<?xml version="1.0" encoding="UTF-8"?>
<!--Generated by Squarespace V5 Site Server v5.13.159 (http://www.squarespace.com) on Fri, 24 May 2013 08:58:11 GMT--><rss xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd" xmlns:dc="http://purl.org/dc/elements/1.1/" version="2.0"><channel><title>DHALSIM - SUPER STREET FIGHTER 4 MOVES COMBOS</title><link>http://iplaywinner.com/dhalsim-ssf4/</link><description></description><lastBuildDate>Sat, 19 May 2012 23:33:13 +0000</lastBuildDate><copyright></copyright><language>en-US</language><generator>Squarespace V5 Site Server v5.13.159 (http://www.squarespace.com)</generator><item><title>Dhalsim - Intro - Super Street Fighter 4</title><dc:creator>FuriousRGD</dc:creator><pubDate>Wed, 21 Jul 2010 00:54:39 +0000</pubDate><link>http://iplaywinner.com/dhalsim-ssf4/dhalsim-intro-super-street-fighter-4.html</link><guid isPermaLink="false">271672:5891489:6897765</guid><description><![CDATA[<p style="text-align: center;"><span class="full-image-block ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/dhalsim-ssf4-header.jpg?__SQUARESPACE_CACHEVERSION=1271098538591" alt="" /></span></span></p>
<p style="text-align: center;"><strong><span style="font-size: 140%;">&nbsp;</span></strong><a href="#normals"><strong><span>NORMAL MOVES</span></strong></a><strong><span>&nbsp;|&nbsp;</span></strong><a href="#specials"><strong><span>SPECIAL MOVES</span></strong></a><strong><span>&nbsp;|&nbsp;</span></strong><a href="#combos"><strong><span>COMBOS</span></strong></a><strong><span>&nbsp;|&nbsp;</span></strong><a href="#matchups"><strong><span>MATCH UPS</span></strong></a><strong><span>&nbsp;</span></strong></p>
<table style="margin-left: auto; margin-right: auto; height: 100%;" border="0" cellspacing="0" cellpadding="3" width="611px">
<tbody>
<tr>
<th class="statsheader" style="text-align: center; font-size: 120%; border-size: 1px; border-color: 000000;" colspan="2" valign="top">CHARACTER STATS &amp; INFO</th>
</tr>
<tr>
<td class="statsleftcell" align="left" valign="top"><strong>TYPE</strong></td>
<td class="statsrightcell" align="left" valign="top">RUN AWAY, HEAVY ZONING</td>
</tr>
<tr>
<td class="statsleftcell" align="left" valign="top"><strong>STRENGTHS</strong></td>
<td class="statsrightcell" align="left" valign="top">Numerous normal attacks to keep the opponent from closing in.</td>
</tr>
<tr>
<td class="statsleftcell" align="left" valign="top"><strong>WEAKNESSES</strong></td>
<td class="statsrightcell" align="left" valign="top">Very low stamina and stun, no reliable wake up reversal attacks.</td>
</tr>
<tr>
<td class="statsleftcell" align="left" valign="top"><strong>STAMINA</strong></td>
<td class="statsrightcell" align="left" valign="top">900 - WELL BELOW AVERAGE</td>
</tr>
<tr>
<td class="statsleftcell" align="left" valign="top"><strong>STUN</strong></td>
<td class="statsrightcell" align="left" valign="top">900 - WELL BELOW AVERAGE</td>
</tr>
<tr>
<td class="statsleftcell" align="left" valign="top"><strong>CROSS UP&nbsp;</strong></td>
<td class="statsrightcell" align="left" valign="top">N/A</td>
</tr>
<tr>
<td class="statsleftcell" align="left" valign="top"><strong>ANTI-AIR</strong></td>
<td class="statsrightcell" align="left" valign="top">BACK + MEDIUM PUNCH, BACK + HEAVY KICK</td>
</tr>
<tr>
<td class="statsleftcell" align="left" valign="top"><strong>ARMOR BREAK</strong></td>
<td class="statsrightcell" align="left" valign="top">YOGA FLAME</td>
</tr>
<tr>
<td class="statsleftcell" align="left" valign="top"><strong>GOOD MATCH UP</strong></td>
<td class="statsrightcell" align="left" valign="top">BLANKA, HONDA</td>
</tr>
<tr>
<td class="statsleftcell" align="left" valign="top"><strong>BAD MATCH UP</strong></td>
<td class="statsrightcell" align="left" valign="top">RUFUS, ABEL</td>
</tr>
</tbody>
</table>
<p style="text-align: center;">&nbsp;</p>
