No, not a pop quiz, just a heads up that there is a good discussion on Street Fighter IV frames going on the SRK forums right now. Info and data is being pulled from the SFIV Master Guide. Right now Reno is doing all the translating but hopefully we will have a copy here within the next week.
Well, sort of. The SFIV Master Guide is definitely on sale at play-asia, but the Triumvir gear is pretty much already sold out. I think the caps are still available but the fresh black Shadowloo shirt is sold out! I have been waiting a while to pick up the black shirt but looks like I was too slow on the draw this time. Oh well, off to E-bay!
So I live literally 2 blocks from SEGA's San Francisco office and decided to go down there and ask them what's the deal with VF5:R on console. They didn't have any information for me on VF5:R but gave me some juicy details on Sonic Whack-A-Mole for the Wii! We'll get into that later, but for now, check out VirtuaFighter.com where they have instructions on how to fill out a form on SEGA's japanese website to request VF5:R on console.
Just to clarify I didn't actually go down there outside of walking by it on my way to get coffee at Starbucks. I just had to squeeze a Sonic joke in there somewhere!
With that being said I had my girlfriend ask one of the game testers she knows who works there if he knew anything and it was essentially the same response! Guess we will have to wait till TGS to hear anything.
Updated on Wednesday, October 1, 2008 at 6:05PM by haunts
So yesterday at the CBS Interactive Center in San Francisco, Gamespot along side Capcom hosted a tournament for Street Fighter 4 and SF2 HD Remix. I wasn't too sure if I was going to check it out or not but I'm glad I did. No entry fee and a chance to win $2500, so might as well right?
So in the post below, there was mention of an Arcadia magazine Street Fighter IV guide with strategies and frame data . Well, this guide is already up for pre-order on play-asia! It will most likely be all in Japanese but I'm sure you can figure things out by looking at the numbers and notation.
So this Famitsu link has been floating around for a couple days. It contains clean screenshots for almost all of Gouken's moves.
You may have to copy and paste the address into your browser window in order to load up the page:
Also, another interesting bit of information related to Gouken from Reno on SRK:
Enterbrain/Arcadia magazine will be releasing a mook for Street Fighter 4 on October 2.
Looks like it'll be about 168 pages in A4 format, and sell for about 1500 yen. I'll be picking one up when it goes on sale.
Interesting note in the summary text is that it says it introduces the moves and strats for the 17 characters, and the 2 non-playable characters, Seth and Gouken. Hm, perhaps those two are not playable after all?
Most importantly... there will be frame data in the mook! Rejoice suckas!
Alright, so this is me just playing some Theory Fighter, but after watching a couple videos of Gouken I have had some ideas on how he may play if he ever becomes selectable like Akuma.
Really the main thing I have been looking at is how he will utilize his Focus Attack Dash Cancel into his Ultra.
A couple thoughts:
- After the rush punch in the corner, FADC into ShinShoRyuken. Since the opponent flies through the air I don't believe you will be able to do this mid screen.
- First hit of his hurricane kick. I am not sure if the first hit launches, but if it does you should be able to FADC and then juggle into ultra.
- After the anti-air fireball. This probably depends on the recovery of the move and also the angle in which the opponent is hit.
- Air-Counter -> Air hurricane kick -> FADC -> land -> Ultra. Serious Theory fighter here in that I'm not sure what you can follow up with after the air counter or if you can FADC the air hurricane kick.
This is a real indepth interview from Gamasutra with Yoshinori Ono on Street Fighter IV.
One thing that seems to always come up in these interviews is Street Fighter III and how "complicated" the game play system is. The thing is, after spending a month or two with SFIV myself, I actually think the Focus Attack system is far more complicated than the parry system in SF3.
If you watch some of the newer videos coming out, a lot of top players are making good use of it but the actual inputs for a focus attack dash cancel among other things are much more complicated than just tapping forward or down for a parry. I think a lot of casuals and journalists do not realize this yet and the game is still being presented as a "simpler street fighter, a rewind to Street Fighter II".
I think once the game is out on console and people start playing others online who have had time with the game they will see this.
Of course you can play the game SFII style, but to do real damage in this game you must utilize the focus attack dash cancel system. We'll see how it plays out.
Yes, I know, too early to tell but watching this new video makes me think so. Nice find by Oldschoolgamer on NeoGAF, this video showcases more of Goukens abilities. Looks like the rush punch goes through fireballs and he has some sort of air-focus attack/air-parry? He is pretty much the only character in the game who can do this.
We all knew it was coming today and here it is: First video of Gouken in action! It appears his EX fireball is the upwards fireball we saw in the previous shots.. but he also throws out a regular fireball at the same time. Seems kind of..cheap! You'll see his hurricane kick is vertical and seems to start off with an extra ground hit. Lastly: SHIN...SHO...RYUKEN!
Thanks to Reno for posting the criteria for being able to fight him in the arcade:
- According to the official SF4 blog, this is what you have to do in order to fight Gouken: Just a note... if you have to use a continue against Seth, you won't get to fight Gouken lol.
1. Do not use any continues
2. Do not lose the first round in any fight
3. You have to get a certain number of perfects depending on what the machine is set to.
Set to 1 round: Must get a perfect in at least one match.
Set to best of 3: Must get 2 perfects
Set to best of 5: Must get 3 perfects
Set to best of 7: Must get 4 perfects
Alright, so Kunai has a nice thread on SRK (be sure to check his awesome C.Viper thread as well) with all the alternate costumes for Street Fighter 4. Today was the first day I saw Akuma's which I thought is a lot better than most of the other characters at this point. Hopefully the console release will have many more alternate costumes for each character.
Well this game wouldn't be the spiritual successor to Guilty Gear with out some raw heavy metal tunes. Here is the intro for the game that is apparently from the AM Show in Japan. Thanks to the guys over at BlazBlue.com for posting this.
Okay, here it is, the Famitsu scan showing Gouken as the new character in Street Fighter 4. All the hints dropped on the Japanese Street Fighter 4 blog have been pointing to this for weeks now. Not sure about a move list or exact date he will show up in the arcades, although I believe it is 26th of this month.
After viewing the scan a little closer it appears he has an anti-air fireball and some sort of (Shin?) Shoryuken Ultra. I'm sure some videos will be out later this week showcasing his abilities.
1up article on the release of Gouken and boy are they happy.
Also, thanks to T-Hawk from SRK for the Famitsu scan!
Gootecks posted a couple new Street Fighter Podcast's over the past week or two. A couple new ones from Dudley player Victoly (Vic Vance), Shogo from Denjin Arcade and Yang player KOFiend. A lot of good information in all of these podcast's so set aside an hour or two..or three.. and have a listen!
Gamespot is hosting a Street Fighter tournament at the CBS center in San Francisco next week. Only a weeks notice, I know, but the prize money is $1000 and there is no entry fee. It is from 3pm-8pm which I'm sure will make it difficult for some people to get to, including myself!
Click for more information: GameSpot Street Fighter Showdown
Title says it all. I saw the board on Coin-Op Express and it looked like it just comes with an HDMi cable so if you can afford to buy two HDTVs and two boards it shouldn't be too terribly difficult to do this yourself. Many arcade operators are essentially doing the same thing with HDTVs inside real arcade cabs.
So this is a live stream from TRF which I assume is a Japanese arcade. I don't know the schedule, but most times I have logged in I have gotten some game play! There is also a live chat with a lot of SRK people commenting on the videos.