This video is a reminder that Street Fighter 3: Third Strike is still awesome. There are some pretty crazy setups, combos, and parries within.
Thanks to AirMaster for the tip!
David Sirlin, who was involved in the development of Super Street Fighter 2 Turbo HD Remix, put up a blog post a few days ago about Snake Eyes, the EVO 2010 winner in that game's tournament. It's a great behind the scenes article.
Check out "Evolution 2010: The Miracle Man with Zangief" here on Sirlin's website.
Here's a sample:
I played Snake Eyes a long time ago on Xbox Live, and I didn't think a lot of him. Yeah he's good, but so are a lot of other players. Zangief has a lot of bad matchups, so I can counterpick and be fine, whatever. But people told me "no really, this guy is GOOD." AquaSnake claimed Snake Eyes would make top 8 "for sure, guaranteed" and that he would probably make top 2. This seemed crazy to me. Another player told me there was some casual play of Street Fighter HD Remix with about 20 known players, and Snake Eyes beat all of them in a row with no losses, then beat all of them again. (What??)
In case you missed it, here is the EVO 2010 Grand Finals for HD Remix between DVG (Ryu) and Snake Eyes (Zangief). It's an epic matchup with lots of clutch plays. Believe it or not, HD Remix is a great game and still has an active following.
Trailer for FOCUS: A Documentary about Mike Ross' Road to Evo 2010. Also, Submit Reader Questions for an upcoming Mike Ross IPW Interview
FOCUS Trailer: There are a lot of trailers going around now for documentaries about various aspects of the fighting game scene. In my opinion, this is a great thing as it is another avenue to introduce others to the fighting game community and its players. Hopefully most of these actually reach completion and don't end at trailers.
This one is pretty interesting though, as it is about Mike Ross' road to EVO 2010, where he took 4th place with E.Honda. It is being done by Steve Hwang. As a big fan of Mike Ross, as a player and as a person, I'd like to see this one. Speaking of Mike Ross...
Submit Your Questions for a Mike Ross Interview: We will are putting together an interview with Mike Ross and thought it would be cool to see if there are any questions you'd like us to ask. Just leave the questions in the comments if you have any.
nMo has posted a good interview with Burnyourbra, the second place finisher at EVO 2010's Super Street Fighter 4 women's tournament! EVO making some step to include women is a great step forward for the scene in my opinion, even if opinions vary on the implementation.
Her main is Ken but she also played Gouken and Rose. It's interesting to get a perspective from a female player for a change. It also shows her gameplay as the interview progresses, which is really nice. If you make comments, keep it classy.
Thanks to Victor T for the tip!
Hey guys, we're back with more updates to our Super Street Fighter 4 Strategy Guide! This week is a little light due to us being a bit behind after attending EVO, but we added a lot of good information to a handful of the characters.
Of course, we'll be back next week with more updates so stay tuned.
Adon - Added Basic Gameplay Summary and new additions to Normal Attacks.
Fei Long - Major update to Normal Attacks.
Akuma - Updates for both Normal and Special Attacks, added a few combos.
AKSYS Games posted that they will be in attendance at the San Diego Comic Con next week and they are bringing a surprise -- BB: CS With Makoto being fully playable! Those of you who are looking forward to the game and live in the area should defiantly check this out. For more details on Comic-Con, you can visit the official site here.
BlazBlue: Continuum Shift comes out July 27th and you can pre-order the game from Amazon.com today.
Playworks interviewed Momochi and ChocoBlanka while they were in Singapore for Battle Medley 2010. It's a fairly short interview but they do ask a handful of interesting questions. Here is a small excerpt and you can read the entire interview here.
What do you think of Super Street Fighter IV?
C: I like the large cast of characters, it’s really fun.
M: The balance has been improved in SSFIV. The damage overall has been reduced so there is less chance that accidental mistakes will decide a match. Games are more consistent.
Hit Combo is a Street Fighter documentary put together by Bachaka and he just released the newest trailer for it. You can visit their website by clicking here. Thanks to MuKens6 for sending this in.
From the YouTube description:
Hit Combo The Movie is a web documentary about the Street Fighter 4 Scene in France, created by myself (Bachaka) with the support of friends, especially Cnul. Thanks to Kilivan, Shinuza and WorstGiefEVER for their help. Thanks to all players who gave me their time.
I was one of the many who was completely let down by King of Fighters XII, but King of Fighters XIII looks like it could totally redeem itself. It seems to have improved in every conceivable way. Today we have some videos of the game's cutscenes from both before the match and after the match. They do look very nice, with a good art style and just enough animated elements.
