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Friday
Apr092010

SUPER NORCAL REGIONALS - MAY 29th - 30th 2010

Northern California's premier fighting game tournament returns early this year on Memorial Day weekend! SUPER NCR will be the first major Super Street Fighter 4 tournament in NorCal, and one of the last major tournaments before EVO. Registration is now live, so go ahead and get signed up.

Last year iPlayWinner set the bar for streaming live fighting game tournaments and we will be back in action this year, bringing a high quality stream like you've never seen before. We have more equipment and a larger team, but we also have a lot of stuff planned for those of you attending the event live, so do whatever it takes to get here!

Here are some details on Super NCR, and you can check out the full thread on SRK for more info.

Who's ready to run this back?... You ready to run this back!?... Because WE'RE READY TO RUN THIS BACK!!

With SUPER SFIV's release & EVO 2K10 on the horizon this will be one west coast major you will NOT want to miss! Top 2 placers for our SSFIV, T6, SSF2T:HDR & MVC2 singles tournaments will receive seeds in the EVO 2K10 pools! 

Join us once again at the Domain Hotel in Sunnyvale California for another massive NorCal fighting game event this May! -CPS IV  

Friday
Apr092010

SUPER WILL BE THE LAST GAME IN THE STREET FIGHTER 4 SERIES

 

In an interview with Yoshinori Ono conducted by OXM UK, the game's producer is asked if CAPCOM will continue to produce more updates within the Street Fighter 4 series.  He mentions Super Street Fighter 4 is the last in the series, and if there should be any updates, it will be via DLC. He feels any fully packaged retail updates beyond the current game will only cater to the hardcore audience. Oh yeah, he also takes a shot at Daigo too -- this guy!

One of the top players, Daigo, has gone on record saying that the game is defensive because backdash is too strong and that Street Fighter IV needs guardbreak. What are your thoughts on that?


So I understand Daigo has a strategy of where he fires hadouken and attacks as soon as the opponent reacts to it. But obviously, we're not all Daigo and we can't all play like him. He's a particularly offensive player and active player but what I wanted to convey is Street Fighter IV is not just an instinctive game. It's also an intelligent game, where you have to really think what the opponent might do based on your reactions. So when you don't know what to do, just step back and think for a bit. Plan out your strategy and then make a move.

Source: OXM UK

Thursday
Apr082010

Super Street Fighter 4 Rings In the Return of EGM

EGM and Street Fighter have had a great relationship over the years, until it all ended with the magazine's cancellation.  In fact, the very last issue of EGM, which never reached newsstands, had Street Fighter 4 on its cover.

As you probably know, EGM is returning to mailboxes and newsstands very soon in a monthly magazine form and online in a weekly interactive publication dubbed EGM[i].

Today, they unveiled the two collectible Ken and Ryu print covers for the comeback issue. It features a Street Fighter franchise retrospective with comments from influential people throughout the industry, as well as a look at Super Street Fighter IV. 

Also, if you want to check out the "lost" issue of EGM featuring Street Fighter IV, head over to this link and subscribe.

Source: Capcom Unity

Thursday
Apr082010

King of Fighters XIII Intro Trailer

An intro trailer for the King of Fighters XIII has surfaced. It's pretty short, but this game certainly is looking good.

Thursday
Apr082010

Shacknews Previews Super Street Fighter 4's Online Features

Shacknews put up a nice rundown of Super Street Fighter 4's online features.  If you have not been keeping up with the game until now or want a refresher, it fits that role.  However, you won't find much of anything you haven't seen before if you have been keeping up with the game.  Here's a sample of the preview.  In my opinion, it's one of the most interesting parts as they say that the netcode itself has not changed from Street Fighter 4. If you feel like discussing if that's good or bad, comment away!

Though the netcode hasn't changed, you should find more low-latency games as the matchmaking and custom game browser should better prioritize location for game selection. As such, you should see more "five green bars" games online in Super Street Fighter IV.

Source: Shacknews

Wednesday
Apr072010

King of Fighters Portable '94 - '98: Chapter of Orochi for PSP Media Extravaganza

King of Fighters fans have even more to be happy about.  The King of Fighters Portable '94 - '98: Chapter of Orochi (whew) is coming to the Sony PSP!  As the game's title suggests, it contains King of Fighters 94, 95, 96, 97, and 98.  It also features a gallery mode and multiplayer. Release date is June 24 in Japan.  We'll bring you more details as we get them.  Below is a trailer for the game as well as some screenshots!

Screenshots:

   

 

Wednesday
Apr072010

More Blazblue: Calamity Trigger PC Details. Cross-Platform Play with Xbox 360 and Free DLC

The long-awaited PC version of BlazBlue: Calamity Trigger is arriving on May 27.  The official website just opened for the PC version and it makes note of two features. 

The first feature is cross-platform play with the Xbox 360 version.  This means that owners of the PC version and the Xbox 360 version can play against one another.

