Capcom's Yoshinori Ono made some interesting comments to Japanese gaming magazing Weekly Famitsu in the latest issue. He stated that while the home version of Super Street Fighter 4 is designed to be balanced, that the arcade version is not. Here's what Andriasang translated from the magazine:
The home version of Super SFIV was made with extremely good balance, explained Ono. The balance was done in such a way that there's no one overly powerful character.
Arcade Edition, on the other hand, has some characters who were purposely made strong. The reason this was done is because Ono feels that having such a character helps to build community and competitive spirit.
Ono did not comment on whether Arcade Edition will find its way into the home release.