<p><a name="normals"></a></p>]]></description><wfw:commentRss>http://iplaywinner.com/dhalsim-ssf4/rss-comments-entry-6897765.xml</wfw:commentRss></item><item><title>DHALSIM - MATCH VIDEOS - SUPER STREET FIGHTER 4</title><dc:creator>haunts</dc:creator><pubDate>Wed, 21 Jul 2010 00:53:51 +0000</pubDate><link>http://iplaywinner.com/dhalsim-ssf4/dhalsim-match-videos-super-street-fighter-4.html</link><guid isPermaLink="false">271672:5891489:8315933</guid><description><![CDATA[<div id="sf4tube" style="height: 200px; text-align: center;"><br /> <br /><span class="full-image-block ssNonEditable"><span><img src="http://iplaywinner.com/storage/oneuse/indicator.gif?__SQUARESPACE_CACHEVERSION=1279671793218" alt="" /></span></span></div>
<p><script src="http://www.sf4tube.com/3rdparty/ipw/dhalsim"></script></p>]]></description><wfw:commentRss>http://iplaywinner.com/dhalsim-ssf4/rss-comments-entry-8315933.xml</wfw:commentRss></item><item><title>Dhalsim - Normal Moves - Super Street Fighter 4</title><dc:creator>FuriousRGD</dc:creator><pubDate>Tue, 02 Mar 2010 18:59:00 +0000</pubDate><link>http://iplaywinner.com/dhalsim-ssf4/dhalsim-normal-moves-super-street-fighter-4.html</link><guid isPermaLink="false">271672:5891489:6897882</guid><description><![CDATA[<h4><strong>JAB (LIGHT) PUNCH</strong></h4>
<p style="text-align: center;"><strong><span class="full-image-inline ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/dhalsim-standing-light-punch.jpg?__SQUARESPACE_CACHEVERSION=1267643001038" alt="" /></span></span>&nbsp; <span class="full-image-inline ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/dhalsim-crouching-light-punch.jpg?__SQUARESPACE_CACHEVERSION=1267643015405" alt="" /></span></span>&nbsp; <span class="full-image-inline ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/dhalsim-neutral-jump-light-punch.jpg?__SQUARESPACE_CACHEVERSION=1267643033066" alt="" /></span></span> &nbsp;<span class="full-image-inline ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/dhalsim-diagonal-jump-light-punch.jpg?__SQUARESPACE_CACHEVERSION=1267643051141" alt="" /></span></span><br /></strong></p>
<h4><strong>STRONG (MEDIUM) PUNCH</strong></h4>
<p style="text-align: center;"><strong><span class="full-image-inline ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/dhalsim-standing-medium-punch.jpg?__SQUARESPACE_CACHEVERSION=1267643071971" alt="" /></span></span>&nbsp; <span class="full-image-inline ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/dhalsim-crouching-medium-punch.jpg?__SQUARESPACE_CACHEVERSION=1267643091216" alt="" /></span></span>&nbsp; <span class="full-image-inline ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/dhalsim-neutral-jump-medium-punch.jpg?__SQUARESPACE_CACHEVERSION=1267643107617" alt="" /></span></span> &nbsp;<span class="full-image-inline ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/dhalsim-diagonal-jump-medium-punch.jpg?__SQUARESPACE_CACHEVERSION=1267643122234" alt="" /></span></span></strong></p>
<p style="padding-left: 30px;"><strong>Back and Medium Punch</strong> (not pictured) is a great anti-air attack, stopping most incoming attacks from opponents who are more or less directly above Dhalsim.</p>
<h4><strong>FIERCE (HARD) PUNCH</strong></h4>
<p style="text-align: center;"><strong><span class="full-image-inline ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/dhalsim-standing-heavy-punch.jpg?__SQUARESPACE_CACHEVERSION=1267643155363" alt="" /></span></span>&nbsp; <span class="full-image-inline ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/dhalsim-crouching-heavy-punch.jpg?__SQUARESPACE_CACHEVERSION=1267643171743" alt="" /></span></span>&nbsp; <span class="full-image-inline ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/dhalsim-neutral-jump-heavy-punch.jpg?__SQUARESPACE_CACHEVERSION=1267643189382" alt="" /></span></span> &nbsp;<span class="full-image-inline ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/dhalsim-diagonal-jump-heavy-punch.jpg?__SQUARESPACE_CACHEVERSION=1267643204243" alt="" /></span></span></strong></p>
<p style="text-align: left; padding-left: 30px;"><strong>Standing Heavy Punch</strong> is one of the most effective normal attacks Dhalsim has to keep the opponent out. Combine this attack with Yoga Fire to pressure the opponent and keep them from advancing</p>
