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Thursday
Jul012010

KING OF FIGHTERS XIII Technical Reference Chapters 4 & 5

A handful of new Technical Reference videos surfaced recently for King of Fighters XIII, this time showcasing Team Fatal Fury and the Psycho Soldiers team! More videos after the break, check 'em out!

Click to read more ...

Thursday
Jul012010

SUPER BATTLE OPERA TO BE HELD AT TOKYO GAME SHOW

Both VersusCity and SDTEKKEN are reporting that the  Super Battle Opera will be held at the Tokyo Game Show this year. As many of you know, the Tokyo Game Show is a major gaming event not just for Japan, but also worldwide, with many AAA games being announced at the show from Japanese developers year after year. 

According to Oichi at VersusCity, the event is open to the public from so if you purchase a ticket to Tokyo Game Show, you will also be able to check out SBO and vice versa. The event will be held at the Makuhari Messe International Convention Center with SBO going on from September 18th to the 19th.

So, with one of the largest fighting game tournaments being held at one of the largest game conventions, who knows what to expect? Maybe some major announcements that are fighting game related? 

Thursday
Jul012010

Street Fighter 4 / Super Street Fighter 4 Official Complete Works "Highly Likely" To Be Published in US

The Street Fighter 4 / Super Street Fighter 4 Official Complete Works artbook was released in Japan last week.  It is 176 pages and features all of the official artwork created for the Street Fighter 4 series of games.  It includes character and design sketches, interviews, and promotional materials.

It is available now through PlayAsia here.

However, if you want an english-language copy, you might be in luck. Capcom's Seth Killian, on the Capcom Unity boards, has said that there is a good chance this book will hit the US. Here's what he said when asked if the artbook would be published in the US:

Seth Killian:  Our licensing group reports they are also interested, so it looks highly likely that you will see a US release

We will keep you posted if it becomes official.

Thursday
Jul012010

BlazBlue: Continuum Shift Alternate Announcer Video

If you love "its so bad it's almost awesome" announcers, you'll like this one.If you haven't heard yet, BlazBlue: Continuum Shift will allow you to change the game's announcer through downloadable content.  Several alternate announcers will be available for download soon after the game's release. Go here for details on the DLC. 

A video has surfaced which has one of the alternate announcers. Alternate announcer Tetsuya Kakihara (who also voices Jin and Hakumen in the game) was available for download on the game's July 1st release date in Japan.  Here is the video with the alternate announcer followed by a video with the game's default announcer for reference.

Alternate Voice Announcer Tetsuya Kakihara: Video

Default Voice Announcer: Video

Wednesday
Jun302010

LIVE ON THREE SHOW FEATURING JUSTIN WONG AND MARN

Slasher sent me this video which breaks down Devastation and the emergence of fighting games as a legitimate competitive e-sport. DJWheat and Slasher also interview Justin Wong and Marn on their thoughts of Devastation, Marn's victory over Alex Valle, and moving to the Golden State. Also included in the video is the official statements from Marn and Justin on leaving Empire. SSF4 talk begins roughly at 25:00, and the interviews begin at the 37:00 mark.

Wednesday
Jun302010

Mike Ross and Gootecks Team Up for New Show: Cross Counter

Mike Ross and Gootecks, both highly respected players in multiple games, have teamed up for a new show called Cross Counter.  The show's concept is a really cool one, in my opinion.  They take a match submitted by a viewer and analyze it. It is also nice that they are doing this for regular players, not pro players.  So this series may be useful to beginner to intermediate level players.  Well done, in my opinion.

Hit gootecks.com/crosscounter for more info or to submit your own video.

Also, see the Youtube page for this video for a full breakdown of the analysis right in the description, which is also very useful (they took notes for you!).

Wednesday
Jun302010

BlazBlue: Continuum Shift DLC Details (with Dates for Japan)

Curious to know how DLC characters like Makoto here will be integrated? Read on.Blazblue: Continuum Shift DLC (downloadable content) details and dates have been released today.  These dates are for Japan, and nothing is known yet of the release schedule for other markets.  However, the prices should be the same so you can get an idea of how much things will cost when these come to your market.

The new characters will be integrated into the game as follows. BTW, an Aksys Games representative is pretty adamant that the DLC characters are NOT on the disk.:

There will be an automatic patch when the DLC launches which will allow you to play against her (editor note: Makoto is talked about here, but applies to all DLC characters), but not as her.

Below in the release schedule it lists a 1.01 patch for the Xbox 360 version specifically (same day as Makoto DLC release). This indicates that things will work just like the Tournament Mode DLC for Super Street Fighter 4. The game automatically updates itself for the Playstation 3 version while you have to download the patch via Marketplace on Xbox 360.

