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« New update brings reduction in SFV input lag, increased stability »

The promised lag reduction update for Street Fighter V: Arcade Edition has been released, and with it has come new numbers for players to crunch and observers to judge.

According to both DisplayLag and WydD, the game's lag has been reduced by one frame—down from just above six frames with monitor delay to roughly five on PlayStation 4, or five to four without adding the monitor. While a comprehensive PC test has not been done, WydD also estimates that it too has seen a decerease of almost half a frame.

In addition, WydD also notes that the game's stability has increased, meaning that there a now less lag spikes that shift the average delay of the game.

What all this means is that SFV should now be a smoother, more responsive experience than ever for its players, but those who weren't fans before will not likely be tuning in to find a radically different game if they were hoping for one.

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