SFIV playable here in the states, nothing compares to the true  HD experience. Hopefully someday we will get some authentic Viewlix cabs out here in the bay area before I am forced to make the trek out to Japan.  

I guess going to EVO or GDC and playing on the real deal can be a blessing and a curse.

Read the full article.

Friday
Sep052008

KING OF FIGHTERS '98 ULTIMATE MATCH COMING TO XBLA

With TGS right around the corner, a list of games to be at the show has been released and this little gem was on there. No price or date set at this point.


The Tokyo Game Show 2008 game list is up and it’s leaking bits of information. One revelation is The King of Fighters ‘98 Ultimate Match will be released as a downloadable Xbox Live Arcade game sometime in the future. (See page seven.) SNK Playmore just packaged The King of Fighters ‘98 Ultimate Match as a retail PlayStation 2 game in Japan in June. We’re supposed to get sometime in 2009. This remake of the King of Fighters ‘98 has a healthy dose of extra characters and balance changes for top tier players.

No price or details have been announced, but it’s pretty much expected that the Xbox 360 release will be modified for online play. Oh, and we’re still waiting for the Xbox Live Arcade version of Samurai Shodown 2 too which is not listed to appear at SNK’s booth.
Friday
Sep052008

12-HIT BALROG COMBO

Nice combo in the first round. Starts off with what looks like a jump in fierce, linking his c. jab after his ex moves, finishing things off with the ultra. Too bad it doesn't win him the match!

Thursday
Sep042008

NASTY ABEL COMBOS

Good video over all with some great combos. Round starts off with some great zoning from Sagat, a kara-Tiger Knee really sets things off. Apparently short Tiger Knee is safe on block so it looks like he pins Abel into the corner, using the short Tiger Knee to get some range and apply block stun at the same time.

The real highlight of the video is the Abel combos. Canceling the first part of his three hit special, into elbow,  into roll into air throw.  Looks like the second time around its the same set up but ends it with a reset into mix up.