<?xml version="1.0" encoding="UTF-8"?>
<!--Generated by Squarespace V5 Site Server v5.13.156 (http://www.squarespace.com) on Mon, 20 May 2013 17:29:52 GMT--><rss xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd" xmlns:dc="http://purl.org/dc/elements/1.1/" version="2.0"><channel><title>CODY - SUPER STREET FIGHTER 4 MOVES COMBOS</title><link>http://iplaywinner.com/cody-ssf4/</link><description></description><lastBuildDate>Fri, 08 Jun 2012 03:35:05 +0000</lastBuildDate><copyright></copyright><language>en-US</language><generator>Squarespace V5 Site Server v5.13.156 (http://www.squarespace.com)</generator><item><title>CODY - INTRO - SUPER STREET FIGHTER 4</title><dc:creator>haunts</dc:creator><pubDate>Wed, 21 Jul 2010 00:46:14 +0000</pubDate><link>http://iplaywinner.com/cody-ssf4/cody-intro-super-street-fighter-4.html</link><guid isPermaLink="false">271672:5891570:7086541</guid><description><![CDATA[<p style="text-align: center;"><span class="full-image-block ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/cody/cody-ssf4-header.jpg?__SQUARESPACE_CACHEVERSION=1272665822403" alt="" /></span></span></p>
<p style="text-align: center;"><strong><span style="font-size: 140%;">&nbsp;</span></strong><a href="#normals"><strong><span>NORMAL MOVES</span></strong></a><strong><span>&nbsp;|&nbsp;</span></strong><a href="#specials"><strong><span>SPECIAL MOVES</span></strong></a><strong><span>&nbsp;|&nbsp;</span></strong><a href="#combos"><strong><span>COMBOS</span></strong></a><strong><span>&nbsp;|&nbsp;</span></strong><a href="#matchups"><strong><span>MATCH UPS</span></strong></a><strong><span>&nbsp;</span></strong></p>
<table style="margin-left: auto; margin-right: auto; height: 100%;" border="0" cellspacing="0" cellpadding="3" width="611px">
<tbody>
<tr>
<th class="statsheader" style="text-align: center; font-size: 120%; border-size: 1px; border-color: 000000;" colspan="2" valign="top">CHARACTER STATS &amp; INFO</th>
</tr>
<tr>
<td class="statsleftcell" align="left" valign="top"><strong>TYPE</strong></td>
<td class="statsrightcell" align="left" valign="top">RUSHDOWN &amp; MIX - UP WITH SEMI STRONG KEEP AWAY GAME.<br /></td>
</tr>
<tr>
<td class="statsleftcell" align="left" valign="top"><strong>STRENGTHS</strong></td>
<td class="statsrightcell" align="left" valign="top">Excellent set of normal moves and strong rushdown game. Good neutral game<br /></td>
</tr>
<tr>
<td class="statsleftcell" align="left" valign="top"><strong>WEAKNESSES</strong></td>
<td class="statsrightcell" align="left" valign="top">No reliable wake up reversal moves.</td>
</tr>
<tr>
<td class="statsleftcell" align="left" valign="top"><strong>STAMINA</strong></td>
<td class="statsrightcell" align="left" valign="top">1000 - AVERAGE</td>
</tr>
<tr>
<td class="statsleftcell" align="left" valign="top"><strong>STUN</strong></td>
<td class="statsrightcell" align="left" valign="top">1050 - ABOVE AVERAGE</td>
</tr>
<tr>
<td class="statsleftcell" align="left" valign="top"><strong>CROSS UP&nbsp;</strong></td>
<td class="statsrightcell" align="left" valign="top">JUMPING MEDIUM KICK</td>
</tr>
<tr>
<td class="statsleftcell" align="left" valign="top"><strong>ANTI-AIR</strong></td>
<td class="statsrightcell" align="left" valign="top">BACK + MP, STANDING HP, HEAVY RUFFIAN KICK, CROUCHING MK<br /></td>
</tr>
<tr>
<td class="statsleftcell" align="left" valign="top"><strong>ARMOR BREAK</strong></td>
<td class="statsrightcell" align="left" valign="top">RUFFIAN KICK, BINGO PUNCH, CRIMINAL UPPER(MULTIPLE HITS)<br /></td>
</tr>
<tr>
<td class="statsleftcell" align="left" valign="top"><strong>GOOD MATCH UP</strong></td>
<td class="statsrightcell" align="left" valign="top">BLANKA, BALROG, GOUKEN<br /></td>
</tr>
<tr>
<td class="statsleftcell" align="left" valign="top"><strong>BAD MATCH UP</strong></td>
<td class="statsrightcell" align="left" valign="top">CAMMY, ABEL, C. VIPER, T.HAWK, IBUKI<br /></td>
</tr>
</tbody>
</table>
<h4>&nbsp;COMMUNITY VIDEOS</h4>
<ul>
<li><a href="http://www.youtube.com/watch?v=jr06BafBGeQ&amp;feature=related" target="_blank">Cody Overview Guide by OptionSelectDotCom</a>: This is an excellent overview of the character. Topics include basics, combos, pressure, and option-selects.</li>
</ul>