The other feature is free downloadable content. The Xbox 360 version of the game had several paid DLC packs for color pallets for the characters and unlimited versions of some characters.  These are all included for free on the PC version.

The PC site also has a spec chart. In the chart, circle means required and double circle means recommended. Triangle means the item has been confirmed as compatible.

Source: Andriasang

Tuesday
Apr062010

East Coast Throwdown 2 - Official Trailer

Ian Cofino, the director of I Got Next, put together a killer trailer for East Coast Throwdown 2: Run it Back! 

Here are the details on the tournament, and you can check out the SRK thread for more info. Thanks to RussianDelight5 for sending this in.

East Coast Throwdown 2
May 22-23
Westin Governor Morris Hotel
2 Whippany Road
Morristown, NJ 07960

This will be the FIRST large scale East Coast Super Street Fighter IV event, boasting some great bonus prizes.

Prizes include:

$1500 in pot bonuses across all games

Flight + SSFIV Singles Seed in GAMME Tournament in Orlando, FL

Super SFIV Singles Seed In EVOLUTION 2K10 in Las Vegas, Nevada.

Click to read more ...

Tuesday
Apr062010

BEST OF BOTH WORLDS - SUPER STREET FIGHTER 4 - SPRING 2010

 

Our readers spoke and we listened. We are proud to announce a formal partnership between AllisFighter and iPlayWinner to bring Fighting Game fans an experience like none other. There is one area within the Fighting Game scene that we here at iPlayWinner feel that we need to explore and more importantly, innovate in. We have something planned between the two sites that involves leveraging our respective strengths that will be unlike anything you have seen to date.   More details on this partnership will be revealed very soon, so stay tuned!

Tuesday
Apr062010

Seth Killian interviewed by GameTrailers. Talks New Features but also Future Capcom Fighting Games

Capcom's Seth Killian was interviewed on GameTrailers today. In addition to the usual talk of new features, he gave an interesting commentary on Capcom's future in the fighting game genre.  In short, Capcom is debating what to do next after Super Street Fighter 4.  It is great that the debate centers on *what* to do next, not if they should do another fighter.  More fighters are coming. It's just a matter of what and when.

Source: Gametrailers

Tuesday
Apr062010

Breakfast With Zangief

From the creator of the top tier Street Fighter song "Good Morning Mr. Masters" comes his newest song, "Breakfast with Zangief".  Love this. Enjoy. So S-Rank!!

Tuesday
Apr062010

AMAZON: Order Super Street Fighter 4 and get $10 off a future video game purchase

 

Amazon.com is running a special deal where if you pre-order Super Street Fighter 4 you will get a 10 dollar credit towards all future video game purchases! So, those of you complaining about having to buy a whole other copy, run this deal and trade in your old copy of Street Fighter 4 for some cash and you'll end up paying no more than $25 for Super! Not bad!

PRE-ORDER SUPER STREET FIGHTER 4 FROM AMAZON.COM

Super Street Fighter 4 "Super Classic Costume Pack" is another bonus that Amazon is including with your pre-order.


This costume pack features the Super Sf4 alternate costumes for Guile, Gen, Blanka, Fei Long, and Dhalsim.

Tuesday
Apr062010

Capcom Planning Super Street Fighter 4 Event for Los Angeles on April 23

Oil up for a Super launch event!Capcom just tweeted that it is planning a Super Street Fighter 4 event for Los Angeles on April 23rd.  That's the Friday before the game's official release on April 27th in North America. 

From Capcom's Twitter:

Street Fighters ... mark your calendars for an event in Los Angeles on April 23. More details soon. Epic-ness.

Tuesday
Apr062010

More Super Street Fighter 4 Arcade Info: More Characters & Balance Adjustments Not Ruled Out

In addition to the normal Developer Blog post, the Japanese Super Street Fighter 4 Blog also made a post about the Japanese National Tournament and about the arcade version of Super Street Fighter 4 as well. 

Andriasang states that the arcade release of Super Street Fighter 4 will come after the console versions, although no details on just how long it will lag behind. 

What is interesting is that Andriasang states that Super SF4 assistant producer Shiozawa does not rule out the possibility of adjustments and adding more characters for the arcade version. 

If this were the case, such changes would likely be added to the console versions via download.

Let me say this though just to be clear. Not ruling out the possibility of something does not make it an intention or an announcment. However, the fact that they have not closed the door immediately is worthy of note.

The "Nakky Blog" (names for Shiozawa's nickname) will become the "Saikyo Blog" (Japanese for "strongest" or "ultmate") after the game's April 28 release and will be written by Tomaoki Ayano, who will be working on the arcade version.

Source: Andriasang

Monday
Apr052010

STREET FIGHTER 4 GUILE COMBOS BY GILLEY

So, according to the Street Fighter 4 developers, half these combos shouldn't even possible. Obviously, they have never met Gilley, who not only put together this combo video but is instrumental in finding properties and frame data for moves. Farewell vanilla Street Fighter 4 Guile, ye shall be missed -- but not really!

