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Friday
Jul302010

More Marvel vs Capcom 3 Announcements Likely for Next Month's Gamescom

A slew of new characters were revealed for Comic-con. Will more be revealed at Gamescom? Image courtesy of Marvel.com.Marvel vs Capcom 3 producer Ryota Niitsuma has indicated that he'd like to make an announcement related to the game at the Gamescom event in Germany.  The event starts on August 18th. 

According to Andriasang, Niitsuma gave the hint on the official Marvel vs Capcom 3 blog (Japanese).  After summarizing what happened at Comic-con, he writes that:

"Capcom will not have a booth at next month's Gamescom event in Germany, but we'd like to make an announcement of some form, so please look forward to it."

Friday
Jul302010

Interview with Katsuhiro Harada and Michael Murray from Comic-Con 2010

In this interview MarkMan from SDTEKKEN interviews Tekken Project Director, Katsuhiro Harada as well as Project Designer, Michael Murray. They discuss the recently announced Street Fighter X Tekken, their involvement in the fighting game community, and the possibility of Love Sim games.

Thursday
Jul292010

IPLAYWINNER Podcast Episode 6 - Featuring Aris from IAmTekken.com

 

 

CLICK HERE TO DOWNLOAD THE FULL PODCAST

CLICK HERE TO SUBSCRIBE TO THE iPW PODCAST

 

Like we said we could be, here we are with the latest installment of the IPW podcast. With the big news of the week being Street Fighter x Tekken, we thought who better to bring on than the irreplaceable Aris! This shows topics include...

-Initial thoughts on SFxTekken

-How grooves, meters, ultras, wake up options etc. fit into the SF and Tekken universes respectively, and how they can work in this crossover

-Japans advanced technology

-Aris's international fame

Aris also touches on some of the conversations hes had with Harada, which provides an interesting behind the scenes perspective of Namco.

Also don't forget to find your way to IAmTekken.com and take a listen to Avoiding the Puddle (Aris's podcast). I strongly recommend it to all fighting game fans.

Thursday
Jul292010

SUPER STREET FIGHTER 4 3DS OFFICIAL SITE OPENS, NEW SCREENSHOTS

 

CLICK HERE TO VIEW ALL SUPER STREET FIGHTER 4 3DS SCREENSHOTS

The official website for Super Street Fighter 4 3DS is now open and a number of new screenshots were uploaded as well. According to AndriaSang, outside of the new screenshots the site is a little light on information but more will be revealed very soon. Also, if you missed it, AndriaSang has an article which details a recent interview about the game in Famitsu with Yoshinori Ono. In short, it sounds like they are trying their best to preserve the gameplay from Super Street Fighter 4 for console, though with some 3D effects thrown in for good measure. 

Thursday
Jul292010

SUPER STREET FIGHTER 4 TURBO VOL 2

So, when I battle it out against people online who hit all their combos and generally play very well I usually give them the benefit of the doubt. The sad truth is that the use of the turbo function to assist combos is rampant online and sometimes you'll never know if you're playing a legit player or not. YogaFlame24 put together a video of numerous players exploiting the turbo function to hit links, exposing them to the world. Turbo users on notice or on blast? You be the judge. 

You can check out more of YogaFlame24's videos on his YouTube Channel.

Wednesday
Jul282010

SALTY SUITE: DAIGO UMEHARA VS ARTURO SANCHEZ

Quite possibly the most anticipated salty runback of our time has finally been posted -- Daigo Umehara vs Arturo Sanchez. This of course went down in the Salty Suite in Caesars Palace this year at EVO and was orchestrated by Gootecks.

Keep an eye on Machinima Respawn for more Super Street Fighter 4 Salty Suite matches.

Wednesday
Jul282010

Starbase Arcade: How We Built Our Own Fighting Game Community 

Jay "VDon" Nguyen gives us a run down of what it takes to build successful fighting game scene based on his experiences managing the Wednesday night sessions at Starbase Arcade. Everyone's scene is different, but hopefully these pointers will give players looking to start a scene or build upon their current scene some ideas on how to do so.

When I first got reacquainted with the fighting game community 10 months ago it was because of a little game called Street Fighter IV.  I was excited to play and desperately looking for some competition.  Like many others, I started my search online at the matchmaking forums of Shoryuken.com.  Doing this enabled me to connect with a couple of local players.  Like me, they also were looking for more competition and driving all across the San Francisco Bay Area to meet this competition.  Our crew consisted of 1 fledgling player (me!) and 2 tournament players with a vast lack of matchup experience needed to win.

Today, we enjoy a flourishing fight game community.  We hold weekly Wednesday sessions and have one of the largest attendances of any NorCal session currently active.  Our player base has gone from 3 to an average of 25-30 players per session.  We’ve had as many as 50 players at one of our casual sessions.  Not tournament, just a casual session.  How did this happen?  When did this happen?  What changed?

