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« Mortal Kombat Hands-On Impressions; Playstation 3 May Have Exclusive Stage Designed for 3D »

Hands-on impressions for Mortal Kombat are surfacing out of the Gamestop Manager's Conference 2010, courtesy of TRMK.  Information has also come out of the conference regarding pre-order bonus for the game!

Here's an impression of the general gameplay. After the jump you will find info on the game's (tentative, as it can change) pre-order bonuses. If you want to get some impressions on a few of the characters, visit TRMK for more info and some photos from the event.

According to TRMK, there was apparently talk that the Playstation 3 version might get an exclusive stage made for 3D.  It was previously revealed that this game would make use of the stereoscopic 3D that Sony is making a big push for lately.

General Impressions:

The game plays soooo smooth. And its very fast, almost seemed too fast at first. Its like the RUN button is always on. It's not clunky like MK vs DC was. I asked Ed if Capcom made it, I don't think he liked that comment. LOL

Combos just seem to flow out so naturally, the possiblities for them seem endless. I won my match by using a simple standing double punch into a fireball juggle, then shadow kick. (that seems like a good 40%) Ed said the combo damage will be toned down drastically in the next build.

Seems you can
use your breaker to snap out of Scorpion's spear before you are combo'd/hit. Reptile does more damage while invisible. Also saw, when Sektor vs Sektor, the homing missles cancel each other out if done by both players at the same time.

Also saw a Kung Lao player throw his hat, teleport kick opponent into oncoming hat, teleport again, into a 3 hit combo, finished off by a hat throw juggle!
That got applause from the crowd.

Impressions of specific characters:

Another friend JRF gave us an overview of all the characters that he played as during the night:

Scorpion – His spear comes out very fast, and has a popup move with his blade and you can Teleport or Spear afterword. His old Mortal Kombat 2 Leg Take Down is really impressive, and can be linked at the end of a kombo. His Hellfire works as a nice stun move still.

– His slowball is great for an easy juggle setup, and almost seems to wait for you to use a few juggles. His fastball is quick and useful. He has a quick dash move that goes past you and elbows you on the other side like in Ultimate Mortal Kombat 3. His fast dash has really cool animation, where he almost phases out of view… really cool scifi looking. He also has the acid spit which is quick, and a forward quick dash that hits you from the front. I enjoyed playing as him.

Kung Lao
– He seems more of a technical player. His moves are quick, and attacks different points in your body to keep you on your toes if you need to block high or low. His teleport has cool animation with wind swirling around. You can choose to just teleport or come out of it with a 2 legged jumping kick to push people back. His straight hat throw can be guided. He also has a hat throw where he throws it at the ground and it bounces up, hitting the person in mid air or when theyre walking up. This can be used in many ways, is a really cool move.

– She seems like another technical player. Her low game is quick, and she can go high and low to keep you guessing, and just roll under you quick or do her dropping kick. She was my favorite to play as tonight.

- Didn't play as him, but his winning stance is kinda neat. The screen zooms out as he faces it, and shoots ice at it…you see ice crystals start to form around the screen.

Tentative Pre-order Bonus from Gamestop:

Apparently the tentative bonus for pre-ordering the game at Gamestop is a DLC code for an additional stage and some sort of sticker sheet.  It is likely that this code simply unlocks something that can be unlocked inside the game itself. 

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Reader Comments (3)

how was the button layout? like traditional mk3 with run button, block in the middle, hk lk hp lp?

September 1, 2010 | Unregistered Commenterpurplearms

of course that comment is directed at anyone who's seen a live demo..

September 1, 2010 | Unregistered Commenterpurplearms

^ From watching videos it seems that there's no run button but the characters now dash.

September 1, 2010 | Unregistered Commenter00000000
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