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Mewtwo, Garchomp and Braixen to join Pokkén Tournament on Wii U

Monthly manga magazine "CoroCoro Comic" has revealed three more Pokémon will be joining Pokkén Tournament as playable characters when the title releases for the Wii U: Mewtwo, Garchomp and Braixen.

The three will join the other 11 non-assist characters when Pokkén Tournament launches for the Wii U in Japan and North America on March 18, 2016.

Hit the jump for the image.

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Evolution 2016 games, hotel announcement coming Jan. 26

Mr. Wizard has tweeted that the speculation about Evo 2016 games ends on Jan. 26, 2016, with the official announcement of Evo titles and hotel.

Wizard offered no more details about the announcement, including when or how it will be broadcast to the larger fighting game community.

He did, however, go on record on Jan. 11 to say that this year's Evo motto will be "Go big or Go home" which has left a large question mark as to what exactly he meant. Evolution 2015 held nine games over the course of three days, so if Evo 2016 will be a bigger event then players may be in for some surprises at the end of January.

Evolution 2016 will take place on July 15-17, 2016, in Las Vegas, Nevada.


Kombat Pack 2 characters show off gameplay in new MKX trailer

Ed Boon promised that he would unveil new footage of the upcoming Kombat Pack 2 characters—Leatherface, Alien, Bo' Rai Cho and Triborg—and now a roughly two-minute trailer has been releasing showing some of what players can expect to see as the fighters roll out in 2016.

The trailer shows combos, X-Rays and even glimpses of the fatalities that the DLC will dish out on release in MKX. 

Players can check out the teaser trailer below. There is still no release date for any of the Kombat Pack 2 content.

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Super Desperation Radio episode 501 archive online

The latest episode of Super Desperation Radio is now available for watching on Team Spooky's YouTube channel.

It was the dawn of a new era as SDR held its first show on Team Spooky. The crew discussed Japan's Cooperation Cup, breaking down some of the Third Strike action that happened across two days.Edit

But the majority of show, however, was speculation about the upcoming Evolution 2016 games announcement. Mr. Wizard said on Twitter that this year's motto is "Go big or Go home," leaving plenty of room to wonder which and how many games will be held from July 15-17, 2016, in Las Vegas.

Super Desperation Radio is live every Monday at 6:30 p.m. PST on Team Spooky, and will be archived at the TS YouTube channel. Classic episodes can still be found on the IPLAYWINNER YouTube.


FGC Documentary releases Jan. 12, preorders available now

Hold Back to Block's "FGC: Rise of the Fighting Game Community" is now open for preorders. The documentary, which will release on Jan. 12, 2016, features tournament footage and interviews with players throughout the FGC.

The film has been in the works since a 2013 Kickstarter successfully rasied more than $10,000.

Interested buyers can head over to the film's website. Those wanting to know more about the film can check out its trailer after the jump.

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Killer Instinct Season Three to be Playable at KI World Cup & PAX South

If you are looking to try Killer Instinct Season Three as soon as possible, San Antonio, Texas, will be the battleground.

Iron Galaxy Studios' Adam "Keits" Hart announced that people can get their hands on the first public preview of KI S3 at either Killer Instinct World Cup or PAX South. KI World Cup will take place on Jan. 30-31, 2016 while PAX South will last from Jan. 29-31.

Being a preview build of S3, there will be new content as well as changes from Season Two. While Battletoads' Rash and Killer Instinct 2 character Tusk are confirmed for S3, there are still more characters players might have not seen just yet.

For those unable to attend the event, a live stream is planned to showcase what's in S3 so stay tuned! Killer Instinct Season Three will be available for the Xbox One and PC in March 2016.


Sin Kiske Tutorial by Problem_Skater

While Guilty Gear Xrd's challenge mode may teach basic moves and some combos, it does very little to help new players get a feel for how or when certain normals and specials should be used. In hopes of aiding beginners with this very issue, Problem_Skater has released a 41-minute tutorial video detailing Sin Kiske.

The video breaks down all of the basic parts of Sin's gameplay, explaining his eat system and going into detail about each of his normals, specials and overdrives. It even explains the use of Sin's throw as an effective part of his arsenal.

Check out the video after the jump.

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Ono: 'Part of the fun is going back to zero'

At Capcom Cup 2015, Vice had a chance to talk to Yoshinori Ono about the upcoming Street Fighter V and its place in the lineage of the series.

Ono did not shy away from talking about the controversial direction that he took Street Fighter IV in, saying that perhaps older players "felt somewhat betrayed" that Capcom focused on making the game more friendly to online play. But he also noted that Street Fighter is a series in which each game does not need to simply add on to the game before it; instead each iteration of the main series has been a gameplay experience unto itself.

In that way, Ono has said that with Street Fighter V "we're going to have to toss [the Street Fighter IV rule book] out the window" as Capcom attempts to reach the exponential community growth it hopes the title will have once it releases in February 2016.

