Snoooootch posted up a video of advanced Fei Long combos. This video has a lot of combos that can be used in a real match against other opponents, so make sure to take some notes. There is also a couple combos at the end of the video that he worked very hard on just for the fans.
The GodsGarden crew officially announced their second online tournament for Super Street Fighter 4 and included a list of players that will be involved among other details. There will be 66 round robin qualifying matches that will take place on the 25th and 26th of September with the final games of the top six qualifying players spanning from the beginning of October to the beginning of November.
A complete translated player list was provided by EventHubs, but they also mention that what characters each player will use is not yet confirmed.
Thunderbolt put together a short preview for Marvel vs Capcom 3, giving us their thoughts on the game thus far. Though their impressions are very positive, I know some of their comments might concern long time Marvel vs Capcom 2 fans. That said, this is a preview from more or less a casual point of view so keep that in mind.
So into the battle we went – and into a decidedly familiar, yet totally fresh fighting game experience. The first thing worth noting about MvC3’s gameplay is that it feels a little more tactical than what was offered in Marvel vs. Capcom 2. Characters are larger on screen and command inputs seem even more forgiving. The game appears to be staying true to Capcom’s recent shift from a focus on command input skill and consistency to Street Fighter IV’s focus on timing and strategy.
Desk put together yet another excellent combo video but this time with a twist: all these combos are performed in real matches! These are always the best becuase of course performing complex combos in training mode is one thing, but to pull them off in a real match is an entirley different story.
Read up on how this video came about via Desk's notes on YouTube below:
Ergh! The original idea was to get footage of 'combo video' level stuff in actual ranked matches. Unfortunately, I soon realised that wasn't going to happen. The native input lag of the PS3 version of the game combined with that which occurs online was not at all conducive with my grand plans. So, I had to compromise.
Wherever possible, I avoided 'standard' things, things you see all top level players doing. Also, I would try to make the most of all four meters and ultra for most clips. Everything is deliberately 'fun' and impractical. It doesn't really show skill but is hopefully interesting to watch.
Ono posted yet another teaser image from the arcade version of Super Street Fighter 4 on his Twitter, this time giving us a glimpse of Yun's hat. With this being a close up shot, it appears Yun is gearing up for an Ultra of some sort. Could it be the You Hou or Sourai Rengeki he had in Street Fighter III: 3rd Strike or something completely new?
Thanks to Ledsen on NeoGAF for the heads up!
A flurry of new details about Marvel vs Capcom 3 have been coming out of PAX. Many of these bits of information originated on Capcom Unity's streams, where attentive onlookers took notes. The following information comes via SRK and Eventhubs. Here's a rundown:
- Seth Killian has said that fans should take the Marvel vs Capcom 3 silhouettes with a grain of salt because some of the characters may not be in the game anymore. Frank West and C.Viper's silhouettes were reported, while some claimed to also have seen Spider-Man.
- Seth Killian also confirmed that Mega Man X is *not* in Marvel vs Capcom 3. This does not rule out other versions of Mega Man or other characters from the series being in the game.
- Seth Killian has said that there's a character on the Marvel side for the game that is one of the craziest things ever put into a Capcom fighting game. He continued that the character would be broken except designers figured out a clever way of implementing things.
- The next cinematic for the game, titled Episode 2, features some amazing stuff, including new characters and will also have the S.H.I.E.L.D. Helicarrier from the Marvel Universe.
- The new trailer is expected to debut at Tokyo Game Show in a few weeks. Apparently, there will be much more information on the game released at that time.
- Interestingly, Ruby Heart from Marvel vs Capcom 2 was apparently a rejected Darkstalkers character design.
- In the game's current build, the X-Factor system gives a 40% damage bonus.
- Seth Killian mentioned that X-Men fans should be happy with Marvel vs Capcom 3.
- He also went on to say that the game would have more female characters added to the Marvel side.
- Seth Killian said that Dante's command specials are completely different moves with different button strenghts. He apparently joked that Dante has at least 40 or more special moves in the game so far!
- There is a configurable control scheme in the game. Seth said that he uses the Marvel vs Capcom 2 configuration at the office but found the new Tatsunoko vs Capcom style more favorable lately.
If you are a player who wants to get deep into the nuts and bolts of Super Street Fighter 4, presumably to better use it to your advantage, this video is for you. A very detailed video guide to the juggle mechanics in the game has been posted by petey86. If you want to dig even deeper into the topic, visit this thread on SRK, which this video is designed to supplement.
I've seen a lot of combo videos in my day, but this one's music stands out. You'll see why they call the combo video "I Collect Ducks!" when you watch the video. Anyway, it's a BlazBlue: Continuum Shift combo video featuring Lambda 11. It was made by Novril/tataki and Tuka/Fu3l.
