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STA Ranbat Season 4 Standings

1) LPN – 27 pts
2) Hoodaman – 23 pts
3) SBA.Harrison – 19 pts
4) Kineda – 13 pts
5) Hargi – 11 pts
6) One Time Hero – 5 pts
6) UyuuPop – 5 pts


1) IGL.HonzoGonzo – 34 pts
1) [STA]WindZero – 34 pts

2) CrispyTacoz – 12 pts
3) Jeffy – 6 pts
3) Cesar – 6 pts
3) [STA]Alex – 6 pt
4) RHF Druid – 5 pts
5) Heroic – 4 pt
5) Robert – 4 pts


1) LPN – 23 pts
2) [STA]Willpower – 10 pts
2) iLLiterate – 10 pts
3) BadIntent – 8 pts
4) Jsze – 7 pts
5) JudoTrip – 5 pts
6) Haunts – 4 pts


1) BBZ – 40 pts
2) Fixel – 24 pts
3) Hellpocketz – 16 pt
4) El Gallo Negro – 7 pts
5) N4US – 6 pt
6) Charizard – 5 pts
6) Haunts – 5 pts


1) Leezy – 40 pts
2) Phil – 19 pts
3) LionX – 12 pts
4) Dave Tran – 7 pts
4) Shinobi – 7 pts
5) Crackfiend – 5 pts
5) Josh – 5 pts
6) Mr. Warzard – 4 pts
6) GH – 4 pts
6) ChocoThunda – 4 pts

SSFIV GUIDES

GLOSSARY > MOVEMENT (5 entries)

Terms related to movement in fighting games

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  • A short jump is just that. A jump that's shorter (or lower) than normal. Because they follow a quicker arc, they are often not punished with an anti-air except by the ...
  • Super Jumps are jumps that reach higher than standard jumps. The input for Super Jumps in most games is to press down and then immediately press up.  ...
  • QUICK RISE Many fighting games will give you the ability to quick rise, which is exactly what it sounds like -- you will rise ...
  • A Triangle Jump -- or tri-jump for short -- is jumping and then Air Dashing down-forward or down-back. Characters such as Magneto, who have 8-way air dashes in the Versus series ...
  • Wave Dashes are essentially the act of cancelling a dash into another to enable improved movement. These are found in many games such as Tekken and many of the Versus Series ...