Ono also talked briefly about the challenges of making SFV a more robust online experience, and whether the future of fighting games may reside as much online as it does in person. Readers can check out the full article at Vice.


Japan and the U.S. Face Off in Skullgirls Netplay Exhibition

Skullgirls players in the U.S. and Japan recently faced off in a high-level netplay exhibition that saw 10 players from each nation do battle.

The event was structured as a series of 10 separate exhibitions, featuring U.S. players such as WingZero, Duckator and SonicFox. The first five matches were preliminary bouts that were only first to two wins, while the five remanining fights were first to three wins.

GGPO, stage, character and assist changes were allowed at any time, and the exhibitions used 2-D backgrounds because the Japanese players believe 3-D ones "have a high probability of negatively affecting matches." All the remaining details of the event can be found at Skullheart.

The event was streamed live by Kick-Punch-Block! and can be found after the jump.

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Jebailey Explains CEO 2016 Lineup

Red Bull recently asked Alex Jebailey to explain his choices for the game lineup at Community Effort Orlando, including the addition of Ultra Street Fighter IV.

CEO 2016 currently has eight titles announced—with room for one or two more—but Jebailey said the reasoning behind adding SFIV was quite simple, as Florida still has a large scene for the title and the game helped "propel CEO to what it is today."

"I'd love to see one more go at [Street Fighter IV]," Jebailey told Red Bull, "hence it being on Friday so people can choose to come Thursday or early Friday to compete in that and SFV on Saturday without both happening at once."

He also said he would like to add Tekken 7 or King of Fighters XIV if the games are released two months for the event. And for those wanting more airdash/anime games, CEOtaku will return in 2016.

CEO takes place June 24-26, 2016, in Orlando, Florida.


Cognitive Dissonance: Wants and Needs

This head-to-head setup at Northeast Championships 16 was used for 3rd Strike and Super Turbo tournaments. The new year is always a time of false bravado and resolve: people make promises they won't keep, whether to themselves or others. It's hardly just a question of will or intent, because as the old adage goes “the spirit is willing, but the flesh is weak.” People are too easily sidetracked by that thing called life, which is quick to pull them out of their dreams and aspirations and send them back to mediocrity and drudgery in the workaday world. Many times what people want just doesn't mesh with the things they need.

Comprised of those very people, the fighting game community often finds itself in the same predicament. People have ideas or complaints they think will boost the popularity of a game or help the scene, but what players want to happen is not always grounded in the reality of what the FGC needs in order to function on a daily, weekly, monthly and yearly basis. The argument of head-to-head play versus side-by-side play is one such debate, but while h2h may make some players happy it's not so easy to say there's a need for its adoption.

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Tusk Returns to Killer Instinct in Season 3

Tusk will be joining his Killer Instinct 2 associates Kim Wu and Maya as part of the new Killer Instinct when he is added to the cast in the upcoming Season 3. Tusk was announced by Microsoft Studios' Adam Isgreen at the end of a recent KI tournament.

Isgreen's announcement leaves only the original two boss characters from the Killer Instinct series, Eyedol and Gargos, as not currently taking part in the KI revival. However, while the inclusion of Omen, Herald of Gargos, seems to almost assure the gargoyle's presence in the game eventually, Eyedol is not as likely.

"Eyedol is tough," Isgreen said. "It’s like this weird Harryhausen monster with satyr legs and a giant club and he had like two moves and he was super cheap."

While that is certainly not a definite denial that fans will ever see the KI1 boss ever again, it doesn't look good at this point for the club-wielding, double-headed cyclops.


Major League Gaming Sold to Activision Blizzard for $46 Million

MLG is coming to an end. Or, perhaps, it will simply be a new beginning under the watchful eye of owner Activision Blizzard, which bought "substantially all" MLG's assets for $46 million on Dec. 21.

The deal will see $31 million of the money used to pay MLG's standing debts, while the remaining $15 million will be held in escrow. MLG CEO Sundance DiGiovanni has also been removed from his position, replaced by former MLG CFO Greg Chisholm.

It remains to be seen what Activision Blizzard will do with MLG's assets going forward, but clearly the company sees something of value in the work of the eSports heavyweight.


Pro Wrestling's Kenny Omega Takes the Excellent Adventures Challenge

There has always been overlap between fans of fighting games and pro wrestling, from the FGC trash talk that sounds like it could come straight from a WWE pay-per-view to the ring and cage that has housed the main stage for Community Effort Orlando in the past. Wrestlers have even name-dropped major FGC events on live television.

Now, however, New Japan Pro Wrestling's Kenny Omega has decided to step from the squared circle into the online arena with Gootecks and Mike Ross for the Excellent Adventures series. In epsiodes 92-95 of the series, the self-proclaimed "Cleaner" of NJPW and master of the "One Winged Angel" finishing maneuver sits down on the couch and tests his Cody skills against netplay warriors.