Just like the first game, some characters have slightly different artwork on their sprites depending on the color you select, which is similar to an alternate costume. Sure it isn't as drastic as Super Street Fighter 4's alternates, but for a sprite-based game even small changes take a lot of work and fans of the series appreciate the effort I'm sure.
BlazBlue: Continuum Shift is out in Japan and videos are showing up online now showcasing some of the game's features.
One of the bigger features in this sequel is the addition of the Challenge Mode. This is similar to the Combo Trials in Super Street Fighter 4. They do appear to be challenging just by watching the videos, but for those who like the challenge or for those who want to get combo ideas, the addition of this mode can be quite useful.
The second round of videos below demonstrate some of the Unlimited versions of the characters. These characters have extra moves and changed/enhanced move properties. They are generally considered to be overpowered and are thus banned from any tournament play but they can be fun to mess around with. They can be unlocked in-game by beating the character's Score Attack or they can be unlocked by purchasing an unlock key on Xbox Live Marketplace or Playstation Network.
BlazBlue: Continuum Shift hits North America on July 27th and Europe in October! Pricing on Amazon is $39.99. Here are the vids:
This one shows the Challenge Mode in English
EVO 2010: Taiwanese Players Gamerbee and RB Return to Taiwan to Hero's Welcome from Local Scene (UPDATE: It made National Taiwanese News!)
This was originally posted on NeoGAF by SnowWolf, but it's just too cool not to share it (I'm a sucker for feel-good stories). Taiwanese players Gamerbee and RB returned to Taiwan to a hero's welcome. A group from their scene drove to the airport to welcome them home. It is well deserved.
Bruce "GamerBee" Hsiang placed 5th in Super Street Fighter 4 using Adon. Arubi "RB" Kao placed 13th in Super Street Fighter 4 using Guy and Rufus.
I seem like I'm just cutting and pasting SnowWolf's post, but this seems like an awesome community.
UPDATE! This made the National TV news in Taiwan!
Also check out "Taiwan Shocks the World", an article about the experience of these two players, at Protocol Snow's blog here.
1UP.com's Richard Li just sent me this great video showcasing the ballroom of Caesars Palace and many of the people involved with EVO. If you didn't make it out to Vegas this year, watching this will ensure you don't miss next years EVO.
- Ya boy Haunts, of course!
- Daigo signing a boob. What a pimp! When in doubt, pinky out, btw.
- Skisonic "in Wilson out" at the end!
Here's Richards notes:
Las Vegas, Nevada 2010 -- EVO 2010 took place at Cesar's Palace, a fancy pants casino and hotel in Las Nevada, where thousands of fighting game fans attended the annual tournament hosted byShoryuken.com. For three days, players competed across several games including Super Street Fighter 4, all trying to get out of their pools. I, while waiting for my turn, shot some b-roll around the ballroom, aided by friend Ray, who also filmed with my other camera.
Slash5150 posted an amazing gallery of photos taken from EVO 2010 in Las Vegas over this past weekend. Most of the top players are shown as well as different locations at Caesar's Palace and pics of custom joystick artwork. Some of them capture the emotions of the players as well.
The photos are broken down by day, so if you'd like to get more of a sense of what the event was like beyond the videos and the streams, take a look!
The opening movie for the King of Fighters XIII is here as well as a handful of new screenshots to celebrate the game's arcade release. Enjoy.
View the rest of the screenshots in the image gallery here.
UPDATE: Thanks to Akhan for pointing out this boss fight vid!
The King of Fighters XIII has officially hit the arcades. The Professor from MMCafe has played the game and has posted a detailed account of what he has found in the game and his impressions.
If you want to know a bit more about the game's storyline, visit the MMCafe thread here and highlight the spoiler text in the opening post.
Here are the impressions:
The first two stages are dirt easy, then things get harder. But the game is overall easy to beat since the CPU isn't that strong at least by default, and you can always get mission bonuses by rolling around a few times or whatnot. The missions seem to be the same for every round.. or fighter, not sure. You keep getting the same easy quests over and over throughout the game, and you eventually start to ignore the missions until you find yourself in a tight spot.
I didn't meet a mid-boss, probably because I was trying out too many things and not aiming for a good score. There's an intermission after the 3rd or 4th stage-- it's the same thing we've seen in previous videos.
There's split paths at the end of the game. After the last match at Rose Stadium, you either get a bad ending, or advance to the boss. There might be other paths, but those were the two that I've saw during my limited time on the game.,
Another BlazBlue: Continuum Shift video has surfaced featuring new character Makoto. This character will be released as downloadable content soon after the game hits shelves. Details on the game's DLC plans can be found here but nothing concrete for releases outside of Japan are known at present.
BlazBlue: Continuum Shift hits the Xbox 360 and Playstation 3 on July 27th for 39.99. It hits Europe in October.