- Hard to pick up and play due to execution heavy play, low stamina, difficult combos, and the reliance of playing intense mix-up games to win.
- Deals a lot of stun with her thunder knuckle.
- Burning kick is safe (most of the time) and allows Viper to play intense wake-up/cross-up games.
- Viper is the only character with a super jump and it allows her to travel across the screen at blinding speeds.
- EX Seismic Hammer has invincibility on start-up and leads to her most damaging combos.
- Ultra is very hard to land mid-screen but is vital is high-level play.
- Feinting her Seismic Hammer and Thunder Knuckle allow you to play intense mind games.
- Weak set of normals but you can cancel most of them into the Seismic Hammer or Thunder Knuckle.