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Sunday
Oct092011

Chin Gentsai

NORMAL MOVES

A

B

C

D


COMMAND MOVES

Zaban Tetsu: d, d + P

Chou Karou: d, d + K

Chou Karou (Kaijou): After Chou Karou B + D

Uronkochu: df + D

Kamae: Hold D during a far D


SPECIAL MOVES

Nikyaku: df + B, B (EX)

Getsu Kiba Chou Geki: QCB + K (EX)

Suiha: QCB + P (EX)

Getsu Kiba Soushuu: After Zaban Tetsu P (EX)

Inshuu: RDP + P (Up to five drinks,Raises attack power)

Kaiten Teki Kuutotsuken: HCF + K (EX)


DESPERATION MOVES

Noboru Soratobi Tenhou: QCFx2 + P (EX)

Tetsuzankou: QCBHCF + P (After Inshuu)


NeoMAX

Suisou Gouran Enbu - QCFx2 + B + D (Also possible when airbone, stick movement controls flames)


Console Changes

  • Tetsuzankou damage nerf
  • Suisou Gouran Enbu can be directed at any direction from the startup instead of the default forward angle
  • Chin can do a close C from his d,d+K stance
  • The weak version of his counter now has the attack come out faster than before and can connect into his rolling attack (HCF+K). As a result of this the counterattack almost never whiffs anymore, and there are very few situations in which he can't follow up.
  • He has less lag after his normal throw (both when in his stances as well as normally) and he can actually do followups in the corner.
  • Chin's defense no longer decreases when he has drink stocks
  • The active time of his counters has been decreased. The normal version now has the active duration of the arcade's EX version, and the EX version's is shorter still.
  • His EX counter does less damage.

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