BlazBlue: Continuum Shift is coming out this Thursday in Japan! In fact, many players have already got their hands on a copy, according to AndriaSang. Though, those who picked up an early copy are getting a "special message" from Arc System Works. Read more about it here.
So, what does this mean for you? Well, if you own a PS3 you can order the game from Play-Asia.com and they will ship it out to you on July 1st. The PS3 has no region protection so if you want a jump on the competition, this is a good buy. The official release date for North America is July, 27th and you can pre-order it from Amazon.
Also, if you missed it, a new character named Makoto will be available via DLC. Read more about her and other DLC plans here.
Fersh posted up in our comments that there may be issues with DLC content if you buy the Japanese version of the game, so keep this in mind. You can read more about this by hitting this DustLoop thread.
Updated on Wednesday, June 30, 2010 at 12:10PM by haunts
The groups for the Electronic Sports World Cup (ESWC) -- one of the most esteemed international gaming tournaments -- have been revealed. The Super Street Fighter IV groups are:
Prodigal Son ( Ryan Hart, UK)
Zak Bennett (UK)
Magnetro, a prominent Marvel vs Capcom 2 combo video maker known for his complicated and astonishing tool-assisted combo videos announced his retirement from Marvel vs Capcom 2. Upon annoncing his retirement Magnetro has left us with his last video entitled "Variable Atmosphere 2"
You may watch his video on his own website by clicking here.
The Super Classic Pack, which contains alternate costumes for Blanka, Guile, Dhalsim, Gen and Fei Long, will be available for download today (if you didn't already get it as a pre-order bonus). The pack costs $3.99 on Playstation Network and 320 Microsoft Points on Xbox Live.
The list of remaining upcoming costume packs is as follows:
- July 27: Super Complete Pack (All 35 costumes in one bundle)
If you want to see pics of all 35 alternate costumes so that you know what to expect, we have created a screenshot gallery for you.
After months and months of planning, we finally have iPlayWinner t-shirts available for everyone! Koogy over at BrokenTier.com did an outstanding job of designing the shirts and will be handling the distribution of all our apparel from here on out!
ENTER THE PROMO CODE "IPWROCKS" FOR 10% OFF!
A lot of people ask me how they can support iPlayWinner and help make it a better site. Since we don't take donations here, purchasing an iPlayWinner t-shirt is the number one thing you can do to help support the cause! That said, this is an extremely limited run, so if you want one, you better act fast!
We have many more items planned in the near future, so be sure to keep checking back for new designs!
This is one match many of us have been looking forward to ever since the GODSGARDEN Online Tournament was announced -- Daigo Umehara vs Momochi. Daigo of course used Ryu, but Momochi opted to use Ibuki for this tournament instead of Akuma.
Overall, Momochi struggled through out the majority of the matches versus Daigo, unable to mount much of a significant offense -- Momochi's Ibuki simply didn't appear to be ready for this type of tournament. From my end, it looked like Momochi was hoping Ibuki's vortex set ups would be enough to put the hurt on Daigo, but at the end of the day he only managed to get in position to set up the vortex here and there.
A couple of videos have surfaced of what appears to be a fan made edit of SF3:3s. The videos' author uses the word "rebalance", however every character has been given wild new moves, new super arts, and new properties on existing moves, its less a rebalance, and closer to a true new iteration, if you'd be willing to give that title to a fanmade version.
Highlights for me include
- Yang with a Genejin style super
- Ryu with an option for Shinkuu Hadouken and Denjin Hadouken witht the same super art choice
- Chun with a wall bounce style (think Ryu EX Joudan) EX Kikouken
Whats extra interesting is the author claims this is not mugen but an edit of the actual 3s source, meaning hes most likely dug into emulated version of the game. It's not hard to let your imagination run wild with all the other older emulated games, and how fans might go about editing them.
If you're looking forward to King of Fighters XIII, these are a few must see video that gives a glimpse into what sort of gameplay elements you can expect in the new game. It showcases EX moves, Drive Canceling and a handful of other aspects of the game system which should give you a better idea of what's going on when watching some of the other KOFXIII videos that have been released recently.
- Iori's strength is the many ways he can attack when he's at close range. In particular he has low jumps which make his jump attacks hard to counter. On top of that he has his Sotoshiki: Yurifuri, and his command grab 203 Shiki: Tsuchitsubaki, making him a character with a lot of offensive options. In addition he has a new move Sotoshiki: Kui, which is an overhead, further improving his offensive capabilities.
- They thought about what sort of moves to give Iori to bring out his ferociousness in spite of losing his flames, and they settled on the image of him tearing things to shreds with his nails.
VersusCity put together a ton of new images and info for Virtua Fighter 5: Final Showdown. The big news is with the arcade release of this game, you can link it to your Twitter account! Anytime you earn new items or do something outstanding you can send this info straight to your account for others to see.
This is a great step forward overall and I hope other companies follow suit, especially on a console basis here in the states. Perhaps if VF5: FS comes to console many of these features will be implemented into the PS3/360 version? Only time will tell!
Sonic Hurricane is known for making amazing combo videos. As crazy as these combos can get, you may have noticed that none of them generally do more than 75% damage.
This is due to the damage scaling system built into the Street Fighter 4 series of games. The first hits in a combo do full damage. Damage of successive hits is reduced continuously reduced until hits do almost no damage, which limits the potential impact of massive combos.
