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Monday
Oct202008

NEW YORK STREET FIGHTER CLUB UPDATE

Well, that's that. If you didn't already register for the Street Fighter Club event in Brooklyn, NY you're all out of luck it seems. GGPO as they say.

CAPCOM posted on their blog they received well over 350 entrants and they've closed the doors to anyone else. On the plus side, if you're one of the first 250 to show up you will get a goodies bag. If goodies dont interest you, well they intrest me so send me what you happen to pick up if you dont want it! Hah!

Click to read more ...

Monday
Oct202008

WORLD CYBER GAMES VIRTUA FIGHTER 5 JAPANESE BRACKETS

Browsing around the events section on VFDC I was reading up on the World Cyber Games and came across this blog post that shows the players and bracket list for WCG VF5 Japan. One thing that I think is really interesting is all the different titles these contenders hold. It just shows how much more active the VF community is in Japan compared to North America. Sure you have EVO Marvel champs, NEC Third Strike top placers, and even a thriving Tekken community, but VF5 really dosent hold the same sort of status in North America as these other games.

Click to read more ...

Sunday
Oct192008

TGS '08 PICK UP: STREET FIGHTER 20TH ANNIVERSARY KEYCHAIN

STEP ASIDE SIR, YOU CAN'T TAKE THAT ON THIS FLIGHT.My good friend Sterling over at GameSpy ended up grabbing me a little something from the CAPCOM store at the Tokyo Game Show last week. I met up with him at a club here in San Francisco last night and this i what he had for me. Between this and my audible Chun-Li keychain (which I had to take off due to  "Spinning Bird Kick! Yatta!" being heard from my pocket daily) I am pretty much set!

Friday
Oct172008

street fighter iv master guide mini preview

A couple clicks and 17 days later it has finally arrived, our very own Street Fighter IV Master Guide! Be on the lookout for a more in depth look at what hidden gems the guide has to offer. But for now be content with a small preview.

Click to read more ...

Friday
Oct172008

AKSYS GAMES BLAZBLUE VIDEO UPDATE

Looks like over the past week AKSYS GAMES has uploaded some more combo videos for BlazBlue. I'm pretty much sold on Ragna myself for this game at this point but we'll see if my opinion changes once I get my hands on it!

Friday
Oct172008

TATSUNOKO VS CAPCOM VIDEO UPDATE

CAPCOM updated their website with a new movie of Tatsunoko vs Capcom. This move is edited unlike the one earlier in the week to show each characters combos and abilities. The video is very well put together and worth checking out.

Also, on this same page, the player they have has slots for 3 more possible movies so I would continue to check back and see if they add anything in the following weeks.

Thursday
Oct162008

NEW JAPANESE TIER LIST

So this tier list was just posted earlier today on SRK and there is already a lot of contreversy around it. Looks like compared to INO's list I posted a month or so ago there are some differences ('Gief not #1 anymore) but Claw is still at the bottom! 

Thanks to kikkomanchow for the find!

 

 

Click to read more ...

Thursday
Oct162008

STREET FIGHTER CLUB: BROOKLYN, NY - SIGN UP PAGE BEING REVISED

Seems some people have had a hard time signing up for the SFC event next week. I thought maybe it was just some browser/connection/mental issues but it appears there were some problems with the sign up form. CAPCOM is in the process of fixing the issues. Keep an eye on their blog if you have not been able to sign up where they will announce when its fixed.

Thursday
Oct162008

LATEST ARCADE RANKINGS FROM ARCADIA MAGAZINE

TEKKEN 6 still going strong in Japan. Not sure why since most Tekken heads here in NorCal think the game is too broken to be taken seriously and are just holding out for Bloodline Rebellion. Good to see Virtua Fighter 5: R at number 3 anyway.

Click to read more ...

Wednesday
Oct152008

LAGUNA HILLS TILT: BLAZBLUE REPORT

A poster on SRK happened to make it out to Laguna Hills Tilt to play some BlazBlue and wrote up a report on the gameplay for the different characters. According to some people this is an earliar build of the game, and the game will only be available at this location until the end of the week.

Wednesday
Oct152008

TGS '08: KOFXII PRODUCER AND VOICE ACTOR INTERVIEW

Cyberfanatix once again comes through with the fresh King of Fighters news. This is a translation of the "talk show" SNK held at the event with the games producer, art director and voice actors.



 What about the updated graphics?
(Nona): At the beginning, we were thinking about making the whole game in 3D, but we decided later to use the 2D Dot in order to respond to our 2D Dot and KOF fans. We then wanted to focus on high resolution characters and living crowded backgrounds.

What about the work on characters?
(Nona): If I do it alone, It would take me about 6 months to finish one single character. We are, currently, drawing with 4 times density , that's why everything is looking looking good so far.
(Ku): We want people to realize the time and effort that we put into the graphics, and pay attention to the muscles and facial expressions. I think they'll probably get the muscle-love fever after that (*laugh*)
Muscle-love fever, huh...? Interesting! Maybe something got lost in translation there.
Tuesday
Oct142008

STREET FIGHTER IV: FIRST PC SCREENSHOTS?