For these episodes and more, check out the Excellent Adventures website.


New Hori Real Arcade Pro VLX Model Coming Feb. 2016 for PS3 & PS4

Hori will release a fourth version of their premium Real Arcade Pro VLX line for 2016.

A listing on Play-Asia revealed that the popular peripheral company will be releasing another variant of the big arcade stick for February of next year. The newer model is the successor to the original red, white and black edition, the white, blue and metallic DIA and the recent all black VLX Kuro version. Similar to the VLX Kuro, this version will work on the PlayStation 3 and PlayStation 4.

This model is based on the modern version of the Vewlix F cabinet sporting a black body with red bezels as well as the red and metallic control panel. Along with featuring Hori's own Hayabusa lever, the new VLX will include their new Falcon buttons. Unlike their previous Kuro buttons, the Falcon has a matte finish and is designed to have lower travel distance as well as smoother edges for a more comfortable press.

The stick is currently planned for Japanese release. While not officially planned for release in other regions, you can pre-order the stick on Play-Asia.


SNKP Games Development is Starting from Scratch, Exec Says

Professor at Mad Man's Cafe has translated many of the key points from a recent Famitsu interview with SNK Playmore's chief of its gaming division, Yutaka Noguchi.

In the interview, Noguchi talks about SNKP's decision to leave the pachislot business and their plans for the gaming division going forward. He said that SNKP is basically starting over with new game development, as they have been away from it for some time.

Noguchi also talks about why SNKP chose PlayStation 4 as their main platform for development and where players may see SNKP characters pop up next. Readers can check out the overview at Mad Man's Cafe.


Mortal Kombat X ESL Pro League Season 2 Finals Coming Jan. 24, 2016, Tickets Available Now

The second season finale of the ESL Mortal Kombat X tournament series will be arriving very soon.

The ESL America studio in Burbank, California, will be hosting another season finals of the organization's MKX Pro League on Jan. 24, 2016. A total of 16 players from the United States, the European Union and the Russian Commonwealth who earned the most league points in their respective divisions will be fighting it out for the $100,000 prize pot. The champion of season 2 will be able to go home with $60,000.

If you want to check out the S2 finals, you can order tickets now! For those unable to go, it will be streamed on NetherRealm Studios' official Twitch channel with screenings at Frosty Faustings and at Florida's Player 1 Video Game Bar organized by CEO Gaming.

Make sure to check out the announcement video after the jump!

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KOF: Maximum Impact Regulation A Session Organized by Former SNK Playmore Artist Falcoon

Osaka game center Kouhatsu hosted a session for one of the 3-D entries in The King of Fighters series featuring a well-known artist formerly involved in it.

Tatsuhiko "Falcoon" Kanaoka, character designer in The King of Fighters: Maximum Impact games, organized a Maximum Impact Regulation A session. Being a free play event, 18 players participated and was streamed on one of Kouhatsu's Twitch channels on Dec. 19, 2015.

Along with the session, Falcoon gave away a custom booklet with new character art along with a move list and beginner combos.

You can find the four hour archive after the jump! Also check out Falcoon on Twitter for some of his newer illustrations!

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New Killer Instinct Patch Offers Easier Inputs with Combo Assist Mode

The newest patch for Killer Instinct, version 2.13, is rolling out Dec. 22 and with it comes a number of bug fixes, small balance changes and some user interface alterations.

What it also includes, however, is a new optional control scheme that is designed to make combos easier for new or experienced players. Combo Assist Mode streamlines combo execution by removing the motions necessary to do linkers and enders; instead, only the correct button press is required. Combo Assist Mode still retains the timing and other properties of non-assisted combos, removing just the special move motions needed to normally execute them.

Iron Galaxy has gone on record to say CAM "offers no competitive advantage," and that it will be available for use in all KI modes including Ranked online play. The company hopes that CAM will make more players able to "learn how to play and compete in the full, real game at their own pace."

For a complete list of the other changes found in version 2.13, head over to Ultra Combo.


Super Desperation Radio Episode 441 Archive Online

The latest episode of Super Desperation Radio is now available for watching on IPLAYWINNER'S YouTube channel.

It was the last episode of Super Desperation Radio on the IPLAYWINNER Twitch channel, and the crew celebrated by reminiscing about shows and events that have happened over the last several years.

The guys also has some serious topics to cover, as they talked about the experience of attending Northeast Championships as well as hands-on time with the Street Fighter V beta. They even briefly discussed the problems Street Fighter IV players may have adjusting to the new game.

Super Desperation Radio will return in 2016 with a new home at Team Spooky in the same time slot, every Monday at 6:30 p.m. PST. Classic episodes can still be found on the IPLAYWINNER YouTube.