Sonic Hurricane has written a great article on the role and importance of damage scaling. Here's a sample:
We can all agree that practical touch-of-death combos are generally detrimental to game balance. There need to be fair limits on how badly a single minor mistake can punished. The price of whiffing c.MK should not equal the penalty for whiffing an ultra. Furthermore, characters possessing the best mobility and the most offensive mixups probably shouldn’t have the highest damage potential.
If you don't know what "touch of death" combos are, click here for the IPW glossary entry.
Are you a Ken player who intends to go to Evolution 2010? If you were still considering whether or not you should go this year, perhaps this will seal the deal. A brand-new custom made Cowboy Hat is pledged to the highest placing Ken player at Evo this year.
Here's a little clip from the full article, view the full page here!
In honor of Ken Masters new "cowboy" alternate costume in Super Street Fighter IV, the cowboy-loving crew at Stetson has created his real life cowboy hat!
The hat was custom-built by Stetson from the in-game models, and comes with a not only a hand-made leather hat band, but also an inscription: "Made by Stetson especially for Ken Masters." Stetson's motto is actually "Made of America"
Yoshinori Ono, the man behind Street Fighter 4 and Super Street Fighter 4, posted this image via his new Twitter account earlier today. The image post contained the following text followed by a link to the pic:
"Ongoing project about Super SF IV for Arcade."
So it looks as though the arcade version of Super Street Fighter 4 is coming along nicely and may be coming in the near future. It is obviously Super Street Fighter 4 running on an arcade cabinet.
Here's a rundown of what we've added to the guide over the course of this week.
We've begun adding links to some of the many great videos made by the community to the relavent character guides.
If the video is a character overview, you will find a link at the top under the general character summary. It will give a direct link to the video and give a description of the video's topics. The Option-Select.Com character tutorials (see below) are excellent examples of this.
If a useful community video is about a specific move, we will add it under that move's listing in the guide. An example of this is the great tutorial on quick-charging Guile's Sonic Booms made by gilleybaba. This video and description are listed under the entry for Guile's Sonic Boom.
More of these videos will be added. If you know of any that are musts for linking in a character guide, let us know in comments.
As always if you have any other comments or suggestions, let us know.
Click below for the specifics of what has been updated this week.
GUILE - Added detailed summaries of his normal moves. Detailed descriptions of his Specials have been added as well. Added community videos for a character overview (top of page) and a Flash Kick FADC to Sonic Hurricane Tutorial video by SonicFlash122 (under Sonic Hurricane's entry) and a Sonic Boom Pre-Charging tutorial by Gilleybaba (under Sonic Boom's entry).
Justin (JWong) Wong and Martin (Marn) Phan have officially signed with the professional gaming team known as "Evil Geniuses". JWong and Marn are the first Street Fighter players to be added to the Evil Geniuses team. EG has recently added Super Street Fighter IV as a branch of their organization, this is also the first fighting game team that Evil Geniuses' have added.
Here's a small clip from the press release, read the full article here:
"We're so excited to welcome him (JWong) to our organization," explained Alex Garfield, Executive Director of Evil Geniuses. "Today we welcome a truly exceptional person to EG; someone who immediately becomes one of our franchise players. We expect him to only continue the greatness he's displayed over the last decade of competition."
GameVideos has a new trailer showing off some of the Unlimited characters in BlazBlue: Continuum Shift and some of their new moves. This game, as expected, looks HOT!
This first-to-ten set really shows the break down of player strategies and how much you have to adapt in a first-to-ten situation. Beautiful play by both Tokido and Sako.
There are three more sets lined up, and Shadowloo posted the current schedule:
Mochi [Dhalsim] vs Mago [Fei] – 6/26 22:00
Momochi [Ibuki] vs Daigo [Ryu] – 6/28 22:00
Makoto [Claw] vs Uryo [C.Viper] – 7/1 22:00
*All times are Japanese times.
This is roughly around 5AM PST / 8AM EST for North American viewers.
You can be forgiven if you've never heard of Melty Blood: Actress Again. It isn't a household name outside of Japan. However, it does have a very dedicated fanbase and its players are passionate about the game. Melty Blood is also one of the games being played at Evo 2010, the largest and most important fighting game tournament in North America, so it will undoubtedly become more popular after being in that massive spotlight. So, what is Melty Blood? Are you curious?
This article was put together by Melty Blood players to give you an overview of the game. It gives a brief history so you can get some reference, goes into what makes Melty Blood unique as a game, some info about the community, and why they love the game. Don't be afraid to read on.
You can probably figure from the game title and screenshot that this is a Japanese fighting game. Until recently, the Melty Blood series of fighters was almost exclusively that; Japanese. But now, the vastly improved sequel has, by the merit of its mechanics and the enthusiasm of its originally small American following, turned the heads of enough gamers to find itself a featured game in Evolution 2010. As the game's American community grows rapidly to rival regional tournament scenes of Blazblue and Tekken, there is no better time to learn more about the game and what it can offer you. This article will tell you the basics and give you resources to learn more, with everything split into manageable sections.
Shoryuken.com announced today Marvel vs Capcom 3 will be playable at EVO this year! The games producer, Ryota Niitsuma, will also be in attendance, gathering feedback from the players. Of course, most of us were not at E3, so take a break from wringing your hands while waiting for your next pool match and be sure to check out the game.
Beyond that, MadCatz will provide "Golden Fightsticks" to all of top 8 in Super Street Fighter 4. Yes, you read that right, only the top 8 players will receive a stick making this an extremely limited edition TE.
Finally, our friends over at Level|Up will be streaming the entire event for everyone to enjoy. We'll post more details on the stream schedule and whatnot as soon as it's available.
For more information check EVO2K.com.