GAMESPOT posted gallery of SFIV images under their PC section. I'm not sure if these are actual shots from the PC version or just an error on their end. Either way, it looks exactly the same as all the other screen shots we have seen of both the arcade and console versions.

Tuesday
Oct142008

STREET FIGHTER CLUB: BROOKLYN, NY OCTOBER 24TH

First rule of Fight Club is... ahhh screw it, who cares..

After doing a bit of digging on the Sakura story, I found that there will be a Street Fighter Club event on the 24th of October in Brooklyn New York. This is most likely what S-Kill was referring to earlier today about Sakura being playable in the US sometime next week.

I live all the way across the country so I wont make this event but if you are going please let me know.


Tuesday
Oct142008

CAPCOM BLOG HINTS AT US STREET FIGHTER IV EVENT FEAT. SAKURA

The official CAPCOM blog updated today with some high res pictures of Sakura in Street Fighter IV but that is not the most interesting part about this post. S-Kill writes: "Could US Street Fighter fans get a chance to play her next week?  Stay tuned..."

This could mean a couple different things:

  • Console location test somewhere in the states.
  • PSN/XBL demo (I doubt it)
  • US arcade board updated with Sakura (yeah right)

I personally hope they end up hosting an event like Fight Club in LA here in the bay area. I know a lot of people had fun at the Fight Club and judging from the photos, CAPCOM really went all out for that event. Although that would be cool if it they hosted another one in my general area, I would be just as happy with a full on PSN demo!

Tuesday
Oct142008

TRIUMVIR'S DENJIN ARCADE TOURNAMENT WRAP UP

TRIUMVIR, the shop that makes all the fresh Shadowloo gear, took a bunch of photos and made some comments about the event that went down this past weekend at Denjin Arcade. I had no idea they sponsored top Street Fighter players like Alex Valle!


Tuesday
Oct142008

STREET FIGHTER IV FRAME DATA PROGRESS

Any of you who are interested in the Street Fighter IV Master Guide and what's included in it should head over to SRK where some significant progress has been made in the translation. You will probably have to go back and forth between the two threads to get the full picture, but at the very least bookmark each thread and check back periodically to get see the updates.

I Parry U Single Post

Sagat Frame Data Thread


Tuesday
Oct142008

TATSUNOKO VS CAPCOM: COMBOS AND GAMEPLAY SYSTEM

So this is a clip of two matches from Tatsunoko VS Capcom from the official Japanese site, so I assume this is something the developers put together.


A couple things to take note of:

  • Round One combo with the Chun-Li to Ryu assist. Very stylish.
  • Advancing Guard technique that allows you to get some breathing room when being rushed down.
  • Baroque technique which I assume allows you to continue a combo after a special move at the expense of your recoverable life bar depleting much fast.
  • Mega Crash technique which appears to be a combo breaker that uses up two bars of your super meter.

Thanks to Ookami-Kun from NeoGAF for the link.

Tuesday
Oct142008

LEGEND OF CHUN-LI OFFICIAL JAPANESE SITE

I pulled this bit of news from the CAPCOM blog earlier today. This is the official site for the upcoming 2009 movie, Street Fighter: Legend of Chun-Li. I am personally not too excited about the movie but hopefully it will be worth watching.

Tuesday
Oct142008

GOOTECKS.COM: STREET FIGHTER PODCAST UPDATE

Gootecks went ahead and interviewed Ed Ma and Ken I. in his latest Street Fighter Podcast and picked their brains about frame data among other things. The first 45 min to an hour is all dedicated to the Street FIghter IV Master Guide, what's in it and understanding frame data.

A lot of players, both veterans and newcomers, feel that frame data is not necessary to win, is a waste of time and essentially takes too much time to understand.  While I agree you don't have to know frame data to win in these games, after spending some time with Virtua Fighter I have found it can make your life a lot easier in the competitive fighting game world with at least a basic understanding of what is safe and what is unsafe. Ed Ma gives an in-depth run down of what frame data is and a lot of practical applications of using and understanding frame data. With that being said,  set aside an hour and a half and get ready to take some notes!


Monday
Oct132008

IGN: PLAYERS WANTED: STREET FIGHTER IV

IGN has written up an article on the characters they would like to see in Street Fighter IV. Although I agree seeing Yun and Yang in SFIV would be a nice surprise, some other parts of the article are a little puzzling.

First off, Gouken/Shen Long has been confirmed to be in the game now for weeks. Maybe they had written this up before the announcement was made? Not too sure, but even still, he will most likely be playable along with Seth in the console versions.

Next, they list Cammy and ibuki which to my knowledge have more or less been confirmed by Yoshinori Ono to be in the console release. Ibuki I am not 100% on but I am positive Cammy has already been confirmed at this point.

I am not too concerned about returning characters at this point, personally. I am more interested in CAPCOM adding 4-6 new characters to the roster. I assume we will see an update of that magnitude in the 2nd revision of this game but not in this initial release.