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Thursday
Aug192010

BLAZBLUE CONTINUUM SHIFT: VALKENHAYN TEASER

Are you itching for some badassery after underboobing it up with Makoto? What better way to end the day, than with a little werewolf-butler ass kicking? Have no fear! Valkenhayn R. Hellsing is coming soon! Arc System Works currently released this teaser as a side to this BlazBlue promotional they made to hype up the game even further than it is now. In the future they are planning to even release a third character, Platinum the Trinity. Stay tuned on iPlayWinner, TheBBVlog, and Tauntloop for your BlazBlue info!

Thursday
Aug192010

MAGUS1234's Weekly Video Rundown

Yo! So I want to start an easy way for people to keep track of videos and updates on the bevy of sites that showcase great Street Fighter videos. I'll start this week and others with just general sites to keep track of, I'll let you guys know about updates and random videos I feel are worth posting but perhaps not all front page material. I also want to group the interesting NicoNico videos I find for easy viewing, this week I decided to upload mostly batch videos which are my personal favorites. If you guys want more single matches of top players, or just more batch/specific players/characters just let me know!

Click to read more ...

Thursday
Aug192010

GAMESCOM: IGN STREET FIGHTER X TEKKEN PREVIEW

IGN put together a preview for Street Fighter x Tekken, and in the process extracts some new bis of info about the NAMCO version, Tekken x Street Fighter. Most of the exchanges between Ono and Harada are pretty funny, furthering the fact that this indeed a competition between the two companies, not a collaboration.

One thing that has been asked by many players is if fireballs will show up in Tekken x Street Fighter. Harada has mentioned vaguely it here and there on his Twitter account, but to my knowledge this is the first time he has confirmed it with the press. Check it out:

Aside from finding out who will be in each game, a more interesting aspect of the fusion will be how characters long known to fight in a certain style will be altered as they're adopted to a different combat system. "For us in Street Fighter X Tekken, what we're doing is bringing Tekken characters into the Street Fighter world. Very fortunately for us, because Tekken characters are basically a rip of Street Fighter characters, it's really, really easy. We just basically have to bring them in and they fit as if they were meant to be there." 

To such a response, Harada had to say, "Well you know it's funny. Ono is often saying that we stole his characters, and even some of the characters we didn't steal he thinks we did. Obviously we received some influence from Street Fighter in the beginning, but also some different fighting game franchises. Tekken has gone off on its own path and turned into a unique franchise, and as a result the gameplay's quite different." One point of interest amongst Tekken fans is how exactly something like a fireball from a Street Fighter characters is going to work within the Tekken fighting framework. "I think it's safe to say, at least for the fireballs, that they'll be in our game," said Harada. "If there's no fireball then it's no Ryu and it's not Street Fighter."  

Thursday
Aug192010

SUPER STREET FIGHTER 4 TURBO VOL. 3

YogaFlame24 is back with another installment into the Super Street Fighter 4 Turbo series, putting a ton of turbo users on blast. The last video made for a lot of discussion about using the turbo function in Super Street Fighter 4, with some people arguing that these players would be doing just as well without the turbo function, it just makes playing "easier". Never in my life would I have thought people would defend turbo use, but to each their own I guess. What do you think?

Thursday
Aug192010

BlazBlue Going Mobile and to PC

BlazBlue is hitting mobile phones in the form of BlazBlue Mobile Battle.  It features "puchi" versions of BlazBlue characters.  You fight one on one battles or you can support your friends with the game's cheering/support system. It also has a challenge mode, a character progression system to build up characters and unlock new ones, and item drops!

The game is free to play, with Arc System Works charging for items. Any cell phone with support for Flash lite 1.1 and up will be able to play it.  Visit the official site for more about the game.  Also hit Andriasang for a rather large gallery of screenshots!

BlazBlue Hits PC Soon

In a fitting final chapter to the BlazBlue release strategy, the PC version of Calamity Trigger will be hitting shelves on August 26th. Yes. That's the *original* BlazBlue, not Continuum Shift. It hits PC over a year after its console release. Wow. If you want to see screenshots of this, hit Andriasang for a gallery for this as well.

Thursday
Aug192010

Gamescom 2010: Mortal Kombat vs. Street Fighter "inevitable" according to MK Producer

Hector Sanchez, producer for Mortal Kombat 9, gave a few choice quotes to NowGamer about the potential of a Mortal Kombat vs Street Fighter.

Sanchez told told NowGamer that, “Ed Boon pitched Mortal Kombat vs Street Fighter over ten years ago.” It obviously hasn't panned out to this date, but a lot has changed over the last few years due to the resurgence of fighting games as a genre. Sanchez stated that it could still happen in the future.  He said, “I think it’s inevitable.”

