iPW Reader Cheesus found a strange glitch between Makoto and Gen. It appears when Makoto goes for an EX Hayate after a Crouching or Standing Medium Punch, she will pass right through Gen as he performs a well timed Medium Kick.
If you missed the first episode of WCG's Ultimate Gamer featuring Justin Wong throwing his Tekken 6 isolation challenge, it's now available on Hulu. Episode 2 will air on Syfy this coming Thursday at 8PM PST.
GameInformer sat down with Marvel vs Capcom 3 producer, Ryota Niitsuma and attempts to find out a bit more about the final roster for the game. Niitsuma mentions that Dr. Strange will not make the cut, despite Doramammu being announced just a few days ago. More than that, they ask him if Marvel had rejected any of the Capcom character suggestions and Niitsuma "put his finger to his lips, and then made a visor motion across his eyes before drawing an X across his chest." Though that is a really obvious hint as to who else wont make it into the game, I'll let our readers figure it out for themselves.
What do you think? Disappointed these two won't appear in the game or are you looking forward to other faces from each franchise anyway?
Thanks to IMNEXTONLINE for the heads up.
Kotaku posted up piece with Ono talking about how he is bringing the Tekken characters into the Street Fighter universe. In all of the videos so far it appeared characters were performing chain combos, but Ono actually confirms that to be true due to how combos are performed in Tekken. Also, in the same article he mentions Law's combos, which could be a potential hint for who to expect to see next on the roster -- though I doubt anyone will be surprised if Law makes the cut in the first place.
"When I was going through all of these moves for Nina I thought 'I've seen this somewhere before," he said. "It boiled down to Darkstalkers. In Darkstalkers we have chain combos: Light, light, medium, medium, hard, hard. That is a Capcom version of that rhythmic input command."
Kotaku interviewed Street Fighter producer Yoshinori Ono about the upcoming Super Street Fighter 4 3DS for the forthcoming Nintendo 3DS handheld. The interview had a lot of information that IPW posted a few days ago. However, the part of the interview focusing on the utilization of the 3DS for the game's graphics is more in-depth. You can view the entire interview by hitting the link above or the source link, but here's a sample about the graphics:
Ono's team is also working on how they want to use the 3DS' ability to deliver adjustable stereoscopic 3D without the need for glasses.
"When you put the 3D slider on max the game will be between looking into the (game world) and the characters jumping out at you, so you can distinguish the background and characters very clearly."
Ono said the team is also hoping to design the game so that when the slider is used to turn the 3D effect off the game will look like at 2D game.
"The gameplay we can port perfectly from the PS3 and Xbox 360 version and we're not going to subtract anything out of that," he said. "It is how we adjust the graphics that will help people remember what sort of game they used to play in the 90s."
Justin Wong's audition tape for WCG Ultimate Gamer
I tuned in last night to check out WCG Ultimate Gamer and if you missed it, some of the results were somewhat suspect in regards to Justin Wong's placing in the Tekken 6 challenge. If you haven't seen the episode yet, you might want to stop reading now, but during the show Justin mentions he "never died" in the Tekken 6 challenge but ends up getting 3rd somehow.
Of course, this didn't make any sense, but Justin on his twitter account explains there was a time limit and he actually threw the challenge on purpose. Here is his tweet:
Hope everyone enjoyed todays episode. I didn't win the tekken challenge on purpose. Everyone else can figure out the rest.TUNE IN NEXTWEEK
Very interesting. What could Justin be up to? Top tier reality show politics?
Andriasang recently put up an article about confirming that there would be new characters for the arcade version of Super Street Fighter 4. If you've been keeping up with the news here at IPW, you already know that, as the location test gave that away weeks ago (see here and here). However, one part of the article caught my eye. Andriasang's translation of a recent Japanese Official Super Street Fighter 4 blog entry indicates that assistent producer Tomoaki Ayano is giving a clue to the identity of at least one character. Here is their translation:
Then, a look at the location test character select screen:
Is the silhouette a clue to the identity of one of the characters?
Capcom released gameplay footage for both Dormammu and Viewtiful Joe along side a new character trailer video showcasing the previously announced characters. Out of the batch, I have to say the Dormammu video is the best!
Are you itching for some badassery after underboobing it up with Makoto? What better way to end the day, than with a little werewolf-butler ass kicking? Have no fear! Valkenhayn R. Hellsing is coming soon! Arc System Works currently released this teaser as a side to this BlazBlue promotional they made to hype up the game even further than it is now. In the future they are planning to even release a third character, Platinum the Trinity. Stay tuned on iPlayWinner, TheBBVlog, and Tauntloop for your BlazBlue info!
Yo! So I want to start an easy way for people to keep track of videos and updates on the bevy of sites that showcase great Street Fighter videos. I'll start this week and others with just general sites to keep track of, I'll let you guys know about updates and random videos I feel are worth posting but perhaps not all front page material. I also want to group the interesting NicoNico videos I find for easy viewing, this week I decided to upload mostly batch videos which are my personal favorites. If you guys want more single matches of top players, or just more batch/specific players/characters just let me know!
IGN put together a preview for Street Fighter x Tekken, and in the process extracts some new bis of info about the NAMCO version, Tekken x Street Fighter. Most of the exchanges between Ono and Harada are pretty funny, furthering the fact that this indeed a competition between the two companies, not a collaboration.
