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Monday
Feb082010

ARCADIA MAGAZINE TOP 10 RANKINGS

Oichi over at VersusCity posted the newest Top 10 most popular arcade games in Japan from the latest issue of Arcadia Magazine. I thought now would be a good time to post this Top 10 since the EVO games were announced not too long ago and people can see the difference in popularity with games in Japan compared to the States.

Not much has changed with the #1 spot with Tekken 6 still dominating, as it has for almost 2 years. On the other hand you see that Street Fighter 4 which is of course the most popular game in the States is gaining back a little lost ground from last month in Japan, even though it is still not nearly as popular as say BlazBlue or Melty Blood.

A couple other interesting points about this Top 10 is that Street Fighter III: 3rd Strike has fallen off the list completely. It's typically been near the bottom anyway but still within the top ten -- it just surprises me that Guilty Gear is far more popular over there than even Third Strike.

1. Tekken 6: Bloodline Rebellion
2. Mobile Suit Gundam: Gundam VS Gundam NEXT
3. Blazblue: Continuum Shift
4. Melty Blood: Actress Again (+1)
5. Guilty Gear XX Accent Core (-1)
6. Virtua Fighter 5R (+1)
7. Street Fighter IV (+2)
8. King of Fighters 2002 Unlimited Match (-2)
9. Senko no Ronde DUO
10. Daemon Bride (NEW)

On a related note, if you are wondering how to get your hands on this issue of Arcadia Magazine or even a monthly subscription, Play-Asia.com offers both. I picked up a couple issues while I was in Japan over the summer and even though they are completely in Japanese, they are still worth checking out due to the images, DVDs and other extras typically present with each issue.

March 2010 Issue

Monthly Subscription

Monday
Feb082010

NEOGEO BATTLE COLISEUM (XBLA): NEW VIDEO AND IMAGES

A handful of new images and a video showed up recently on SNK-Playmore's official website for the upcoming XBLA port of NeoGeo Battle Coliseum. If this is your first time hearing about this port, SNK-Playmore is applying an "HD filter" to the game to help alleviate the rough, pixilated art which is present in most of their games prior to King of Fighters XII. 

Although you have to commend SNK-Playmore for their efforts on the visual end of this game, we can only hope that they put just as much effort into the online play. Typically SNK games are nearly unplayable online due to netcode so this is a good opportunity for the company to finally prove to their fans they can provide a game that not only looks good, but also plays well online.

    


Saturday
Feb062010

BLAZBLUE OUT FOR EVO! MELTY BLOOD AND MVC2 IN! 

Posted on the SRK blog this morning:

"Congrats to the Melty Blood community who has won the vote for the final game at Evo 2010. Melty Blood won with a decisive 27% of voters and will have their game added to the lineup of Evo 2010.

What do you all think about Melty Blood being at EVO? Would you have rather seen Street Fighter 3: 3rd Strike as I would? 

Well, for those of you who may have been upset that Marvel did not make it, the EVO has a surprise for you there as well:

"We are also making one more change to our 2010 lineup. After conferring with the BlazBlue community we have decided to replace BlazeBlue with Marvel vs. Capcom 2 for the PS3. Big thanks to the BlazBlue community for graciously stepping down."

Makes sense -- BlazBlue: CT at this point is a dead game with many top players dropping the game completely due to now having access to Continuum Shift. It's available at many arcades in fighting game hotspots around the country and...other means as well so playing an outdated version of the game makes no sense.

With a slew of new games on the roster this year, you can expect EVO2K10 one of the most unique and possibly hypest EVO yet! See you there!

Friday
Feb052010

NEW TATSUNOKO VS CAPCOM DASH GLITCH

This is a dash glitch in Tatsunoko vs Capcom that showed up on SRK just yesterday, discovered by a user named Smurvis.  This glitch allows for you to perform a technique known as wavedashing -- you are cancelling your first dash into a second dash, effectivley increasing the range of movement for your character. 

The input for this is, Forward, (Neutral), Forward, (Neutral), Up-forward. You will see your character dash forward and immediately go into the second dash, making it much faster than just dashing twice normally. You can compare the two by doing two dashes consecutively and you will see how much slower it is compared to this wavedashing method. 

