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Tuesday
Jul042017

« Tekken 7 version 1.3 rolling out on PlayStation 4 »

A new update to Tekken 7 has been released in Japan and will be available in other regions on or before July 5.

The patch aims to reduce input lag on the PS4 version of T7, which according to Tekken Project leader Katsuhiro Harada only occurred with certain wired controllers. Harada also said that version 1.3 will also contain other changes to online play and some fine tuning. The patch notes can be found below.

According to TekkenGamer, the patch is already showing up in other regions, as players in the England and Australia are currently downloading it.

 

This patch has been released for PS4 as of 05/07/2017. The following are the PS4 patch notes.

A further announcement will be made when the patch is released for Xbox One and Steam.

  • Improved match makings in Online modes.

Now it takes less time to find an opponent in Online modes.

  • Improved usability in Player Match.

Now the game offers more opportunities for players to navigate through the menu in Player Match sessions.

This change should allow players to leave sessions more easily.

  • Adjusted the restriction of the revenge match in Ranked Match.

Now players can have unlimited revenge matches with the same opponent in Ranked Match.

  • Fixed a revenge match related issue.

Fixed an issue where an opponent’s character and name are sometimes changed upon having revenge matches.

  • Made some sound volume adjustments in Jukebox

Adjusted the BGM volume in Jukebox for TEKKEN 1, TEKKEN 2, TEKKEN3 and TEKKEN4.

  • Made some color adjustments to certain Customization items.

This is to fix an issue where players can set certain color values (Black) to certain items in a way that was not originally intended by the dev.

  • Adjusted Leo’s Character Customization.

Fixed an issue where Leo’s upper body disappears when equipping certain items.

  • Game design adjustments.

Adjusted some behaviors in the game regarding certain character’s moves.

Fixed an issue where some characters’ throw moves don’t properly reflect Rage state.

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