<p><a name="normals"></a></p><p>Source: MyCheats Super Guide (http://mycheats.1up.com/list/overview/3172356/5/1/super_street_fighter_4/xbox_360) by Neidel Crisan</p>]]></description><wfw:commentRss>http://iplaywinner.com/cody-ssf4/rss-comments-entry-7086541.xml</wfw:commentRss></item><item><title>CODY - MATCH VIDEOS - SUPER STREET FIGHTER 4</title><dc:creator>haunts</dc:creator><pubDate>Wed, 21 Jul 2010 00:45:26 +0000</pubDate><link>http://iplaywinner.com/cody-ssf4/cody-match-videos-super-street-fighter-4.html</link><guid isPermaLink="false">271672:5891570:8315900</guid><description><![CDATA[<div id="sf4tube" style="height: 200px; text-align: center;"><br /> <br /><span class="full-image-block ssNonEditable"><span><img src="http://iplaywinner.com/storage/oneuse/indicator.gif?__SQUARESPACE_CACHEVERSION=1279671793218" alt="" /></span></span></div>
<p><script src="http://www.sf4tube.com/3rdparty/ipw/cody"></script></p>]]></description><wfw:commentRss>http://iplaywinner.com/cody-ssf4/rss-comments-entry-8315900.xml</wfw:commentRss></item><item><title>CODY - NORMAL MOVES - SUPER STREET FIGHTER 4</title><dc:creator>haunts</dc:creator><pubDate>Sun, 21 Mar 2010 22:20:17 +0000</pubDate><link>http://iplaywinner.com/cody-ssf4/cody-normal-moves-super-street-fighter-4.html</link><guid isPermaLink="false">271672:5891570:7086536</guid><description><![CDATA[<h4><strong>JAB (LIGHT) PUNCH</strong></h4>
<p style="text-align: center;"><strong><span class="full-image-inline ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/cody-standing-light-punch.jpg?__SQUARESPACE_CACHEVERSION=1271754127859" alt="" /></span></span>&nbsp; <span class="full-image-inline ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/cody-crouching-light-punch.jpg?__SQUARESPACE_CACHEVERSION=1271754143906" alt="" /></span></span>&nbsp; <span class="full-image-inline ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/cody-neutral-jump-light-punch.jpg?__SQUARESPACE_CACHEVERSION=1271754157410" alt="" /></span></span> &nbsp;<span class="full-image-inline ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/cody-diagonal-jump-light-punch.jpg?__SQUARESPACE_CACHEVERSION=1271754170705" alt="" /></span></span></strong></p>
<p style="text-align: left; padding-left: 30px;"><strong>Standing Light Punch</strong> is one Cody's fastest normal attack, coming out at 3 frames.&nbsp; Use this to beat out instand dive kicks.&nbsp; Jumping Jab is great air to air normal since it has 10 active frames and a good hit box,&nbsp; meaning you can hit the button early and have it be active for a long time giving you a better chance to nock your opponent before they hit you.</p>
<p style="text-align: left; padding-left: 30px;"><strong>Crouching Light Punch </strong>is Cody's go to combo starter, allowing him to combo into Crouching Medium Punch, Crouching and Standing Light Kick.&nbsp; Pair this move with an option select and it becomes a great footsie tool for Cody.&nbsp; Crouching Light Punch with a buffered Medium Ruffian kick is a good fast poke to hit just out of reach normals from your opponent and net your large damage with almost no risk.</p>
<h4><strong>STRONG (MEDIUM) PUNCH</strong></h4>
<p style="text-align: center;"><strong><span class="full-image-inline ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/cody-standing-medium-punch.jpg?__SQUARESPACE_CACHEVERSION=1271754189406" alt="" /></span></span>&nbsp; <span class="full-image-inline ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/cody-crouching-medium-punch.jpg?__SQUARESPACE_CACHEVERSION=1271754200647" alt="" /></span></span>&nbsp; <span class="full-image-inline ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/cody-neutral-jump-medium-punch.jpg?__SQUARESPACE_CACHEVERSION=1271754215963" alt="" /></span></span> &nbsp;<span class="full-image-inline ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/cody-diagonal-jump-medium-punch.jpg?__SQUARESPACE_CACHEVERSION=1271754227776" alt="" /></span></span></strong></p>
