I've said this before and I'll say this again. The creativity of the community continues to astound me. Here are some custom figures created by Renmauzo. His collection of custom figures includes characters from Darkstalkers, SF2, SF3, Mega Man, the SF Alpha series, and more!
Check out more of his figures on his deviantart site.
Source: Capcom Unity
Alex "CaliPower" Valle, Jimmy "ShinJN" Nguyen, and AJ "PotatoHead" Papa were on Live on 3 with DJ Wheat and Slasher discussing their new Level|Up Tournament event. It is a 64-man tournament for Street Fighter 4 and Tekken 6 featuring many of the west coast's best players with a bonus pot of $1,000 going to the winners. It takes place on February 27th at Dave & Busters at The Block at Orange (hence the name "Project Blocks" before this venture was officially revealed).
They talk about this event, about their views on the community, their ideas on how to grow the community, and much, much more. If you love the community as much as I do, this is a a great listen. Alex Valle and company are community leaders and hearing their thoughts and ideas is fascinating.
Click here to visit Level|Up's site.
Readers continue to ask Capcom about re-releasing Street Fighter 3: Third Strike. There are no plans in development right now for such a re-release. However, Capcom knows that this is a popular request. Seeing how well Marvel vs Capcom 2 sold for them, I would not count it out for the future, but not this close to the release of Street Fighter 4. Here are the questions paraphrased and Capcom's responses
Reader asks if Capcom will bring Street Fighter 3: Third Strike to PSN (and XBLA).
These things don't happen over night guys and if it were to happen, it would still be a ways off given that there's nothing currently in development along these lines.
That said, we do know that it's been a really popular request. The suggestion box alone and these forums make that really apparent. We'll see what happens.
Reader asks if Capcom would consider making a Street Fighter 3 Anthology game. It would be good for those who are curious about Street Fighter 3 characters and the games that they came from, especially with Street Fighter 4 having characters from those games. It would be also good for those players who do not have internet connections at home or on their console.
We're definitely aware of the interest in the SFIII series, which is why we answer questions like this at least once a week
That said, there's no action on this front at the moment, though it's something to consider for the future. We have a bunch of great new fighting games out at the moment--more than we've had in the past 10 years combined, so please be understanding about our reluctance to risk totally flooding the market.
Source: Capcom's Ask Capcom Forum
New information on the home version of BlazBlue: Continuum Shift has come to light, including some details about new features and a release date!
Arc System Works made the announcment at the Blue Fes Spring Raid event in Shinagawa, Japan, with Dengeki Online providing coverage information and photos (hit the link for their coverage story along with event pics). All images in this post courtesy of Dengeki Online. See original story for a few more pics.
BlazBlue: Continuum Shift will be released in Japan for the Playstation 3 and Xbox 360 on July 1st for 7,140 Yen. No release date information for other territories has been reported, but with luck it will be very close.
The home version will feature a third new character (u-12) and will also feature the following modes: Tutorial, Arcade, Versus, Score Attack, Training, Challenge, Legion, Story, Gallery, Replay Theater, and Network.
New character U-12
The game's Tutorial Mode
The Challenge Mode (left) and Story Mode (right)
The game's producer, Toshimichi Mori, along with the game's sound producer, Daisuke Ishiwatari, also mentioned that the game has double the animated sequences of the original. The challenge mode has over 300 challenges and the story mode found in Calamity Trigger's home release is also returning with over 28 stories.
A limited edition was also announced at the event, bundling in a visual book and a Noel Nendroid figure. Pricing for the bundle is set at 9,660 Yen.
For years, Joo has been giving us absolutely mind-blowing "how the hell does he do that?" combo videos for Marvel vs Capcom 2. Now he is getting ready to release possibly his greatest combo creation.
His upcoming combo video will not only astound us with dazzling Marvel vs Capcom 2 combos, it will also give us tips and tricks used that made them possible thanks to Magnetro. If you are a Marvel vs Capcom 2 fan, you will want to catch this vid. You may learn a trick or two! Even if you aren't, just sit back and watch the absolute insanity as he pulls off combos that you wouldn't think are possible.
As Capcom Unity puts it:
The masterwork will be posted in its entirety on Monday, February 22nd, over at Magnetro's site, so clear some harddrive space and grab your popcorn--this is one for the ages.
Source: Capcom Unity
It's time for the new combo vid from Sonic Hurricane. This one features Rose. Rose isn't a combo-heavy character (in terms of number of hits in a combo), but you will still see some crazy stuff in this video. Another excellent piece of work!
Source: Sonic Hurricane
The trailer for KSK's tournament "God's Garden #2" just went up on youtube. This is the most hype trailer I've seen in a while.
I seriously got chills when watching that.
Who do you think is gonna take it? I got my money on Mago. But I would love to see Uyro take it, his Viper makes me cry at night.
Keits is a man of many talents. He's an incredible Tatsunoko vs Capcom player and is one of the game's most visible ambassadors for the game. He does a tremendous amount for the community as well, sharing information and moderating in the forums, and also hosting his own podcast on SRK called "Wake Up SRK". He puts together great tutorial videos like his Tatsunoko vs Capcom Primer video. He has also done a lot for building fighting game scenes in his local area. This year he's running the Midwest Championships. Oh, and he also can get you a tie with your favorite fighting game character. He does interviews as well!
Thank you so much, Keits for the interview. You're one of those guys who just seems to be everywhere, so we appreciate your taking the time to do this. Let's start.
Tell us a bit about your fighting game experience. When did you start playing fighting games and what fighting game got you into the genre?