I’d like to share my experience from 10 months ago up until today and give a recollection of how NorCal’s North Bay went from nothing, to one of the hypest sessions this side of California.

Step One: Attending Other People’s Events

North Bay had a few issues when I first started playing here.  First off, no one knew if there were any serious players here.  The other issue is that our location is secluded from the rest of the scene.  We’re essentially way off in the corner and for anyone to come to us, they’d have to pay toll, cross bridges and go a long ways to play in an unproven territory.  Let’s face it; no one’s coming to North Bay just because we asked.  We had to attend tournaments and sessions and prove ourselves.  The first thing we did was practiced.  A lot.  Soon after, we attended tournaments all across the Bay Area.  It was a long drive everywhere we went, but if people saw how dedicated we were, it might make them wonder how much of a scene we have back home.  The goal wasn’t to win tournaments, although we did try our damnedest.  The goal was to show consistent improvement and dedication so people knew that we were serious. 

Click to read more ...

Wednesday
Jul282010

Super VS Battle promo trailer

Neo Empire have released a promotional trailer for their upcoming event, Super VS Battle 20-X.


Super VS Battle takes place at Byron Hall, Harrow Leisure Centre in London, August 20th - 22nd. Past champions will come to defend their honour, however competition will be fierce with a new crop of players rising. France in particular are bringing a small army of players looking for glory.

http://www.supervsbattle.com/svb20x/

Tuesday
Jul272010

1UP.COM: HAUNTS REVIEWS BLAZBLUE: CONTINUUM SHIFT 

I wanted to give our readers here a heads up that I reviewed BlazBlue: Continuum Shift for 1UP.com. I spent a lot of time with the game recently and was really pleased to see all the additions not only to the characters and gameplay system, but the training modes as well. This is a major improvement over BlazBlue: CT, so if you're a fan of the series or have just been curious about how it plays but never tried Calamity Trigger, Continuum Shift is a solid buy.

Here is a small excerpt from the review, you can read the rest by clicking here.

Another area that Continuum Shift really shines in is its Tutorial and Challenge mode, an excellent way for new players to learn the game and even help veterans learn new characters quickly. The Challenge and Tutorial modes lie somewhere between Super Street Fighter 4's Challenge mode and Virtua Fighter 4's robust training mode (which actually taught you how to play the game properly). Continuum Shift's Tutorial Mode will teach you everything from basic strategies on how to use normal attacks from their most effective ranges to even more advanced mix-up strategies that can be used against other human opponents. After exploring the Tutorial Mode, you can head over to the Challenge Mode where the game runs you through many practical combos to get you ready for battle. 

Tuesday
Jul272010

SUPER STREET FIGHTER 4 ALTERNATE COSTUMES SUPER COMPLETE PACK AVAILABLE TODAY

 

If you're anything like me you've waited for today to grab all the Super Street Fighter 4 Alternate Costumes. The Super Complete Pack contains all the alternate costumes in one download so if you haven't gotten any of them yet, now is the time to do so. 

The price for the Super Complete Pack is $18.00 on PSN and 1,440 MS Points on XBL. Also, if you want to check out all the alternates before purchasing, you can do so by loading up our SSF4 Alternate Costume Gallery below.

CLICK HERE TO VIEW ALL 35 SUPER STREET FIGHTER 4 ALTERNATE COSTUMES

Tuesday
Jul272010

NEW STREET FIGHTER X TEKKEN SCREENSHOTS

Capcom-Unity posted some new Street Fighter x Tekken screen shots! We've uplaoded all the screenshots along with the others that were released during Comic-Con in our Street Fighter x Tekken gallery.

CLICK  HERE TO VIEW ALL STREET FIGHTER X TEKKEN SCREENSHOTS

Tuesday
Jul272010

BLAZBLUE: CONTINUUM SHIFT AVAILABLE TODAY

The long awaited sequel to BlazBlue: Calamity Trigger is finally here! With a rebalanced roster, new characters with more on the way via DLC, new tutorial and training modes this is the definitive version of BlazBlue!

CLICK HERE TO ORDER BLAZBLUE: CONTINUUM SHIFT FROM AMAZON.COM

Beyond that, in the following days we will release our BlazBlue: Continuum Shift Strategy Guide that is put together by the oh-so passionate DustLoop.com community! The guide will give you all the basics on how to get started with any character in the game so keep an eye out for it!

Also, do you live in NorCal? Do you like BlazBlue? If so, you should check out the iPlayWinner.com BlazBlue: CS release party hosted at Drom's Comics in Davis, CA tomorrow night! You can find out more details on this event over at SRK. There will be a live stream by iPW's own THXYOUTOO and you can find it on our USTREAM Channel.