<p style="text-align: left; padding-left: 30px;"><strong><span>Crouching Medium Punch <span style="font-weight: normal;">is a great attack for Cody to use in that it enables him to combo into his Criminal Upper, Light, Medium and Heavy Ruffian kick if the opponent is standing. It has deceptive range, allowing him to hit wiffed moves like Ryu's Low Foward and E. Honda's Crouching Fierce.&nbsp; Pair this again with Medium Ruffian</span></span></strong><span><span style="font-weight: normal;"> Kick and</span></span><strong><span><span style="font-weight: normal;"> you got yourself another damaging Footsie tool.&nbsp; Unlike Jab Medium Punch is going to require more spacing from you since it comes out slower and doesn't have as good a hurt box so it is more prone to getting beat but with these risks comes greater range.&nbsp; <br /></span></span></strong></p>
<p style="text-align: left; padding-left: 30px;"><span><span style="font-weight: normal;">Close Standing Medium Punch</span></span><strong><span><span style="font-weight: normal;"> (not pictured) is an excellent attack giving Cody a lot of frame advantage on block +4or hit +7. This is one of the few normals in the game that can lead into a Crouching Jab or Short creating a true block string meaning your opponent cannot mash out which makes it great for starting a basic throw or no throw mix up.<br /></span></span></strong></p>
<h4><strong>FIERCE (HARD) PUNCH</strong></h4>
<p style="text-align: center;"><strong><span class="full-image-inline ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/cody-standing-heavy-punch.jpg?__SQUARESPACE_CACHEVERSION=1271754252203" alt="" /></span></span>&nbsp; <span class="full-image-inline ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/cody-crouching-heavy-punch.jpg?__SQUARESPACE_CACHEVERSION=1271754263311" alt="" /></span></span>&nbsp; <span class="full-image-inline ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/cody-neutral-jump-heavy-pucn.jpg?__SQUARESPACE_CACHEVERSION=1271754280098" alt="" /></span></span> &nbsp;<span class="full-image-inline ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/cody-diagonal-jump-heavy-punch.jpg?__SQUARESPACE_CACHEVERSION=1271754294568" alt="" /></span></span></strong></p>
<p style="text-align: left; padding-left: 30px;"><strong><span class="full-image-inline ssNonEditable"><span>Standing Heavy Punch <span style="font-weight: normal;">is a great anti air attack and can even hit opponents who are jumping away from him.</span></span></span></strong></p>
<p style="text-align: left; padding-left: 30px;"><strong><span class="full-image-inline ssNonEditable"><span>Crouching Heavy Punch <span style="font-weight: normal;">is a great attack to punish wiffed moves from the opponent, or even after a Level 2 or 3 Focus Attack. It can also be canceled into his special moves as well.</span></span></span></strong></p>
<p style="text-align: left; padding-left: 30px;"><strong><span class="full-image-inline ssNonEditable"><span>Neutral Jump Heavy Punch <span style="font-weight: normal;">will "splat" the opponent, knocking them down. Inflicts heavy stun.</span></span></span></strong></p>
<p style="text-align: left; padding-left: 30px;"><strong>Diagonal Jump Heavy Punch </strong>is a great jump in attack, allowing Cody to combo into whatever he wants from there. &nbsp;</p>
<p style="text-align: left; padding-left: 30px;"><strong><strong>SHORT (LIGHT) KICK</strong></strong></p>
<p style="text-align: center;"><strong><span class="full-image-inline ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/cody-standing-light-kick.jpg?__SQUARESPACE_CACHEVERSION=1271754317842" alt="" /></span></span>&nbsp; <span class="full-image-inline ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/cody-crouching-light-kick.jpg?__SQUARESPACE_CACHEVERSION=1271754330074" alt="" /></span></span>&nbsp; <span class="full-image-inline ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/cody-neutral-jump-light-kick.jpg?__SQUARESPACE_CACHEVERSION=1271754343121" alt="" /></span></span> &nbsp;<span class="full-image-inline ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/cody-diagonal-jump-light-kick.jpg?__SQUARESPACE_CACHEVERSION=1271754354254" alt="" /></span></span><br /></strong></p>
<p style="padding-left: 30px;"><strong>Standing Light Kick</strong> is a good, far reaching poke that will interrupt many of the opponents attacks. &nbsp;Use this to keep your opponent out of range at little risk.</p>
