« EXCLUSIVE: Oni Akuma and Evil Ryu Media, Move Sets & Impressions »
UPDATE: In light of some recent developments across the internet, mostly related to particular YouTube channels, we've decided to remove the screenshots and media of both Oni Akuma and Evil Ryu. We were under the impression that this was an intentional, timed release on Capcom's part but it seems that is not the case. For the past year or so we've had a strong stance to not post any intentional leaks due to situations like this.
That being said, considering this article has been linked to from many major websites and much of the information has already made it's way across the net, we will leave the impressions of the two characters below.
ONI AKUMA
- Seems like he has normal or slightly less than average vitality, Zangief's full ultra 1 does 55% dmg from full health
- Far standing MP and HP cancellable into specials, combos into QCF+LK
- f+FP can stop 1 hit fireballs during it's active frames.
- LP -> far HP cancelable
- st.HK or F+MK Kara cancel to throw, slightly shorter range than Ken's Kara throw
- cr.HK slower and more recovery than Akuma, doesn't combo from LK Tatsu
- QCF+P; Fireball that travels about 75% of screen, then disappears. Can be held like Gouken's, then it does 2 hits and goes full screen. EX acts like a fast 2 hit fireball, can be combo'd from c.MK
- HCB+P; Electric fireball, has same properties as Akuma's HCB+P fireball. EX is faster, more damage?
- DP+P; Standard Akuma DP. Close standing 3 hits, FADC is best on the 2nd hit.
- QCF+K; Rushing spinning punch; Cannot combo after knockdown in corner?
LK - Automatically does attack, no dash. No knockdown, Only combos from clHP
MK - Quarter screen dash, then performs attack. Knocks down
HK - Half screen dash, then attacks. Crosses through opponent up close
EX - Goes through fireballs, HK distance, knocks down.
- QCB+K; Hurricane kick identical to Akuma's. Knocks opponent farther away, cannot DP or trip follow ups
- DP+K; Jumping attack, hits high, large hitbox. EX version counts as overhead.
- j.QCB+P; LP air dashes forward, MP performs downward attack, HP air dashes backward. Air dashes have minimum height and perform damaging attack on startup frames. No follow up attacks available.
- Ultra 1; Standard fireball ultra, does good damage.
- Ultra 2 HCFx2 PPP; Full animation deals 50% dmg t Zangief at full health. Non-animation deals 20% to full health Zangief and works as anti-air. Invincibility?
EVIL RYU
- Seems like he has less life than Oni, but unsure.
- far MP cancel into fireball
- far HP no cancel, like akuma's
- f+MK goes over lows, moves forward a bunch.
- standing FP kara throw, good distance
- Akuma's j.down+MK dive kick at top of jump
- f+MP : akuma's chop
- QCF+P ; normal fireball like Ryu
- HCB+P ; akuma fireball
- QCF+K ; Cool axe kick onto opponents head, only overheads on EX, relatively safe.
- DP+3P ; Teleport is just like akuma's
- Ultra 1 ; Just like Ryu's Ultra 1
- Ultra 2 ; Uppercut super Akuma used to have, has cinematic if you get the first hit, otherwise does okay damage.
- DP -> FADC -> Fireball ultra works
- EX Upper travels far forward, like Ken's FP Upper
- c.MK -> QCF+LK does good damage, can't combo after FADC

Koogy
Reader Comments (90)
ZOMG ONI AKUMA GET HYPE
Damn. Where the gameplay vids at?!
How the hell did Akuma get so...Oni? I guess that's what happens when you piss Akuma off even more, lol.
Videos can be found here on Shoryuken's thread: http://shoryuken.com/content/rumor-video-images-oni-akuma-evil-ryu-super-street-fighter-4-arcade-edition-3260/
are their supers raging demon?
What's the code to unlocking them? :(
Holy shit! Now i have something to tell to my grandchildren. About that time when Oni Akuma produced Ultra 2 for the first time on some ghetto stream and the chat freaking EXPLODED(where half of the stuff that was written was "agkdlhj;lkcxb@423dfbc" - falling dead on the keyboard). That was the hypest thing i ever saw in my life,lol.
i wish this coming to consoles and if it is im srry im unaware
Wait a minute look at Ryu's chest. Did someone bust a Kano on him!!?!?!?!?!?
YEAH BOI!!!!!!
i love how Evil Ryu's Ultra is still a Hadouken. Originality fail.
Watching the stream that was up, saw evil ryu do c.mk xx fireball xx fadc, U2. Did it from up close, so I don't think it's as difficult and Ryu's metsu srk combos.
Evil Ryu and Oni Akuma just made their regular selves obsolete
I thought it was lame when these two characters were spotted, but the videos have sold me on them. They look like give the game a fresh feel because they seem absolutely ridiculous.