Tuesday
Jul272010

Battle Arena Melbourne – Oct 2nd-3rd

BossLogic sent me a heads up on one of Australia's biggest yearly events called Battle Arena Melbourne or BAM for short. They will have Super Street Fighter 4, Street Fighter III: 3rd Strike, Smash and possibly even some 3D games such as Tekken 6 will be there in some form or fashion. 

Check Shadowloo.com for more details on this tournament. 

Tuesday
Jul272010

EVO JAPAN RESCHEDULED

Mr. Wizard over at Shoryuken.com posted that EVO Japan is being pushed back to Spring 2011 with more details coming soon. Personally, I find this to be great news, because as much as I wanted to go to EVO Japan, with the original event -- if I remember correctly --  being held sometime in late fall, would just not give me enough time to get out there. 

Also, if you haven't caught the EVO Japan trailer yet, check it out.

Tuesday
Jul272010

ARCANA HEART 3 TUTORIAL

There's a good chance most of you heard that ARC System Works is bringing Arcana Heart 3 to consoles, but there's also a good chance you've never played this game before. Here is a unique tutorial for the game that will give you a run down of all the basics.

Thanks to Kurushii from Tauntloop for sending this over! 

Monday
Jul262010

FOOTAGE FROM CAPCOM'S SF X TEKKEN COMIC-CON PANEL

Here is the much talked about footage of Tekken producer Katsuhiro Harada crashing the party at Capcom's Comic-Con Panel before announcing Street Fighter X Tekken with SF4's producer, Yoshinori Ono.

Monday
Jul262010

FocusAttack Contest: Win a MadCatz BlazBlue: Continuum Shift TE Stick

 

FocusAttack.com -- the gracious sponsors of our online tournament series --  has announced a contest that rewards a new MadCatz BlazBlue Tournament Edition Fightstick to winner! The contest is pretty straight forward over all, with four different ways to enter -- find more details by clicking  here.

Here is a quick run down of the different ways you can enter the contest.

  • Posting on their Shoryuken thread located here.
  • Following them on Twitter
  • Becoming a fan of them on Facebook
  • Registering for a customer account on their website.
Monday
Jul262010

BlayzBloo: Super Melee Brawlers Battle Royale

This new BlazeBlue game for DSi seems to resemble a PowerStone-esque game more so than a traditional competitive fighting game. Even so I'm sure the hardcore BlazBlue fans will be happy about this.

Monday
Jul262010

IPLAYWINNER INTERVIEW: KAYANE

James "WorstGiefEVER" Bardolph asks Womens SSF4 EVO2010 Champ Kayane some questions on how she got into gaming and her competitive history. Thanks to Kayane for spending some time to answer these questions and congratulations on her victory at EVO!

iPLAYWINNER INTERVIEW: KAYANE

Hi, my name is Marie-Laure Norindr and my nickname is Kayane, I’m sponsored by the team against All authority (team-aaa.com). I live in France next to Paris.

I’ve been in the top 5 French Soul Calibur players since I was 10 years old and ranked top 10 in the world tournaments I participated like World Game Cup 2004 (ranked 4th) Evo 2009 (9th) and World Game Cup Cannes in March 2010 (9th).

How did you fall into gaming, and how long have you been playing fighting games?

I fell into gaming thanks to my brothers Maxi and Kero who were some of the best Tekken players in Europe when I was around 7-9 years old. They made me try Tekken when I was 7 years old, I didn’t like the game very much but at this age I was able to beat some of their friends that played the game.

After that, Soul Calibur 1 came out, and I definitely fell in love with the character Xianghua that made me love this game. My brother Maxi brought me in a video game shop to play against people and I beat them all, they were very surprised and my brother was amused.
 
And then at 9 years old, we got Dead or Alive 2 on PS2 and Tekken Tag. My brothers played Tekken Tag whereas I trained alone in DOA2 against the computer. I asked my brother to play with me and they said : “Train alone because I don’t want to beat you too easily! I’ll come to see you later to see how you play.”

Click to read more ...

Monday
Jul262010

MORE STREET FIGHTER X TEKKEN DETAILS

More details are surfacing for Street Fighter x Tekken from Famitsu via AndriaSang.

  • Development of the game started just two months prior to the reveal at Comic-Con.
  • Game wont be released for a while -- two years at least -- look forward to 2012! 
  • Next major reveal to be expected around Captivate next year.
  • Initially planning on putting in early generation characters from each franchise into the game.
  • Standard 6-button layout is planned for the game along with a "assist" or beginner mode of some sorts.
  • Both the CAPCOM and NAMCO versions being developed independently from each other -- seen as a "competition not a collaboration" according to Computer and Video Games.