<p style="padding-left: 30px;"><span style="font-weight: normal;"><strong>Crouching Light Kick</strong>&nbsp;is now 3 frames with the recent update giving him an easier time pressuring every character in the game along with punishing things like balrogs dashpunch and making it easier to hit inbetween players block strings. &nbsp;This is Codys only low that can lead into a special attack. &nbsp;</span></p>
<p style="padding-left: 30px;"><span style="font-weight: normal;">&nbsp;</span><strong><strong>FORWARD (MEDIUM) KICK</strong></strong></p>
<p style="text-align: center;"><strong><span class="full-image-inline ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/cody-standing-medium-kick.jpg?__SQUARESPACE_CACHEVERSION=1271754376375" alt="" /></span></span>&nbsp; <span class="full-image-inline ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/cody-crouching-medium-kick.jpg?__SQUARESPACE_CACHEVERSION=1271754388988" alt="" /></span></span>&nbsp; <span class="full-image-inline ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/cody-neutral-jump-medium-kick.jpg?__SQUARESPACE_CACHEVERSION=1271754402877" alt="" /></span></span> &nbsp;<span class="full-image-inline ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/cody-diagonal-jump-medium-kick.jpg?__SQUARESPACE_CACHEVERSION=1271754415307" alt="" /></span></span></strong></p>
<p style="text-align: left; padding-left: 30px;"><strong><span class="full-image-inline ssNonEditable"><span>Standing Medium Kick <span style="font-weight: normal;">is a great far reaching attack that will go over many of the opponents moves, interrupting their attacks.</span></span></span></strong></p>
<p style="text-align: left; padding-left: 30px;"><strong><span class="full-image-inline ssNonEditable"><span>Crouching Medium Kick <span style="font-weight: normal;">is one of Cody's best normal attacks in that not only will it interrupt many attacks as he slides forward, but he can also slide under many airborne attacks like C. Viper's Burning Kicks.</span></span></span></strong></p>
<p style="text-align: left; padding-left: 30px;"><strong><span class="full-image-inline ssNonEditable"><span>Neutral Jump Medium Kick <span style="font-weight: normal;">is an excellent attack which can easily combo into Crouching Medium Punch and Crouching Light Kick</span>.</span></span></strong></p>
<p style="text-align: left; padding-left: 30px;"><strong><span class="full-image-inline ssNonEditable"><span>Diagonal Jump Medium Kick<span style="font-weight: normal;"> is Cody's go-to cross up attack, allowing him to hit the opponent from either side, comboing into whatever he would like.</span></span></span></strong></p>
<h4><strong>ROUNDHOUSE (HARD) KICK</strong></h4>
<p style="text-align: center;"><strong><span class="full-image-inline ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/cody-standing-heavy-kick.jpg?__SQUARESPACE_CACHEVERSION=1271754438149" alt="" /></span></span>&nbsp; <span class="full-image-inline ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/cody-crouching-heavy-kick.jpg?__SQUARESPACE_CACHEVERSION=1271754465094" alt="" /></span></span>&nbsp; <span class="full-image-inline ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/cody-neutral-jump-heavy-kick.jpg?__SQUARESPACE_CACHEVERSION=1271754477261" alt="" /></span></span> &nbsp;<span class="full-image-inline ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/cody-diagonal-jump-heavy-kick.jpg?__SQUARESPACE_CACHEVERSION=1271754493057" alt="" /></span></span></strong></p>
<p style="text-align: left; padding-left: 30px;"><strong><span class="full-image-inline ssNonEditable"><span>Standing Heavy Kick </span><span style="font-weight: normal;">can be used to poke versus larger characters such as T. Hawk and Zangief.</span></span></strong></p>
<p style="text-align: left; padding-left: 30px;"><strong><span class="full-image-inline ssNonEditable"><span>Crouching Heavy Kick <span style="font-weight: normal;">is Cody's sweep -- use this to set up untechable knockdowns.</span></span></span></strong></p>
<p style="text-align: left; padding-left: 30px;"><strong><span class="full-image-inline ssNonEditable"><span>Diagonal Jump Heavy Kick<span style="font-weight: normal;"> is a great attack to use when the opponent is waking up because it can be hard to tell if it is a cross up or not. Use this attack in conjunction with Jumping Medium Kick cross ups to confuse the opponent. It is also Cody's best air-to-air attacks.</span></span></span></strong></p>