Monday
Apr052010

SUPER STREET FIGHTER 4 DEVELOPMENT BLOG DETAILS MORE CHARACTER CHANGES


The Super Street Fighter 4 Development Blog was updated today, and although we don't have a full translation, here are some notes that have been translated by KTallguy, The Log Ride and Street11. Thanks to those we mentioned for their efforts and I'll be sure to update the post with a full translation as soon as it's available. Either way, this will give readers a good idea of some of the changes to these handful of characters. 

UPDATE: Full translation now available from Azrael of SRK! Big thanks to him for once again coming through with the full translation!

Overall, it sounds like Guile and Vega received some subtle but potentially significant buffs with changes to certain move properties. There is also some new info on Dhalsim's game saying he is the only character who didn't receive any decrease in damage output, and some notes on Balrog, Dictator and Sagat that shouldn't be too new to anyone who has kept up with this stuff.

So what do you guys think? Will these changes really help these mid to low tier characters move up? Will the nerfs to Sagat be enough to bring him down to be more inline with the rest of the cast?

One more thing, I've uploaded some new screenshots from the Development Blog to our Super Street Fighter 4 Screenshot Gallery.

Azrael Development Blog Translation:

Hello everyone. This is Tsukamoto.

All around us, it looks like spring as the cherry blossoms are beginning to bloom. But with the heat generated from the National Tournament, it feels like we skipped spring and went straight to summer! I'm really grateful to those who participated. Thank you very much!

And we also had a huge announcement from producer Ono! SFIV arcade players, thanks for waiting! I was also a bit surprised, but I believe that the confirmation of an arcade release of SSFIV happened because you all poured out your hearts for it to Ono! That's really great! But it looks like we're gonna get busy again!

This week, continuing on from last week, together with the battle planners we'll be talking about the character adjustments for Guile, Dhalsim, Balrog, Vega, Sagat, and M.Bison.

-- Let's get right into it - please tell us about the adjustments for Guile.

Okada:

Since SFII, Guile has been a character who can't do his special moves instantly, but with plenty of good normal moves. Since we wanted to work on that area in S4, he's the only character in all of the game who we've made adjustments to his charging time, and we've also made some big revisions to his normal moves.

Sano:
We also worked on his offensive priority quite a bit.

Okada:
We've also changed the functionality of the Guile High Kick (DF+RH), which many people didn't quite know how to use. In IV we intended for it to be an anti-air for when Guile doesn't have charge, but in S4 we've added combo functionality to it.

-- Combo functionality...which means we can juggle after it?

Okada:

Yes. You can juggle after it with EX Flash Kick, etc, and you can use it in combos. We've also adjusted his Spinning Back Knuckle (backfist) so that you can combo it after a Sonic Boom. We've also made it so that his Reverse Spin Kick (Upside-down kick) makes low attacks miss more easily, and tried to make him more like his old self.

Click to read more ...

Monday
Apr052010

IPLAYWINNER COMMENT MONSTER CONTEST

Updated on Monday, April 5, 2010 at 6:37PM by Registered Commenterhaunts

 

APRIL 5th - JUNE 7th 2010

$50 GIFT CARD TO AMAZON OR GAMESTOP

Do you reload iPlayWinner hoping to Yoga Snipe the next scrub that posts in the comments so much that you had to replace your F5 key ? If so, you may have a chance  at winning the iPlayWinner COMMENT MONSTER CONTEST! Just like our previous comment contest, the staff will keep an eye out on active commenters on the site to see who has the most interesting feedback on what we post! The winner at the end of the contest will receive a $50 gift card to either Amazon or GameStop -- your choice!

Click to read more ...

Monday
Apr052010

STREET FIGHTER 4 NATIONAL TOURNAMENT FINALS

YogaFlame24 uploaded some videos of the Street Fighter 4 National Tournament that took place in Japan this past weekend. Here are the Grand Finals and you can check out the same YouTube Channel for more videos from the National Tournament.

Click to read more ...

Monday
Apr052010

SUPER STREET FIGHTER 4 TV COMMERCIAL

I've seen a lot of players post in comments and on stream chats that they feel Super Street Fighter 4 may not be a big enough of a game to have its own TV spot. Well, CAPCOM just proved everyone wrong with this ad that will start airing today! The ad as you will see employs the artistic style of their print ad campaign and also has an original track by JustBlaze.

What do you guys think? Does it do Super Street Fighter 4 justice and do you think it will convince those who don't want to buy an upgrade to do so?

Thanks to Anim8td for sending this tip in!

Source: Capcom-Unity

Sunday
Apr042010

CAPCOM ANNOUNCES SUPER STREET FIGHTER 4 FOR ARCADES

After months of denial, it appears that Super Street Fighter 4 is coming to arcades after all! This was announced on the Japanese National Tournament stream today, and no specific release date was mentioned though it's been said that it is coming "soon". We'll be sure to post more updates as we get more information on the arcade release of Super Street Fighter 4.