<p style="text-align: left; padding-left: 30px;"><strong>Diagonal and Neutral Jump Heavy Punch</strong> acts as a long range overhead attack, making it great for hitting crouching opponents instantly from a distance.&nbsp;</p>
<h4><strong>SHORT (LIGHT) KICK</strong></h4>
<p style="text-align: center;"><strong><span class="full-image-inline ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/dhalsim-standing-light-kick.jpg?__SQUARESPACE_CACHEVERSION=1267643231241" alt="" /></span></span>&nbsp; <span class="full-image-inline ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/dhalsim-crouching-light-kick.jpg?__SQUARESPACE_CACHEVERSION=1267643247865" alt="" /></span></span>&nbsp; <span class="full-image-inline ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/dhalsim-neutral-jump-light-kick.jpg?__SQUARESPACE_CACHEVERSION=1267643261159" alt="" /></span></span> &nbsp;<span class="full-image-inline ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/dhalsim-diagonal-jump-light-kick.jpg?__SQUARESPACE_CACHEVERSION=1267643276736" alt="" /></span></span><br /></strong></p>
<h4><strong>FORWARD (MEDIUM) KICK</strong></h4>
<p style="text-align: center;"><strong><span class="full-image-inline ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/dhalsim-standing-medium-kick.jpg?__SQUARESPACE_CACHEVERSION=1267643316587" alt="" /></span></span>&nbsp; <span class="full-image-inline ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/dhalsim-crouching-medium-kick.jpg?__SQUARESPACE_CACHEVERSION=1267643330927" alt="" /></span></span>&nbsp; <span class="full-image-inline ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/dhalsim-neutral-jump-medium-kick.jpg?__SQUARESPACE_CACHEVERSION=1267643349453" alt="" /></span></span> &nbsp;<span class="full-image-inline ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/dhalsim-diagonal-jump-medium-kick.jpg?__SQUARESPACE_CACHEVERSION=1267643407569" alt="" /></span></span><br /></strong></p>
<h4><strong> ROUNDHOUSE (HARD) KICK</strong></h4>
<p style="text-align: center;"><strong><span class="full-image-inline ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/dhalsim-standing-heavy-kick.jpg?__SQUARESPACE_CACHEVERSION=1267643431390" alt="" /></span></span>&nbsp; <span class="full-image-inline ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/dhalsim-crouching-heavy-kick.jpg?__SQUARESPACE_CACHEVERSION=1267643446200" alt="" /></span></span>&nbsp; <span class="full-image-inline ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/dhalsim-neutral-jump-heavy-kick.jpg?__SQUARESPACE_CACHEVERSION=1267643467308" alt="" /></span></span> &nbsp;<span class="full-image-inline ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/dhalsim-diagonal-heavy-kick.jpg?__SQUARESPACE_CACHEVERSION=1267643481965" alt="" /></span></span></strong></p>
<p style="text-align: left; padding-left: 30px;"><strong>Back and Heavy Kick</strong> (not pictured) is one of Dhalsim's best anti-air normal attacks which will stop most incoming jump attacks from the other player.&nbsp;</p>
<h3 style="text-align: center;">&nbsp;</h3>
<h3 style="text-align: center;">COMMAND NORMALS</h3>
<h4>YOGA SPEAR (DRILL KICK)</h4>
<p>IN AIR, DOWN + KICK</p>
<p style="text-align: center;"><span class="full-image-inline ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/dhalsim-light-kick-yoga-spear.jpg?__SQUARESPACE_CACHEVERSION=1267643655916" alt="" /></span></span>&nbsp; <span class="full-image-inline ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/dhalsim-medium-kick-yoga-spear.jpg?__SQUARESPACE_CACHEVERSION=1267643673766" alt="" /></span></span>&nbsp; <span class="full-image-inline ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/dhalsim-heavy-kick-yoga-spear.jpg?__SQUARESPACE_CACHEVERSION=1267643690316" alt="" /></span></span></p>
<h4>DRILL HEADBUTT</h4>
<p>IN AIR DOWN + HARD PUNCH</p>
