« VF5FS: Over 300k Global Downloads in First Two Weeks, New Interview Discusses 30 Second Wait in Lobbies & Status of Virtua Fighter 6 »
Those of you who are wondering about how well Virtua Fighter 5: Final Showdown is selling will be happy to know there have been over 300,000 global downloads in the first two weeks according to SEGA's Twitter. While there haven't been any numbers released for the North American sales, it seems the game has been a huge success all over the world.
Somewhat related, in a new interview on 4Gamer (currently being translated on VFDC), AM2 developers Daichi Katagiri and Takeyuki Haneda touch on a few topics that I think any Virtua Fighter fan will have an interest in.
First, they say that while they cannot talk about Virtua Fighter 6 right now, they want to make sure the next installment of the series is worthy of an entirely new number next to its name. They say in the end "to have hope" for a new game though I'd say VF5FS selling so well is certainly a step in the right direction.
Next, they talk a bit about the 30 second wait time found in netplay lobbies. In short they say this amount of time was needed to stabilize the connection between the two players who are about to fight and any new players who happen to enter the lobby. They said this is the best solution they could find using the current netcode for VF5FS.