Thursday
Aug192010

Gamescom 2010: Mortal Kombat 9 First Look via IGN

Ze goggles! Ze do nothing!A playable demo for Mortal Kombat 9 was present at Gamescom 2010.  IGN got some time with the game and put up a first look preview.  There is very little in the article that is new if you've been following the game religiously from day one, but there are a few tidbits and it isn't a long read if you want to scan it to be sure. Here's a sample:

I got a chance to see classic fighters including Johnny Cage, Sub Zero, Scorpion, Nightwolf, Kitana, Mileena, and Cyrax. I did spot the character select screen for a few seconds and counted the slots of greyed out fighters, and if that screen remains true all the way to the final, we'll get at least 26 different fighters -- Reptile's a definite as he showed up in a Fatality-focused trailer showing how he'll take out his defeated enemy, by forcing their mouth open and drooling acid right in there.

I don't remember reading this detail before, but apparently Playstation 3 owners of the game will get an exclusive stereoscopic 3D mode. Check out IGN's preview here.

Thursday
Aug192010

Gamescom 2010: Street Fighter X Tekken Gameplay Footage

A new video showing gameplay footage from Gamescom 2010 is here via IGN.  It shows Ryu vs Kazuya with Chun-Li and Nina coming in as tag-ins. I must say this game looks great.

Thursday
Aug192010

Gamescom 2010: First Look at Tekken X Street Fighter's Ryu

 

An event held by Namco at Gamescom 2010 today gave attendees an advanced look at Tekken X Street Fighter. 

Tekken producer Katsuhiro Harada said that due to the Tekken team being busy with other projects (the next Tekken title), Tekken X Street Fighter wouldn't ship until after Capcom's Street Fighter X Tekken.  They showed an early look at Ryu's 3D model in the game.  Of course it looks more realistic than Capcom's games to match Tekken's artistic style.  If you don't like the look of Ryu's model, take heart. Harada stressed that the model isn't finished. It doesn't have proper lighting or even a final uniform, as the Ryu model shown is wearing Paul's gi from Tekken.

Thursday
Aug192010

BlazBlue: Continuum Shift: Tsubaki Tutorial Vids by Aksys Games

Aksys Games has uploaded a pair of very nice tutorial vids for Tsubaki in BlazBlue: Continuum Shift. If you are new to the character or just want a preview of what this character is about, check out these vids.  We will link to these videos on the Tsubaki page on the IPW/Dustloop BlazBlue: Continuum Shift guide.

Part 2 after the jump!

Click to read more ...

Thursday
Aug192010

Super Street Fighter 4: 114 Hit Chun-Li Combo

Now this video is truly impressive. Biffotasty shows us a 114 hit combo with Chun-Li.  This isn't tool assisted. The video shows his hands as the combo is being executed. The combo counter at the end says 99 hits but only because that's the counter's max number. The true number is 114 hits. The video also shows Chun-Li's infinite loop. Hit the video's description on the video's Youtube page for more on that.

Wednesday
Aug182010

WCG Ultimate Gamer Preview Clip feat. Justin Wong

 

A preview for WCG Ultimate Gamer TV show surfaced today, and if you haven't heard by now Justin Wong is in this season. The clip shows contestants playing Tekken 6 against.. the CPU! Some players definitely look pretty stressed out after getting bodied by the computer, but Justin Wong says -- well, I'll let you see for yourself. 

WCG Ultimate Gamer premiers tomorrow at 11PM EST on Syfy Channel.

Wednesday
Aug182010

IPLAYWINNER LIVE STREAM TONIGHT - STARBASE SSF4 SINGLES TOURNAMENT

We'll be broadcasting live from Starbase Arcade all night tonight! We have another Super Street Fighter 4 singles tournament lined up with a lot of heavy hitters coming though. It's expected to be at least a 40-man tournament so it should be pretty crazy. Tune in around 8PM PST for all the madness!

START TIME: 8PM PST

STREAM URL: http://www.ustream.tv/channel/iplaywinner

SRK Thread: Starbase Arcade Thread

Wednesday
Aug182010

Gamescom: Revogamers Interviews Yoshinori Ono about Super Street Fighter 4 3DS

Yoshinori Ono talks about Super Street Fighter 4 3DS, giving new details. Image courtesy of Revogamers.Revogamers, a Spanish language gaming website, has interviewed Capcom producer Yoshinori Ono at Gamescom.  In this interview he talked about Super Street Fighter 4 3DS for the upcoming Nintendo 3DS handheld, and he had some interesting details.

First of all, the game will have all 35 characters found in the HD console versions and will play and feel the same as well.  It will feature a new touch control mode as an alternative to the traditional controls as well. We'd imagine it would work similarly to how Street Fighter 4 plays on the iPhone (which works pretty well all things considered).  A new difficulty mode would be available for this control scheme so that all players can enjoy the game.

The 3D component to the game will be like if you put the characters in a box, where players can feel the depth.  This feature can be turned off or back on as desired.

He also said that he realizes that multiplayer is a very important aspect of the game and that he is working had to provide a satisfactory experience. However, the 3DS is still not final so he cannot fully comment on that.

He also mentioned that the 3DS' D-pad is not final, but said that the newer versions Nintendo has shown them are coming closer to what the Super Street Fighter 4 team prefers.