I started playing when I first saw the SF2 World Warriors machine at my local roller-rink. I fell in love instantly and hated losing to random kids from my school who, at that time, made fun of me for playing video games. I played whenever I saw it at any arcade, and eventually got the 6 button controllers and championship edition for my Genesis. It wasn't long before no one I knew could beat me even one in fifty games. And then everyone I knew quit playing.
I continued running UFGT until my life lead me out of Ohio and to Wisconsin, where I promptly found that no one played anything (in Green Bay / Appleton at least) and retired for about 4 years. An old friend contacted me in 2007 and wanted to meet up with me at Midwest Championships/Evo North. I showed up, but my friend didn't. Somehow, in a house full of OGs, I managed to luck my way to 7th in arcade Super Turbo and won a qualifying spot in Evolution 2007. Seth Killian pulled me aside and said "Now you have to come to Vegas." I've been traveling to as many events as I can afford to since, just meeting great people and playing great games.
Capcom's Seth Killian has been the public face of Tatsunoko vs Capcom: Ultimate All-Stars pretty much since the game was announced. In a Tatsunoko vs Capcom Blog entry, Seth recalls when he first saw the game early on in its development and his thoughts at the time.
Here's a slice:
I was visiting Japan for some work on Street Fighter IV, and found myself with a few extra hours in Osaka. My friend took me to a room in Capcom's R&D department and handed me a strange joystick prototype with what looked like Nintendo Wii outputs. I said "uhhh, looks cool, but am I supposed to play Monster Hunter with this thing?" They just smiled and lead me over to a very early version of a new game. It didn't have any title screens, but even if it had, I would not have recognized the name "Tatsunoko" at the time.
It's a short blog entry but if you like behind the scenes stuff, it's an interesting read in my opinion. Hit the source link below for the full post.
Source: Capcom Unity
Virtua Fighter 5: Final Showdown has been announced at the AOU Show in Tokyo. Above is the first trailer. It does not show any gameplay but does show new costumes and suggests new animations as well. The subtitle also suggests that this could be the final upgrade to the Virtua Fighter 5 series. Hope they get this version to consoles!
Thanks to Oichi from VersusCity for pointing this out!
New Super Street Fighter 4 Screenshots and Artwork of Dudley, Makoto, & Ibuki from Updated Japanese Official Site
The Japanese official Super Street Fighter 4 site has been updated with profiles for the three newest characters. We've got the screenshots and artwork from this website and now you can enjoy them here. We have added them to the IPW Super Street Fighter 4 Screenshots and Artwork sections respectively.
This week, starting today, the Playstation 3 version of Marvel vs Capcom 2 will be on sale on PSN! For that period of time, it will cost just $7.49! That's an amazing 50% off! If you haven't purchased this game yet and have any intention of doing so, you can't possibly do so at a better time than this week!
More games are coming up for sale too. Super Street Fighter 2 Turbo HD Remix will also go on sale for 50% off ($7.49) on February 25th!!
Also, kinda fighting game related, Super Puzzle Fighter HD will also be going on sale for 50% off on March 4! So if you want some Street Fighter puzzle action, make sure to set a reminder to pick this little gem up!
Source: Capcom Unity
Melty Blood created quite a stir recently when it was added to the Evo 2010 lineup as the Player's Choice game! It is ultra popular in Japanese arcades, where it places top 5 every week in Arcadia Magazine rankings.
Now the game is set to get an update in the arcades this Spring. Called Melty Blood Acress Again Current Code, it will have new characters, improved balance, full voice for the scenario sequences, and additional artwork. It will also make the jump from the NAOMI arcade board (an arcade Sega Dreamcast) to the Sega Ringwide board, which is a new low-cost Sega arcade board.
If Melty Blood Actress Again creates a big enough stir and enough demand after its showing at Evo, perhaps a home version of some sort would be consiered by some publisher out there. We shall see.
It's been a heck of a last few days, but the hype just keeps rolling in! Azrael has once again translated the latest Japanese Official Super Street Fighter 4 Blog post. This one deals with the newly revealed characters as well as the iPhone version of Street Fighter 4. Enjoy! Thanks again, Azrael!
Hello everyone! Today, I have three huge announcements for you all - new characters, iPhone/iPod Touch SFIV, and details about the National Tournament!
I think many of you may already know about this from this week's Weekly Famitsu, but we have characters from the SF3 Series joining the fight!<
There is a Japanese site which has posted a full list of the Xbox 360 achievements (and PS3 trophies we can assume, as they were identical in Street Fighter 4) that will be in the game. Azrael has not translated the actual names or text descriptions of the achievements/trophies yet, but he has translated the conditions for unlocking them.
Here's the full list:
1,000 Total Points:
0 - Get All Achievements
10- Get All Character Colors
10- Get All Character Taunts
Gamespot just released a new video featuring Ibuki and Makoto gameplay, along with a Q&A session with Seth Killian.
An excerpt of the Q&A session with S-Kill -- read the full interview here.
GS: What can you tell fans of the new characters about how they're going to handle? Will they "feel" like their 2D counterparts like the characters did in SFIV or will there be some tweaks?
SK: There are, of course, a lot of tweaks, but I think any fans of these characters in their SFIII incarnations will pick them up very easily in Super SFIV. Everything you loved about them from SFIII is still there, as well as a bunch of new tricks. They're actually among the most highly developed characters in the entire game; they have really large and flexible move sets to draw from
GAMESPOT posted up the new Super Street Fighter 4 trailer! This trailer not only features all the new Third Strike characters, but some amazing remixed versions of their stage tracks! If this trailer doesn't get you hype then nothing will!
Oh, and one more thing -- "Looks like it's time to OIL UP!"