Buktooth on SRK also notes that this allows for almost every character in the game to be able to go into a full screen Standing Light attack. This can lead to instant combos if you catch your opponent wiffing a move even from fullscreen. 

Note that this does not work with characters who have non-standard dashes such as Tekkaman Blade, Zero and Morrigan. In regards to the large characters, PTX-40A can pull this off but Gold Lightan cannot.

Now before you panic saying that this "breaks" TvC, keep in mind wavedashing is present in many other fighting games such as Tekken, Smash Bros. and Marvel. Increased mobility typically leads to more interesting gameplay in the long run. 

Friday
Feb052010

Super Street Fighter 4 Combo Trials still Tough, but Improved 

Cody KOs Ryu and a hippo!I like the idea of Street Fighter 4's combo trials. It's still nowhere near as useful as the training mode in Virtua Fighter, but it's something at least.  It allowed you to practice certain moves, combos, and combo elements.

In Super Street Fighter 4 they return, and according to GameInformer they are hard as ever.  However, they have improved the format at least.  Many of the combo trials asked you to do several tasks in a row to complete.  This aspect has been improved, as now you only have one move or combo per trial. This way, if you want to practice one single element over and over, you can do that without having to worry about having other trial elements to deal with.

GameInformer:

"Many fans of the series were thrown off by the insane difficulty of IV's trials, and SSFIV doesn't budge much in this regard. The trials are laid out more specifically, with each section requiring you to perform a single move or combo instead of a gauntlet of them. Later challenges are almost as difficult as the notorious ones from its predecessor, but it's easier to jump directly to a combo that you want to attempt."

Source: GameInformer

Friday
Feb052010

IPW Tatsunoko vs Capcom: Ultimate All Stars Guide Update

As you can see, the IPW Tatsunoko vs Capcom guide is growing steadily with new information and features. I hope you guys are enjoying the game as much as we are, and are finding the guide useful.

We Want Your Combos

We are currently hard at work making combo videos for every character.  To save us time, we would like to ask for your help.  If you have combos for any character in TvC, send them in to us and we will add the best ones to the guide and possibly make a combo video out of them. 

Let us know! admin@iplaywinner.com

(New Feature!) Character Quick-Look Summaries

Frustratedsquirrel has started writing up excellent character summaries. This information, found just underneath the character bios towards the top of the page, list each character's player skill level (basic, intermediate, advanced), playstyle, offensive and defensive power, approach strength, combo ability, meter usage, key techniques and partner options. If you are still deciding on what character to play, these summaries give you a quick overview of what the character is like and how to use them.

So far these summaries are complete for: Alex, Batsu, Chun-Li, Casshan, Doronjo, Gold Lightan, Ippatsuman, Joe the Condor

Combo Videos

* Frank West : 4 new combo videos added, 2 are IPW videos, 2 are from Japan

* Tekkaman Blade: 3 new combo videos added. 2 are IPW videos, 1 is from Japan

* Chun Li: 2 new combo videos added. 1 is an IPW video, 1 is from Japan

* Mega Man Volnutt - 1 New Combo Video. IPW Bread & Butter Combo

Suggestions?

If you have any suggestions for this guide, you can leave them in the comments or give us an email using the address provided above.

We will make another post on new things we have added to the game next Friday. Until then, it's time for me to push the P button and jump out (that's so lame but oh well. lol).

Friday
Feb052010

NEW SUPER STREET FIGHTER 4 GAMEPLAY & BONUS ROUND VIDEOS AT GAMEINFORMER

A couple new videos surfaced of Super Street Fighter 4 via GameInformer over the past couple days.

The first one is about 8 minutes of gameplay and the second one showcases both of the new bonus stages that will be featured in the game as well. 

For some reason, GameInformer's videos will not embed properly, so just follow the links below to see the vids.

Side note: No matter how many times I see them in motion, the new Africa and Metro City stages are just amazing.