Interestingly, it seems Ono presented "Street Fighter Fit" to Capcom as a Wii game, but when he was told about the Nintendo 3DS he decided to go that route instead. He said that one of the reasons for bringing the game to the 3DS is because he considers it to be the perfect console to bring together all types of players from beginner to veteran.

Finally, Ono said that Super Street Fighter 4 3DS would have a surprise that is only possible on the Nintendo 3DS. More details will be revealed in a month or so.

Tokyo Game Show 2010 starts on September 16th, making that event a good opportunity to reveal more details.

Go here if you'd like to see more previously released screenshots for the game!

Wednesday
Aug182010

GAMESCOM: NEW MORTAL KOMBAT SCREENSHOTS

Kineda over at SRK pointed out some new high-res Mortal Kombat screenshots from GamesCom were posted over at Game Reactor. Game Reactor also mentions that they are showing off the game at GamesCom so we might see some new footage come from the event as well -- stay tuned!

CLICK HERE TO VIEW ALL NEW MORTAL KOMBAT SCREENSHOTS

Wednesday
Aug182010

GAMESCOM: NEW MARVEL VS CAPCOM 3 CHARACTERS ANNOUNCED - DORMAMMU & VIEWTIFUL JOE

  

 

Both Dormammu (click here to view his profile on Marvel.com) and Viewtiful Joe were announced today with a handful of screenshots for both characters. If you've been following Marvel vs Capcom 3 closely, these two shouldn't be too much of a surprise for you considering all the no-so-subtle hints Capcom has dropped so far, but either way this game is looking hot!

CLICK HERE TO VIEW ALL SCREENSHOTS FOR DORMAMMU & VIEWTIFUL JOE

     

Wednesday
Aug182010

Cross Counter: Marn (Viper) vs Combofiend (Guy)

The latest episode of Cross Counter with Gootecks & Mike Ross is here. In this episode they analyze a match between Marn (Viper) vs Combofiend (Guy). People have been asking them to provide their thoughts on a match between high level players, and here it is. Enjoy.

Tuesday
Aug172010

Marvel vs Capcom 3: New Character Announcements Expected at Gamescom in Germany

Capcom Europe has indicated via Twitter that GamesCom would likely see the announcement of new characters for Marvel vs Capcom 3.  Here's the tweet:

GamesCom begins this week in Cologne. Now doesn't that seem like a good time for some more Marvel vs. Capcom 3 character announcements?!

Gamescom 2010 begins tomorrow, August 18-22, and takes place in Cologne, Germany. Stay tuned for news from the event here on IPW!

Tuesday
Aug172010

Mortal Kombat Kollection Confirmed According to TRMK

Here is what the normal and upscaled versions of the original sprites looked like. What will the HD versions look like?More information on the recently surfaced Mortal Kombat HD compilation is coming out.  TRMK has stated that it has confirmed with multiple industry sources that the Mortal Kombat HD compilation is coming! Mortal Kombat Kollection will contain Mortal Kombat 1, Mortalk Kombat 2, and Ultimate Mortal Kombat 3!

What is even more impressive is that apparently this collection will feature all new high resolution graphics.  These will not simply be upscaled graphics and filters, but apparently new high resolution graphics.

All of these Mortal Kombat titles relied on digitised live actors in the creation of the game's sprites. As such, it is not possible to redraw the sprites like Capcom did with Super Street Fighter 2 Turbo HD Remix. Warner Brothers would have to recreate the sprites with new actors, with better cameras.  According to TRMK, Warner Brothers is going to these lengths with this compilation.  Over teh last few months, Warner has hired new actors and has been busy capturing sprite animations, although some of the original cast is involved in some capacity.

It is uncertain how far along the game is in development (if TRMK is correct in its sources), but an early 2011 release is looking probable as Warner Brothers hasn't officially even confirmed the game's existence yet. The developer is also unknown at this point. NetherRealm Studios is busy developing Mortal Kombat 9.  TRMK speculates that it may be Backbone Entertainment, the developer behind many retro titles including the downloadable versions of Mortal Kombat 2 and Ultimate Mortal Kombat 3.

All of this is potentially great news for Mortal Kombat fans, and would serve to be a perfect re-introduction to the series prior to the proper release of Mortal Kombat 9.

A mockup of Mortal Kombat 2 by Lightsource at Deviant Art. Please take notes, Warner!

Tuesday
Aug172010

Direct Feed Footage of Street Fighter 4 Grand Finals for USA Qualifiers for SBO 2010

Finally there is high quality direct feed footage of the Grand Finals from the recent SBO 2010 USA qualifiers for Street Fighter 4. This video was taken directly from the arcade cabinet and features the Grand Finals between Team EG vs Team We're Going to Japan.  If you're wondering why they are playing regular Street Fighter 4 instead of Super Street Fighter 4, it's because SBO is an arcade tournament and the arcade version of the latter has yet to be released.