Finally.
I had just gotten out of the shower when I saw the video of Oni's Ultra 1.
I proceeded to return to the shower immediately after the video ended.
Both look awesome, and I would love to know what's up with the hole in Evil Ryu's chest. Freaky o.O
Evil Ryu is pretty similar to vanilla Akuma. Oni is completely different - no tatsu-->shoryuken, no air fireballs, no demon flips, no teleport..
Oni's Ultra Combo 2 (Tenchi Sokaigen) just uploaded. Check it out here: http://www.youtube.com/watch?v=s0OHF8sZQVI
It seems to be the Ultra version of Akuma's Kongoko-Kuretsuzan from 3rd Strike / Capcom vs. SNK 2. Pretty sick. I've always wished Akuma had this as his Ultra Combo rather than the Demon Armageddon. They should just switch it because Oni is a ridiculous character and the Demon Armageddon is a ridiculous Ultra so it would make more sense, lol.
Oni's Ultra 1 can be done in the air and it can change direction on the ground. I am more impressed by Oni since he brings a lot new to the plate with his unique play style. Furthermore, his regular shoryuken animation, once connected, is reminiscent of shin shoryuken; I am so glad he's in there because he's the Akuma we've been asking Capcom to make for years.
It should be added to the post that Oni Akuma can do his Ultra 1 in the air.
I was just watching this live stream recording and at 18:30 it shows him doing it. http://www.justin.tv/offcast/b/278076268
What a waste of space.
We could have some characters that can actually bring something new to the game, like Rolento or Karin, and we get stupid Mugen wannabe versions of Ryu and Akuma.
I pray they are banned in competitive play. We don't need a repeat of ST with ridiculous Akuma, or A2 with retarded Evil Ryu. Don't me started on him and Shin Akuma in CvS2, both were broken shitpiles.
Not sure if you know or not, but from the looks of it Evil Ryu's hurricane kick doesnt break armor
not so sure on this, I think during a stream Akuma cut into a scene where he prepares to launch a projectile in the air at Shin Ryu. I think it was his Ultra 1. Just like Sakura that Ultra might have two applications!
I too would have liked to see unique new characters other than shotos but in a sense Oni is an unique character. I don't think the characters are broken but balance and only time will tell what other two characters are left to be reveal could be. However, these two new additions - Evil Ryu and Oni - makes the rest of the roster look mundane in comparison.
somebody already hoping characters get banned after about an hour of day 1 gameplay footage lol
@ AKUMOUS
How is Oni a unique character? Fireball. DP. All the same normals, some with new cancelable properties. Missing a few of regular Akuma's staples, but pretty much he just a Mugen wannabe Akuma.
Been there. Done that.
I'm happy I recently got into playing Arcana Heart 3.
No shoto-clones or "Evil/Shin/Whatever" versions of characters, and far more variety.
There is space for 2 more characters on the new character select screen (random is included). Let the speculation begin.
I don't care who you are, there is something wrong with you if you don't think that these characters have been implemented extremely well.
@ VICVIPER
You are a obvious Capcom fanboy that would praise anything Capcom does.
Can't wait to see next week's BP Rankings.
Wait, that streaming video was taken at AI? Awesome!
>Arcana Heart 3
>Variety
So much variety. I can choose to rush down, or I can choose to rushdown. I'm so glad there is a game that gives me all these choices.
Thanks guys, but you guys are the stream masters!
@ AH3SUCKS
Words of someone who never played the game. So many unique characters and different Arcana combinations. The whole game isn't rushdown, there are quite a few characters with strong zoning abilities and various mix-up's. It's insane. It's far more innovative than anything SF4 has done.
@Runningwild
Words of someone spitting bullshit. Zoning is an inadequate strategy in AH3 for several reasons which lead to it being a poorly designed game. Watch some high level play and you'll quickly realize opponents are negative and positive magnets who can't be apart from eachother for long. Enjoy thinking mixups are the end all be all of fighting games.
I didn't play Oni that much. Koogy was playing him so I just played Evil ryu. Koogy forgot that Foward firce punch will block fireballs like the Twins Palm strike. and U1 can shoot into the Air as well. I think it's like Sakuras U2. kicks for air Punches for ground. What I got today was pretty much this. Evil ryu is a hybrid Ryu/akuma some of there combos work some don't. His Life seems the same as Oni. About 900. Oni just seems to have a lot more damage potental then Evil Ryu. No way to combo into full ultra 2. teleport is slightly shorter then akumas. All u1 combos ryu had work with Evil ryu. His Dp has longer Forward range then reg Ryu. Dp is Armor breaker same with Axe kick. Tatsu does not break armor Hits 3 times like akumas.I noticed somthing and it maybe that it's a tighter link. Jump in M.k to C.Mk dosn't combo. Jumping forward Mp is the same as ryus' 2 hits and juggle state. Ultra 1 can be held like Goukens, but seems to increase recovery by a long ass time. Not unblockable, but good setup potential. If you want to Know rival cut scence have no dialog for Ryu. Gouken is his Rival Don't know about Oni yet. I would also like I put. there characters are fun. A lot of fun. And the Artwork is awesome Ultras look awesome even Ryu U1.