Source: GameInformer - Link 001 - Link 002

Friday
Feb052010

2nd Ultra Vids for Sakura and Rose from Japanese Super Street Fighter 4 Website

Here are some nice clear videos of Sakura and Rose's Ultras. Before these all we had were kinda shaky-cam videos. These are nice and clean. Check them out. Rose's new Ultra still baffles me, as it seems rather lame by comparison to everybody else's.

Click to read more ...

Friday
Feb052010

Tatsunoko vs Capcom: Ultimate All-Stars Combo Vid: Zero

Here's a pretty crazy combo video for Zero in Tatsunoko vs Capcom: Ultimate All-Stars. I mean everything in TvC is crazy, but these are crazy even for that game.

Source: Capcom Unity

Friday
Feb052010

Japanese Official Super Street Fighter 4 Blog Entry talks Special Editions (For Japan)

 

The newest Japanese Official Super Street Fighter 4 Blog entry deals with the different editions of the game that will be available when it hits store shelves. These editions are for Japan, so do not rush out and pre-order these.  Capcom has not unveiled any plans for special editions in North America or Europe.  As always, huge thanks to Azrael for the translation.

Blog Post:
Hello everyone!
There were a lot of people at the Kansai Qualifer last week, and it was really exciting! Oh, and someone who had come from Hiroshima gave me some momiji manju (meat buns). I was really happy. And they were very delicious! Thanks for the treat.

Well, we're at the point where its really cold, with some snowfall even. In this cold weather, as I was checking the DVD menus and booklets that come with the Collectors Package, I was able to get some good leaked info from the e-Capcom staff Ms. Kana Urazawa and Mr. Mini Suke!

It seems as though the details for the e-Capcom version have been decided! ...And as they were literally just decided not to long ago, unfortunately I have no samples to show you. But for those of you who have been holding off on making your e-Capcom reservation in lieu of more info, I wanted to get this info to you as quickly as possible!

First let's get the big stuff out of the way! There will be 4 packages available for sale on the e-Capcom website.

1. Regular Edition
Only the SSFIV Software! 4,990 Yen! (Tax Incl)
 

Click to read more ...

Thursday
Feb042010

IPW Interview With Shinblanka

GODFATHER OF THE SOUTHERN FIGHTING GAME SCENE AND CREATOR OF THE FINAL ROUND TOURNAMENT SERIES

Final Round is the biggest fighting game tournament in the South and is one of the biggest and most respected Majors in the US.  Shinblanka is the man who started it all, and is one of the great fighting gme community leaders in the country.  Final Round is next month, so we caught up with Shinblanka to get his thoughts on last year's epic-ness, what's in store for this year, and more!

For those people who haven’t heard yet, tell us a bit about what Final Round is.  What makes it different from other tournament events out there?

Final Round Tournament is an outlet for players of fighting games to show they are the best at whatever game they play. It's an old school throwback type of tournament imo. For the community and by the community! Our style and flavor we bring to the tournament scene sets us apart from other events. Final Round is great because the community and the players that attend every year make it great imo. It's not only a tournament, but kinda like a family reunion of SE/EC gamers. Being in this scene for 13 + years every tournament has its place in history. Winners of Final Round tournaments win a FR Pimp Cup because you must have some swagger when you win at FR. I really can't put it into words on why Final Round is so HYPE, but you can feel it when you walk into the venue! You just have to attend to find out sir!

Also Final Round is THE best Tekken tournament of the year from what the Tekken community has told me. The hype in Tekken at Final Round cannot be matched imo. The same can be said for the Guilty Gear community also. Like I said you have to be here to understand it sir!

Crowd at Final Round XII. Image taken from I Got Next Documentary

Click to read more ...

Thursday
Feb042010

One day Amazon Deal: Mad Cats TE Fightstick 33% off ($98.99)

Just a quick heads-up for people out there who are looking for sticks. Amazon has a one day deal on the Mad Catz Tournament Edition Fightstick for 33% off. Regular price is $149.99 and the price, for today (Thursday) only, is $98.99.

With Super Street Fighter 4 approaching fast, this might be something to jump on if you don't have a stick already.

Go here to see the Amazon listing.

Thursday
Feb042010

Sota's Lightning Blanka raises $2,685 for Haiti Relief on Ebay

Let's take a break from fighting games for just a second and confirm that there are good people out there.  Well, it does involve Blanka so it isn't a complete break.

