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<!--Generated by Squarespace Site Server v5.9.2 (http://www.squarespace.com/) on Wed, 10 Mar 2010 20:40:22 GMT--><rss xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd" xmlns:dc="http://purl.org/dc/elements/1.1/" version="2.0"><channel><title>KING OF FIGHTERS XII OVERVIEW</title><link>http://iplaywinner.com/king-of-fighters-xii-overview/</link><description></description><lastBuildDate>Thu, 02 Oct 2008 18:15:08 +0000</lastBuildDate><copyright></copyright><language>en-US</language><generator>Squarespace Site Server v5.9.2 (http://www.squarespace.com/)</generator><item><title>KING OF FIGHTERS XII</title><dc:creator>haunts</dc:creator><pubDate>Thu, 18 Sep 2008 17:59:52 +0000</pubDate><link>http://iplaywinner.com/king-of-fighters-xii-overview/2008/9/18/king-of-fighters-xii.html</link><guid isPermaLink="false">271672:2790815:2293651</guid><description><![CDATA[<p><span class="thumbnail-image-float-left"><span><a href="javascript:showFullImage('/display/ShowImage?imageUrl=%2Fstorage%2Fimages%2Fkofxii.jpg%3F__SQUARESPACE_CACHEVERSION%3D1221764345174',452,640);"><img  src="http://iplaywinner.com/storage/thumbnails/2739927-1929312-thumbnail.jpg?__SQUARESPACE_CACHEVERSION=1221764345177"></a></span></span>King of Fighters XII is the next installment on SNK-Playmore's long running series of team based fighting games. This is a high definition 2D sprite based game. To create the visuals for KOFXII, SNK used a technique called 'rotoscoping'. This essentially means computer generated 3D models were created for each character as a guide for artists to go back and draw frame-by-frame each move and animation.&nbsp;</p><p>This is slated for a Q2 2009 release for consoles.<br></p>]]></description><wfw:commentRss>http://iplaywinner.com/king-of-fighters-xii-overview/rss-comments-entry-2293651.xml</wfw:commentRss></item></channel></rss>