<p style="text-align: left;"><span class="full-image-block ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/yoga-mummy.jpg?__SQUARESPACE_CACHEVERSION=1267644277012" alt="" /></span></span></p>
<h4 style="text-align: left;">THROWS</h4>
<p><span class="full-image-inline ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/dhalsim-yoga-smash-throw.jpg?__SQUARESPACE_CACHEVERSION=1267643561384" alt="" /></span></span>&nbsp; <span class="full-image-inline ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/dhalsim-yoga-throw-1.jpg?__SQUARESPACE_CACHEVERSION=1267643578635" alt="" /></span></span></p>
<p><a name="specials"></a></p>]]></description><wfw:commentRss>http://iplaywinner.com/dhalsim-ssf4/rss-comments-entry-6897882.xml</wfw:commentRss></item><item><title>Dhalsim - Special Moves - Super Street Fighter 4</title><dc:creator>FuriousRGD</dc:creator><pubDate>Mon, 01 Mar 2010 19:26:00 +0000</pubDate><link>http://iplaywinner.com/dhalsim-ssf4/dhalsim-special-moves-super-street-fighter-4.html</link><guid isPermaLink="false">271672:5891489:6897955</guid><description><![CDATA[<h4><strong>YOGA FIRE</strong></h4>
<p><span class="full-image-block ssNonEditable"><img src="../../storage/move_images/fb-punch.png?__SQUARESPACE_CACHEVERSION=1225559605906" alt="" /></span>QUARTER CIRCLE FORWARD + PUNCH</p>
<p><span class="full-image-float-right ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/dhalsim/yogafire.png?__SQUARESPACE_CACHEVERSION=1273200649857" alt="" /></span></span>Dhalsim's projectile, Yoga Fire is not only a great zoning tool, but can be used in conjunction with his Teleport to set up some interesting mind games.</p>
<p>Use Standing Heavy Punch to stop the other player from focusing through the attack and advancing.&nbsp;</p>
<p>&nbsp;</p>
<h4><strong>YOGA FLAME</strong></h4>
<p><span class="full-image-block ssNonEditable"><img src="../../storage/move_images/hcb-punch.png?__SQUARESPACE_CACHEVERSION=1225559683205" alt="" /></span>HALF CIRCLE BACK + PUNCH</p>
<p><span class="full-image-float-right ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/dhalsim/yogaflame.png?__SQUARESPACE_CACHEVERSION=1273200675876" alt="" /></span></span>This attack is typically best used in combos such as after Back and Medium Kick -- &nbsp;cancel into super after the Yoga Flame.</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<h4>YOGA BLAST</h4>
<p><span class="full-image-block ssNonEditable"><span><img src="http://iplaywinner.com/storage/move_images/hcb-kick.png?__SQUARESPACE_CACHEVERSION=1337470390186" alt="" /></span></span>HALF CIRCLE BACK + KICK</p>
<p><span class="full-image-float-right ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/dhalsim/yogablast.png?__SQUARESPACE_CACHEVERSION=1273200697747" alt="" /></span></span>Not really a useful move for Dhalsim, but the EX version can be used as anti air in some situations.</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<h4><strong>YOGA TELEPORT</strong></h4>
<p><span class="full-image-float-right ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/dhalsim/teleport.png?__SQUARESPACE_CACHEVERSION=1273200719594" alt="" /></span></span>All of the below can be done in the air. It's best to perform instant jump Teleports because they are faster than regular Teleports.</p>
<p>To perform an insta-air teleport, input the teleport motion and end in up-forward or up-back.</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p style="padding-left: 30px;"><strong>TELEPORT (BEHIND)</strong><br /><span class="full-image-block ssNonEditable"><img src="../../storage/move_images/dp-punchx3.png?__SQUARESPACE_CACHEVERSION=1225559729056" alt="" /></span>FORWARD, DOWN, DOWN-FORWARD + THREE PUNCHES</p>
<p style="padding-left: 30px;"><br /><strong>TELEPORT (FRONT)</strong><br /><span class="full-image-block ssNonEditable"><img src="../../storage/move_images/dp-kickx3.png?__SQUARESPACE_CACHEVERSION=1225559831639" alt="" /></span>FORWARD, DOWN, DOWN-FORWARD + THREE KICKS <br /><br /><strong>TELEPORT RETREAT (MID)</strong> <br /><span class="full-image-block ssNonEditable"><img src="../../storage/move_images/rdp-punchx3.png?__SQUARESPACE_CACHEVERSION=1225559860488" alt="" /></span>BACK, DOWN, DOWN-BACK + THREE PUNCHES <br /><strong><br />TELEPORT RETREAT (FAR)</strong> <br /><span class="full-image-block ssNonEditable"><img src="../../storage/move_images/rdp-kickx3.png?__SQUARESPACE_CACHEVERSION=1225559886387" alt="" /></span>BACK, DOWN, DOWN-BACK + THREE KICKS</p>
