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« MvCI balance patch bringing big changes on Dec. 5 »

A newly announced patch coming to Marvel vs. Capcom: Infinite will change the landscape of the game going into its Battle for the Stones event on Dec. 9-10, 2017.

Big changes have been made to the general gameplay of MvCI, with the seeming removal of the hit-stun deterioration glitch, which allowed players to create very long combos and kill a character.

There are also nerfs to both the Reality surge and Space storm abilities, with the former having slower start-up, less active frames and going away when the character is hit while the later will now put players in the box for less time on activation. Off the ground (OTG) relaunch attacks have also been limited to two per combo and crumple state now offers tech roll in addition to other glitch fixes and engine tweaks.

In terms of the character roster, popular characters like Dante, Dormammu and Ultron have all received nerfs, with Dante receiving a lengthy list of nerfs in terms of move duration, hitboxes/hurtboxes or active frames. Overall, 20 of the game's characters will receive at least one change when the patch releases.

Readers can head over to Capcom Unity for the full list of changes. 

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