SOTA toys decided to auction off a prototype, exceptionally rare, "Lightning Blanka" toy on ebay to raise money for Haiti relief.  All profits would be donated to the Red Cross.

Now the auction has ended, and the winning bid has come in at $2,685!

It is good to see that there are people out there who care. Say what you will about how evil the human race is, Hollywood. When disasters happen, the good hearted people rise up and make themselves known to be of far greater number than you would think.

Great work, SOTA. Here are SOTA's own words on the effort:

In light of the terrible events in Haiti, SOTA Toys has decided to auction off a prototype statue (no reserve!), with ALL profits to be donated to the Red Cross relief effort. This one-off piece, affectionately known as "Lightning Blanka," is a clear resin statue tinted in blue with lightning arcs painted over the body depicting the character Blanka from the renowned video game series Street Fighter, made by CAPCOM. It features the same pose as the statue SOTA Toys manufactured and released in 2007, however this particular piece is a concept prototype that was produced but has never gone into production. And after this auction, it never will. As a part of this auction, the winner will receive a certificate of authenticity as well as free shipping to anywhere he or she desires. The auction will begin on Feb 1st, 2010 at 9AM. More information about this piece can be found at our website.

Source: Capcom Unity

Thursday
Feb042010

Famitsu May Have Accidentally Confirmed Home Version of BlazBlue: Continuum Shift

It seems as though Enterbrain has accidentally confirmed a home version of BlazBlue: Continuum Shift. According to Andriasang, Enterbrain mistakedly uploaded the cover for next week's Famitsu on its online info page instead of the current issue.  This has been corrected but Andriasang has saved a pic of next week's cover and it mentions BlazBlue: Continuum Shift for home release.

So, BlazBlue fans, we should expect to get the first info on Continuum Shift's home release in the next issue of Famitsu, which hits shelves on February 11th. 

Hit the source link below to see next week's Famitsu's cover. 

Edit: DS mentioned is for a different game. Thanks to Fubarduck for the translation.

Source: Andriasang

Thursday
Feb042010

Sonic Hurricane Combo Vid: Abel

By now I don't have to tell you how exciting it is to watch a Sonic Hurricane combo vid.

Edit: Apparently the Abel infinite contained within is already known. Thanks to Bapestarr for the correction.

Source: Sonic Hurricane

Wednesday
Feb032010

STREET FIGHTER INFLUENCE ON MMA CULTURE

D. Mandel/Sherdog.com              

As some of you may know, I'm a big follower of contact sports such as MMA and Boxing. Today on Sherdog, I was reading about the preview of UFC 109 between middleweight fighters: Chael Sonnen vs Nate Marquardt. On the summary/breakdown of the matchup, it read:

Marquardt has too much skill for Sonnen to overcome the difference with pure top control. The road getting there may be rough, but Marquardt will eventually get Sonnen in a bad spot on the feet and bust out a “Street Fighter”-style super combo for the finish.

This is a really small find, but I find it fascinating that even in mainstream sports, Street Fighter still has it's influence upon the different cultures surrounding us. It's usually the little things like this which typically indicates the level of influence the fighting game community potentially has.

Source: Sherdog - UFC 109 Preview

Wednesday
Feb032010

SF4 Match Video Theater: Maximilian (Ken) vs Alex "CaliPower" Valle (Ryu)

Here's another set of vids with Maximilian, this time facing off against none other than Street Fighter legend Alex "CaliPower" Valle.  Max has been getting some play time against some of the biggest names in the US lately, and the matches are spectacular to watch.

Part 1 Above. Part 2 after the jump.

Click to read more ...

Wednesday
Feb032010

New Japanese Street Fighter 4 Combo Vid

This combo video looks amazing. Some of it is so crazy it makes me wonder if it's legit but it sure is fun to watch. Check it out.  Thanks to UC1 for pointing this one out.

Tuesday
Feb022010

Tatsunoko vs Capcom: Ultimate All-Stars Combomania!

Capcom's Seth Killian has posted a new Tatsunoko vs Capcom: Ultimate All-Stars blog entry from the game's director, Neo_G. It features six different combo videos (including the sample one presented here) as well as some of the ideas behind the combos.