Also, in Player Match you can apparently select which version of the game to play as, essentially choosing to lock out DLC characters from the room. Here's the official word:

...if set the "System Version" for that room to 1.00, that will lock out any DLC characters. This can only be done in Players matches however--Ranked Mode will always use the most recent system version, which will include the most recent DLC.

Read on for the DLC release schedule and pricing for Japan

Click to read more ...

Tuesday
Jun292010

Official King of Chinatown Trailer

This is the official trailer for the King of Chinatown which is a documentary on Justin Wong. The movie will be shown at the Anthology Film Archives in New York on August 3rd. You can find more information on the movie by checking out their site here

Tuesday
Jun292010

KING OF FIGHTERS XIII Technical Reference Chapter 3 & new gameplay videos from Famitsu

A handful of new King of Fighters XIII videos surfaced today thanks to SAB CA on NeoGAF, this time with the Technical Reference Chapter 3 and new gameplay videos from Famitsu. Keep in mind the title on the Famitsu videos says XBOX360/PS3 but it's actually the arcade version. You can find the Famtisu videos by clicking here, but be warned that the gameplay is not very good so don't expect to see any wild combos or anything!
Tuesday
Jun292010

DRUM COVER OF GUILE'S THEME

Richard over at 1UP made a request to Dean Minerva to cover Guile's theme song and he ended up learning and recording it in around a day! Check out more covers by Dean Minerva at his YouTube Channel.

Tuesday
Jun292010

BLAZBLUE: CONTINUUM SHIFT AVAILABLE JULY 1ST IN JAPAN

BlazBlue: Continuum Shift is coming out this Thursday in Japan! In fact, many players have already got their hands on a copy, according to AndriaSang. Though, those who picked up an early copy are getting a "special message" from Arc System Works. Read more about it here.

So, what does this mean for you? Well, if you own a PS3 you can order the game from Play-Asia.com and they will ship it out to you on July 1st. The PS3 has no region protection so if you want a jump on the competition, this is a good buy. The official release date for North America is July, 27th and you can pre-order it from Amazon.

Also, if you missed it, a new character named Makoto will be available via DLC.  Read more about her and other DLC plans here.

CLICK HERE FOR MAKOTO ARTWORK

CLICK HERE FOR MAKOTO SCREENSHOTS

Tuesday
Jun292010

ESWC SUPER STREET FIGHTER 4 GROUPS REVEALED

Updated on Wednesday, June 30, 2010 at 12:10PM by Registered Commenterhaunts

 

The groups for the Electronic Sports World Cup (ESWC) -- one of the most esteemed international gaming tournaments --  have been revealed. The Super Street Fighter IV groups are:

GROUP A
Laugh (S.Korea)
Prodigal Son ( Ryan Hart, UK)
Yamazaki (France)
Yagami (Sweden)

GROUP B
Infiltration (S.Korea)
Zak Bennett (UK)
Bruno (Brazil)
Handy (Indonesia)

GROUP C
Marn (USA)
Luffy (France)
Chunkis (Ireland)
Fox
GeomPKK (Colombia)

Click to read more ...

Tuesday
Jun292010

MVC2 Combo Video Author "Magnetro" retires, leaves final video

Magnetro, a prominent Marvel vs Capcom 2 combo video maker known for his complicated and astonishing tool-assisted combo videos announced his retirement from Marvel vs Capcom 2. Upon annoncing his retirement Magnetro has left us with his last video entitled "Variable Atmosphere 2"

You may watch his video on his own website by clicking here.

Click to read more ...

Tuesday
Jun292010

Super Street Fighter 4 Alternate Costume DLC Available Today: Super Classic Pack

 

   

The Super Classic Pack, which contains alternate costumes for Blanka, Guile, Dhalsim, Gen and Fei Long, will be available for download today (if you didn't already get it as a pre-order bonus).  The pack costs $3.99 on Playstation Network and 320 Microsoft Points on Xbox Live. 

The list of remaining upcoming costume packs is as follows:

  • July 27: Super Complete Pack (All 35 costumes in one bundle)

If you want to see pics of all 35 alternate costumes so that you know what to expect, we have created a screenshot gallery for you.

CHECK OUT ALL 35 ALTERNATE COSTUMES HERE

Monday
Jun282010

iPlayWinner T-shirts Now On Sale at BrokenTier.com

After months and months of planning, we finally have iPlayWinner t-shirts available for everyone! Koogy over at BrokenTier.com did an outstanding job of designing the shirts and will be handling the distribution of all our apparel from here on out!

CLICK HERE TO PURCHASE YOUR iPLAYWINNER TSHIRT TODAY!

ENTER THE PROMO CODE "IPWROCKS" FOR 10% OFF!

A lot of people ask me how they can support iPlayWinner and help make it a better site. Since we don't take donations here, purchasing an iPlayWinner t-shirt is the number one thing you can do to help support the cause! That said, this is an extremely limited run, so if you want one, you better act fast!