Thats not Akuma -_-
google the mythical story behind "ONI"
@AH3SUCKS
Zoning can be effective like in AH, but it doesn't dominate like it does in Capcom fighters. Unlike boring Turtle Fighter 4, AH actually forces you to act to get anywhere in a match. I'd honestly rather play a game that is rushdown oriented than all turtling, like KOF, GG. All the characters I play in SF are rush down focused characters, but it in 4 its stupid how I eat a random throw or dp for being offensive. The game is a total step backwards from the Alpha games, 3 and everything the vs series brought to the table.
@Shawn Michaels how does that comment make him an obvious fanboy its not like he said SSFIV AE will be the best fighting game ever. In fact why did you even bother making a comment if it wasnt even about the vid? Whether you like them or not everyone who plays AE will end up trying them out so i dont think its a bad thing that there in the game. Besides we theres enough characters as it is now and id rather capcom concentrate more on character balance which they might have done with AE.
@THETHCGAMER
He makes it sound like there is nothing wrong with Capcom implementing these redundant characters and the people that disagree with their inclusion have something wrong with them.
People are tired of shoto clones. We want more variety, there's still a few worthy characters from Alpha and SF3 worth adding to the line-up that would offer much more to this game than some shitty Mugen version of Ryu and Akuma.
So you know what? Forget SSF4AE.
I'm gonna pick up a new game, one that doesn't have shoto-clones.
@Fuck You Capcom
Could not have said it better myself.
@ah3sucks
Clearly after reading the part where you wrote "Watch some high level play" you know nothing about the game. Play the game before you say anything of what you wrote in that post.
@Ren
Haha turtle fighter is good, but don't you mean study fighter 4? All that game has turned into is watch videos on people to beat them.
@Shawn
Good, cause thats like the MOST COMMON choice when you dont like a game.
YESSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS
FINALLY IT'S HERE TIME TO OWN NOOBS
@ Shawn Michaels: Every fighting game has multiple Shotokan clones, lol. Unless you're playing a 3D fighter like the "Dead or Alive", "Virtua Fighter" and "Tekken" series.
They look rather awesome for amped up versions of the same characters :( Capcom/Street Fighter haters can go to hell, tho :)
Shotos
zzz
@ VICTORMARU
Guilty Gear and BlazBlue don't have any shotoclones.
Nor does Arcana Heart.
Or Melty Blood
Hell not even KOF has shoto clones, and when I use the term "shoto clones" I mean characters that share the exact same basic attacks, which is the case with characters like Ryu, Ken, Akuma, Dan, Sean (to a certain extent). I don't consider Sakura or Gouken shoto-clones since they have their own unique basic attacks and the properties of their moves are far different.
In KOF you have guys like Kyo and Iori with dragon punch style moves and fireballs, but everything else they have is totally different. Same with Ryo and Robert, the Bogard Bros, K' and Kula, etc.
Well, it's pretty safe to bet that when SSF4: AE hits consoles, Yun and Yang will be playing catch up to Evil Ryu and Oni Akuma as the most seen duo online. I'm also laughing at all the hate SF4 is starting to get now that other popular fighting game franchises loom large on the horizion.
Ono is now regarded as a troll and the MVC3 producer is now a saint. Yeah, Ono may have gotten carried away with all the tweets and whatnot, but it's his passion and love for the Street Fighter series that revived the fighting game on the national level. My 50 year old co-worker even knows what EVO is now and this is a lady that never, EVER talked about videogames.
SF4 may not be perfect, but it damn sure proves that a halfway decent Street Fighter game can hold the world's attention. No matter how much hype these other franchises generate among the pro tourney crowd, nobody outside of those cats gave a rat's ass about playing those games or learning to play them.
fuck this and fuck capcom. Maybe I'll make BB or Tekken my main game.
Evil Ryu's rushdown potential looks really good. Forward medium kick to go over crouch techs, two different overheads, average fireball, super fireball, Akuma combos, and armor breaking DP? Evil Ryu looks like Akuma with some Ryu things and Oni looks like Akuma with a dash punch. Something about these characters really make me want to play this game again...
@Ninja Bob
Ono is a troll, he said there was 6 new chars in AE at first, he lead us on for such a long time with dumb things like "Who is this burning" and other nonsense. That's what trolls do.
@iPlaywinner
Please fix your site to work with google chrome. Cannot post messages with it. :(