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Thursday
Oct272011

« Skullgirls Offers Solutions for Real Problems in Fighting Games »

Fighting games have evolved over time, but they still often face many of the same problems (and I'm not talking about disparity between high-level players). No matter how cautious developers are, things like infinites and high-low unblockables often sneak their way into games. Skullgirls has innovative systems that prevent both of these, which Producer Peter Bartholow describes over at the PlayStation Blog. Included is a new video demonstrating these systems, along with some nice custom-assist combos.

Check out the video after the break!

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