We have many more items planned in the near future, so be sure to keep checking back for new designs!

Monday
Jun282010

GODSGARDEN ONLINE: DAIGO VS MOMOCHI

This is one match many of us have been looking forward to ever since the GODSGARDEN Online Tournament was announced -- Daigo Umehara vs Momochi. Daigo of course used Ryu, but Momochi opted to use Ibuki for this tournament instead of Akuma. 

Overall, Momochi struggled through out the majority of the matches versus Daigo, unable to mount much of a significant offense -- Momochi's Ibuki simply didn't appear to be ready for this type of tournament. From my end, it looked like Momochi was hoping Ibuki's vortex set ups would be enough to put the hurt on Daigo, but at the end of the day he only managed to get in position to set up the vortex here and there.

CLICK HERE TO VIEW IPLAYWINNER'S EXCLUSIVE INTERVIEW WITH DAIGO UMEHARA

Click to read more ...

Monday
Jun282010

Fan Made Street Fighter III: 4th Strike

A couple of videos have surfaced of what appears to be a fan made edit of SF3:3s. The videos' author uses the word "rebalance", however every character has been given wild new moves, new super arts, and new properties on existing moves, its less a rebalance, and closer to a true new iteration, if you'd be willing to give that title to a fanmade version.

 

Highlights for me include

  • Yang with a Genejin style super
  • Ryu with an option for Shinkuu Hadouken and Denjin Hadouken witht the same super art choice
  • Chun with a wall bounce style (think Ryu EX Joudan) EX Kikouken

Whats extra interesting is the author claims this is not mugen but an edit of the actual 3s source, meaning hes most likely dug into emulated version of the game. It's not hard to let your imagination run wild with all the other older emulated games, and how fans might go about editing them.

Monday
Jun282010

KING OF FIGHTERS XIII Technical Reference Chapter 1 - 2 & New Blog Translation

If you're looking forward to King of Fighters XIII, these are a few must see video that gives a glimpse into what sort of gameplay elements you can expect in the new game. It showcases EX moves, Drive Canceling and a handful of other aspects of the game system which should give you a better idea of what's going on when watching some of the other KOFXIII videos that have been released recently.

You can check out more KOFXIII videos by loading up the SNK Playmore YouTube Channel or ReXXXSoprano's YouTube Channel. Thanks to @Fersis on Twitter for the heads up on many of these videos as well.

Also, SAB CA over at NeoGAF did a great job with a translation of the latest developer blog that goes over the Yagami Team which -- if you don't already know -- consists of Iori, Vice and Mature. 

IORI
- Iori's strength is the many ways he can attack when he's at close range. In particular he has low jumps which make his jump attacks hard to counter. On top of that he has his Sotoshiki: Yurifuri, and his command grab 203 Shiki: Tsuchitsubaki, making him a character with a lot of offensive options. In addition he has a new move Sotoshiki: Kui, which is an overhead, further improving his offensive capabilities.

- They thought about what sort of moves to give Iori to bring out his ferociousness in spite of losing his flames, and they settled on the image of him tearing things to shreds with his nails.

Click to read more ...

Monday
Jun282010

NEW VIRTUA FIGHTER 5: FINAL SHOWDOWN IMAGES & INFO

VersusCity put together a ton of new images and info for Virtua Fighter 5: Final Showdown. The big news is with the arcade release of this game, you can link it to your Twitter account! Anytime you earn new items or do something outstanding you can send this info straight to your account for others to see. 

This is a great step forward overall and I hope other companies follow suit, especially on a console basis here in the states. Perhaps if VF5: FS comes to console many of these features will be implemented into the PS3/360 version? Only time will tell!

CLICK HERE TO SEE NEW VIRTUA FIGHTER 5: FINAL SHOWDOWN IMAGES 

Monday
Jun282010

Sonic Hurricane: The Role of Damage Scaling

Without damage scaling, characters like Sakura could potentially be the top tier.Sonic Hurricane is known for making amazing combo videos. As crazy as these combos can get, you may have noticed that none of them generally do more than 75% damage.

This is due to the damage scaling system built into the Street Fighter 4 series of games. The first hits in a combo do full damage. Damage of successive hits is reduced continuously reduced until hits do almost no damage, which limits the potential impact of massive combos.

Sonic Hurricane has written a great article on the role and importance of damage scaling. Here's a sample:

We can all agree that practical touch-of-death combos are generally detrimental to game balance. There need to be fair limits on how badly a single minor mistake can punished. The price of whiffing c.MK should not equal the penalty for whiffing an ultra. Furthermore, characters possessing the best mobility and the most offensive mixups probably shouldn’t have the highest damage potential.

If you don't know what "touch of death" combos are, click here for the IPW glossary entry.

Click here for the full article on Sonic Hurricane.