For the many people who are new to the game, you can use vids like this to help improve your game.  By looking at these vids, perhaps you can see how some moves fit together in combos, for instance.  Or you can just watch them for fun.

Head over to Capcom Unity via the source link below to read the blog entry and/or to watch the other vids.

Source: Capcom Unity

Tuesday
Feb022010

iPLAYWINNER LIVE STREAM ROUND UP (NORCAL SF4 3v3 / TEKKEN STRONGSTYLE 4)

I've been meaning to write up a post on the couple tournaments we covered over the past two weeks but I've been so busy with our Tatsunoko vs Capcom Guides and maintaining other parts of the site I just have not had a chance. That said, between the 3v3 Street Fighter 4 Team Tournaments two weekends ago and Tekken 6 StrongStyle 4 this past weekend, we've been blessed with the opportunity to cover some amazing events filled with some incredible players and personalities. 

STREET FIGHTER 4 3v3 TEAM TOURNAMENTS (UC Davis, Fuddruckers)

NorCal held a two 3v3 Street Fighter 4 tournament series which attracted a lot of nationwide attention. We had players such as Mike Ross, Keno and Combofiend drive up from SoCal to play and even Marn, Flash Metroid and Perfect Sin flew in from the East Coast to compete.

Day one at UC Davis was really hype with NorCal holding it down taking out East Coast in the team tournament. This was largely due to ROM's outstanding performance using Chun Li -- although having teammates like Ricky Ortiz and FilipinoChamp never hurts either.

Day two of the team tournaments was held at Fuddruckers, and this was one of the most chaotic and entertaining tournaments I've ever attended. The day before team SoCal placed 3rd at the UC Davis tournament and this time around they wanted to show they didn't come up here for nothing. They took out NorCal and EastCoast with all of their players having a little time in the spotlight. That said, Combofiend was the MVP of their team with multiple OVC's and making Abel look like an S-tier character.

On the tech side of things we ran into some really frustrating technical issues which meant I never even had a chance to form a team. The internet simply did not work at Fuddruckers for a period of about 2 hours so the stream went up pretty late. I kept messing with the set up until I worked and by the end of the day we had over 2000 people viewing the Grand Finals -- all's well that ends well right? 

 

TEKKEN 6 STRONGSTYLE 4 (Domain Hotel)

This event was really something else and I am very happy iPlayWinner was able to bring the Tekken scene to the internet at large. For those of you who do not know, StrongStyle is the premiere Tekken tournament in North America. Each year Bronson and subt-L bring in international players and do everything they can to make this the best event for all the dedicated Tekken players out there.

Truth be told, I didn't know what to expect from this event since I only play Tekken here and there. Generally speaking, when you have outsiders come in to cover scenes and events for a community they are not familiar with, there can be a bit of resistance and overall a hard time understanding what is important to that scene. I've seen this happen so many times at events but this simply was not the case at StrongStyle. The Tekken community was extremely hospitable towards iPlayWinner giving us everything we needed to pull of an incredible broadcast and give their players the global recognition they deserve. 

This year the StrongStyle staff brought in Korean top players RAIN and TONGBAL LOVE which made for an interesting side effect on the live stream itself. We has a significant amount of Korean viewers for this broadcast and I have never in my life seen so much foreign activity in a stream before. It was really amazing having that international attention and it really paid off for the Tekken community -- we were the #1 featured stream on uStream for the majority of the weekend which gave us a front page spot on their website. We had well over 1200 constant viewers and a total of 30k viewers over the weekend. These are some tremendous numbers for an game that I figured we would see about 400 constant viewers at best. As soon as we turned on the stream we had 500 people in there eagerly awaiting the matches. 

We also had some great commentary for this event from Aris, Q-Dogg, subt-L and Filthy Rich. These guys did a great job of providing some really hilarious but insightful commentary through out the entire event. Beyond the actual tournaments there were a ton of grudge matches, money matches and even a dance contest to win a  stick from MadCatz thanks to MarkMan.

Great event and I hope iPlayWinner can cover more Tekken tournaments in the near future.