One thing that has been asked by many players is if fireballs will show up in Tekken x Street Fighter. Harada has mentioned vaguely it here and there on his Twitter account, but to my knowledge this is the first time he has confirmed it with the press. Check it out:
Aside from finding out who will be in each game, a more interesting aspect of the fusion will be how characters long known to fight in a certain style will be altered as they're adopted to a different combat system. "For us in Street Fighter X Tekken, what we're doing is bringing Tekken characters into the Street Fighter world. Very fortunately for us, because Tekken characters are basically a rip of Street Fighter characters, it's really, really easy. We just basically have to bring them in and they fit as if they were meant to be there."
To such a response, Harada had to say, "Well you know it's funny. Ono is often saying that we stole his characters, and even some of the characters we didn't steal he thinks we did. Obviously we received some influence from Street Fighter in the beginning, but also some different fighting game franchises. Tekken has gone off on its own path and turned into a unique franchise, and as a result the gameplay's quite different." One point of interest amongst Tekken fans is how exactly something like a fireball from a Street Fighter characters is going to work within the Tekken fighting framework. "I think it's safe to say, at least for the fireballs, that they'll be in our game," said Harada. "If there's no fireball then it's no Ryu and it's not Street Fighter."
YogaFlame24 is back with another installment into the Super Street Fighter 4 Turbo series, putting a ton of turbo users on blast. The last video made for a lot of discussion about using the turbo function in Super Street Fighter 4, with some people arguing that these players would be doing just as well without the turbo function, it just makes playing "easier". Never in my life would I have thought people would defend turbo use, but to each their own I guess. What do you think?
BlazBlue is hitting mobile phones in the form of BlazBlue Mobile Battle. It features "puchi" versions of BlazBlue characters. You fight one on one battles or you can support your friends with the game's cheering/support system. It also has a challenge mode, a character progression system to build up characters and unlock new ones, and item drops!
The game is free to play, with Arc System Works charging for items. Any cell phone with support for Flash lite 1.1 and up will be able to play it. Visit the official site for more about the game. Also hit Andriasang for a rather large gallery of screenshots!
BlazBlue Hits PC Soon
In a fitting final chapter to the BlazBlue release strategy, the PC version of Calamity Trigger will be hitting shelves on August 26th. Yes. That's the *original* BlazBlue, not Continuum Shift. It hits PC over a year after its console release. Wow. If you want to see screenshots of this, hit Andriasang for a gallery for this as well.
Hector Sanchez, producer for Mortal Kombat 9, gave a few choice quotes to NowGamer about the potential of a Mortal Kombat vs Street Fighter.
Sanchez told told NowGamer that, “Ed Boon pitched Mortal Kombat vs Street Fighter over ten years ago.” It obviously hasn't panned out to this date, but a lot has changed over the last few years due to the resurgence of fighting games as a genre. Sanchez stated that it could still happen in the future. He said, “I think it’s inevitable.”
A playable demo for Mortal Kombat 9 was present at Gamescom 2010. IGN got some time with the game and put up a first look preview. There is very little in the article that is new if you've been following the game religiously from day one, but there are a few tidbits and it isn't a long read if you want to scan it to be sure. Here's a sample:
I got a chance to see classic fighters including Johnny Cage, Sub Zero, Scorpion, Nightwolf, Kitana, Mileena, and Cyrax. I did spot the character select screen for a few seconds and counted the slots of greyed out fighters, and if that screen remains true all the way to the final, we'll get at least 26 different fighters -- Reptile's a definite as he showed up in a Fatality-focused trailer showing how he'll take out his defeated enemy, by forcing their mouth open and drooling acid right in there.
I don't remember reading this detail before, but apparently Playstation 3 owners of the game will get an exclusive stereoscopic 3D mode. Check out IGN's preview here.
A new video showing gameplay footage from Gamescom 2010 is here via IGN. It shows Ryu vs Kazuya with Chun-Li and Nina coming in as tag-ins. I must say this game looks great.
An event held by Namco at Gamescom 2010 today gave attendees an advanced look at Tekken X Street Fighter.
Tekken producer Katsuhiro Harada said that due to the Tekken team being busy with other projects (the next Tekken title), Tekken X Street Fighter wouldn't ship until after Capcom's Street Fighter X Tekken. They showed an early look at Ryu's 3D model in the game. Of course it looks more realistic than Capcom's games to match Tekken's artistic style. If you don't like the look of Ryu's model, take heart. Harada stressed that the model isn't finished. It doesn't have proper lighting or even a final uniform, as the Ryu model shown is wearing Paul's gi from Tekken.
Aksys Games has uploaded a pair of very nice tutorial vids for Tsubaki in BlazBlue: Continuum Shift. If you are new to the character or just want a preview of what this character is about, check out these vids. We will link to these videos on the Tsubaki page on the IPW/Dustloop BlazBlue: Continuum Shift guide.
Part 2 after the jump!
Now this video is truly impressive. Biffotasty shows us a 114 hit combo with Chun-Li. This isn't tool assisted. The video shows his hands as the combo is being executed. The combo counter at the end says 99 hits but only because that's the counter's max number. The true number is 114 hits. The video also shows Chun-Li's infinite loop. Hit the video's description on the video's Youtube page for more on that.
A preview for WCG Ultimate Gamer TV show surfaced today, and if you haven't heard by now Justin Wong is in this season. The clip shows contestants playing Tekken 6 against.. the CPU! Some players definitely look pretty stressed out after getting bodied by the computer, but Justin Wong says -- well, I'll let you see for yourself.
WCG Ultimate Gamer premiers tomorrow at 11PM EST on Syfy Channel.