<p>&nbsp;</p>
<h4><strong>SUPER - YOGA INFERNO</strong></h4>
<p><span class="full-image-block ssNonEditable"><img src="../../storage/move_images/qcfx2-punch.png?__SQUARESPACE_CACHEVERSION=1225559952923" alt="" /></span>QUARTER CIRCLE FORWARD X2 + PUNCH</p>
<p><span class="full-image-float-right ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/dhalsim/super.png?__SQUARESPACE_CACHEVERSION=1273200739090" alt="" /></span></span>Dhalsim's Super is one of the more useful ones in the game. It can not only catch jumping opponents from certain distances, but it is also great for dealing major damage from within combos such as after a Yoga Flame.</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<h4><strong>ULTRA 1 - YOGA CATASROPHE</strong></h4>
<p><span class="full-image-block ssNonEditable"><img src="../../storage/move_images/qcfx2-punchx3.png?__SQUARESPACE_CACHEVERSION=1225559997622" alt="" /></span>QUARTER CIRCLE FORWARD X2 + PUNCH X3</p>
<p><span class="full-image-float-right ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/dhalsim/ultra1.png?__SQUARESPACE_CACHEVERSION=1273200760555" alt="" /></span></span>Dhalsim's first Ultra is typically used to control space rather than to do any actual damage.&nbsp;</p>
<p>When the opponent is near the corner, in many cases it is effective to execute the Ultra to set up a high low guessing game. Using Jump Heavy Punch and an overhead or an insta-air teleport can make it difficult for the opponent to know which way to block.&nbsp;</p>
<h4>ULTRA 2 - YOGA SHANGRI-LA</h4>
<p><strong style="vertical-align: super;">IN AIR</strong> <span class="full-image-inline ssNonEditable"><img src="../../storage/move_images/qcfx2-punchx3.png?__SQUARESPACE_CACHEVERSION=1225559997622" alt="" /><br /></span>IN AIR, QUARTER CIRCLE FORWARD X2 + PUNCH X3</p>
<p><span class="full-image-float-right ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/dhalsim/dhalsim-ultra2.png?__SQUARESPACE_CACHEVERSION=1273200794530" alt="" /></span></span>Dhalsim's new Ultra is an air Ultra, useful for catching grounded opponents before they can recover from certain attacks and jumps. Use this against players who jump over Yoga Fire and also projectile characters to catch them before they recover from a fireball.&nbsp;</p>]]></description><wfw:commentRss>http://iplaywinner.com/dhalsim-ssf4/rss-comments-entry-6897955.xml</wfw:commentRss></item><item><title>Dhalsim - Combos - Super Street Fighter 4</title><dc:creator>FuriousRGD</dc:creator><pubDate>Sun, 28 Feb 2010 19:28:00 +0000</pubDate><link>http://iplaywinner.com/dhalsim-ssf4/dhalsim-combos-super-street-fighter-4.html</link><guid isPermaLink="false">271672:5891489:6898003</guid><description><![CDATA[<h4>YOGA FLAME COMBOS</h4>
<p>Insta Air Teleport, Back + Heavy Punch, Back + Medium Kick cancel into Yoga Flame&nbsp;</p>
<h4>SUPER COMBOS</h4>
<p>Back and Medium Kick, Yoga Flame cancel into Super</p>]]></description><wfw:commentRss>http://iplaywinner.com/dhalsim-ssf4/rss-comments-entry-6898003.xml</wfw:commentRss></item><item><title>Dhalsim - Matchups - Super Street Fighter 4</title><dc:creator>FuriousRGD</dc:creator><pubDate>Sat, 27 Feb 2010 19:31:00 +0000</pubDate><link>http://iplaywinner.com/dhalsim-ssf4/dhalsim-matchups-super-street-fighter-4.html</link><guid isPermaLink="false">271672:5891489:6898020</guid><description><![CDATA[<h4>VS BLANKA</h4>
<p>Punish Blanka Ball on block with Standing Heavy Punch</p>
<h4>VS E. HONDA</h4>
<p>Punish Medium and Heavy Headbutts with Standing Heavy Punch</p>]]></description><wfw:commentRss>http://iplaywinner.com/dhalsim-ssf4/rss-comments-entry-6898020.xml</wfw:commentRss></item></channel></rss>