Machinima.com and Inside Gaming have posted some PAX 2010 coverage of Mortal Kombat featuring gameplay from the demo and a talk with series co-creator Ed Boon.
Senior Producer of Mortal Kombat, Hans Lo takes us through the Tag Team feature and this ends up being one of the best videos to come out of PAX so far. The video isnt direct feed but it's very clear, giving players a closer look at not only the Tag Team feature but numerous combos and set ups.
We'll release a new costume for SSF IV soon. Plz wait.
Ono also posted a teaser image of what I assume to be Fei Long's new alternate costume, or at least some concept art for one of the many that will be released in the future. Of course, if this image is old please let us know, but this is the first time I've seen it.
You have my blessing. ;D
Over the past few days Ono has tweet'd heavily about Poison -- more so than any other character. This could be his way of simply throwing off the fans, but we already know there is a lot more in store with the release of SSF4 Arcade so anything is possible!
Our homeboy 0ShinAkuma0 put together an awesome video complication of Tokido's greatest hits -- and when I say hits, I mean hits. You wont believe some of the high-damage sequences Tokido puts together against other high level players!
As always, keep an eye on 0ShinAkuma0's YouTube Channel for high level Japanese SSF4 Matches!
Reno over at VirtuaFighter.com translated the latest tier list for Virtua Fighter 5: Final Showdown that was featured in the newest issue of Arcadia Magazine. This is an excellent post because not only does it give a break down of the tiers, it has a solid explanation of why each character resides in each tier and even notes from top VF5 players such as Itabashi Zangief. Reno mentions that he only translated a handful of the top player notes and more are on the way so keep an eye on his thread on VFDC.
Thanks again to IMNEXTONLINE for the heads up on this one!
S Rank: Shun, Lau, Akira
Within the top ranks, you have Shun, who has gained a ton of good moves and adjustments, Lau, who has not changed that much (but takes very good advantage of the new system), and Akira, who has been powered up. The changes to the throw system have not detracted from their game at all.
MoD1ns1d3 posted up yet another impressive combo video with guile, this time showcasing how you can style on your opponent using Guile's shades. Well, truth be told it will take a lot to pull off some of these combos in a real match but it's entertaining none-the-less!
Our friends over at Shadowloo put together probably one of the most impressive tutorials I've seen in a really long time. This goes over how to escape Blanka chips for almost every character, and you can actually select which character you want to see by using their interactive YouTube video. Great stuff and extremely informative!
Thanks to biosnake20 on NeoGAF for the tip!
The Gaming Vault put together a solid interview with Daigo Umehara from Super vs Battle where they talk to him about his sponsorship deal with MadCatz, why he took a break from the scene, what new characters he would like to see in Super Street Fighter 4 among other assorted topics. I found it particularly interesting he wants to see Yun in Super Street Fighter 4 and feels Yang would be too much of an overlap.
Here is a small excerpt from the interview, but be sure to check out The Gaming Vault for the rest!
So you mention there not being a game you could enjoy – from this can we take away that Street Fighter IV was the catalyst for your return?
When I first played Street Fighter IV, it reminded me why I play games in the first place. I still played new games while I was on my break at home, but Street Fighter IV reminded me of many of the older games that were great to play competitively, so it did play a part in my return and is still a huge part of my life now.
A slew of new Mortal Kombat videos surfaced today from PAX, though most of them are shaky cam footage and truthfully it's hard to make out what is going on. That said, one video made it out in one piece that gives a clear look at the new Mortal Kombat. You can check out the others over at SRK.
Though the graphics are certainly impressive, it appears there are some goofy hit boxes in the game. If you check out some of the ranges on the sweeps the actual hit box seems to go much further than the model of the characters. Also, once the characters are up close and fighting the pace of the game seems fairly quick, but from long range, a lot of attacks look somewhat slow to me. Keep in mind, this game is in development, and even with Street Fighter 4 it took months of players figuring out attack patterns for the pace of the game to pick up.
Destructoid put together an interview with Ed Boon, though there isn't too much new info here. Most of it is, again, how they are going back to their roots and give Mortal Kombat fans what they are looking for.
He also mentions that if it was up to him, there would be a mix of free and paid DLC, but it sounds like the cost of the DLC is completely out of his control so we'll see what happens there. April, 2011 -- get hype!
Many of you may have had a glimpse at Keystone II through the numerous live streams we broadcasted earlier in the year and now this is your chance to experience the madness for yourself! This Sunday at the San Jose Bar & Grill, Keystone II will open its doors to the public, offering a Super Street Fighter 4 tournament, Tekken 6, CVS2 and SF3 exhibition matches and much more.
Come and battle it out with top NorCal players such as John Choi, Ricky Ortiz and try to prove your worth -- or just have a beer and enjoy kicking it with a guest or two! Word on the street is that Gootecks and Combofiend will also be in house from SoCal as well so this is an event you wont want to miss!