<h3><strong>WITH KNIFE</strong></h3>
<h4 style="text-align: left;"><strong>JAB (LIGHT) PUNCH&nbsp;</strong></h4>
<p style="text-align: center;"><strong><span class="full-image-inline ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/cody-knife-standing-light-punch.jpg?__SQUARESPACE_CACHEVERSION=1271754579045" alt="" /></span></span>&nbsp; <span class="full-image-inline ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/cody-knife-crouching-light-punch.jpg?__SQUARESPACE_CACHEVERSION=1271754595422" alt="" /></span></span>&nbsp; <span class="full-image-inline ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/cody-knife-jumping-light-punch.jpg?__SQUARESPACE_CACHEVERSION=1271754608344" alt="" /></span></span><br /></strong></p>
<h4 style="text-align: left;"><strong>STRONG (MEDIUM) PUNCH</strong><span style="font-weight: normal;"><strong><span class="full-image-inline ssNonEditable"><span>&nbsp;&nbsp;</span></span></strong></span><span style="font-weight: normal;"><span class="full-image-inline ssNonEditable">&nbsp;</span>&nbsp;&nbsp;</span></h4>
<p style="text-align: center;"><img src="http://iplaywinner.com/storage/ssf4-images/cody-knife-standing-medium-punch.jpg?__SQUARESPACE_CACHEVERSION=1271754629262" alt="" />&nbsp;&nbsp;<img src="http://iplaywinner.com/storage/ssf4-images/cody-knife-crouching-medium-punch.jpg?__SQUARESPACE_CACHEVERSION=1271754643438" alt="" />&nbsp;&nbsp;<img src="http://iplaywinner.com/storage/ssf4-images/cody-knife-jumping-medium-punch.jpg?__SQUARESPACE_CACHEVERSION=1339126411454" alt="" /></p>
<h4 style="text-align: left;"><strong>FIERCE (HARD) PUNCH</strong></h4>
<p style="text-align: center;"><strong><span class="full-image-inline ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/cody-knife-standing-heavy-punch.jpg?__SQUARESPACE_CACHEVERSION=1271754674694" alt="" /></span></span>&nbsp; <span class="full-image-inline ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/cody-knife-crouching-heavy-punch.jpg?__SQUARESPACE_CACHEVERSION=1271754690234" alt="" /></span></span>&nbsp; <span class="full-image-inline ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/cody-jumping-heavy-punch.jpg?__SQUARESPACE_CACHEVERSION=1271754794858" alt="" /></span></span></strong></p>
<h3 style="text-align: center;"><strong>COMMAND NORMALS</strong></h3>
<h4 style="text-align: left;"><strong>STOMACH BLOW</strong></h4>
<p style="text-align: left;">F + MP</p>
<p style="text-align: left;"><span class="full-image-block ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/cody-stomach-blow.jpg?__SQUARESPACE_CACHEVERSION=1271755258075" alt="" /></span></span></p>
<p style="text-align: left; padding-left: 30px;">Stomach Blow is a great attack for Cody because not only does it move him forward, on hit it allows him to combo into Crouching Light or Medium Punch. On Counter Hit he can combo into another Stomach Blow and follow up with a combo.&nbsp;</p>
<h4 style="text-align: left;">CRACK KICK</h4>
<p style="text-align: left;">F + HK</p>
<p style="text-align: left;"><span class="full-image-block ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/cody-crack-kick.jpg?__SQUARESPACE_CACHEVERSION=1271755296406" alt="" /></span></span></p>
<p style="text-align: left; padding-left: 30px;">Crack Kick is one of Cody's best attacks due to the fact that he can combo into EX Criminal Upper if you use it to hit airborne opponents. You can also combo into the Crack Kick after an FADC'd EX Zonk Knuckle, ending that combo with EX Criminal Upper. It will wiff on crouching opponents, which isnt all bad, in that it will allow you to mix up between throw and other attacks after it wiffs.</p>
<p style="text-align: left; padding-left: 30px;">You can also combo Crack Kick into Ultra 1 against many characters.&nbsp; If you time it right, you can combo Crack Kick into Ultra 1 against almost every characters.&nbsp; See the community video below for more.</p>
<p style="text-align: left; padding-left: 30px;"><strong>COMMUNITY VIDEO:</strong></p>
<p style="text-align: left; padding-left: 30px;"><span id="eow-title" title="SSF4:AE Cody's Crack Kick into Ultra 1" dir="ltr"><a href="http://www.youtube.com/watch?v=m8214TIiS3o" target="_blank">SSF4:AE Cody's Crack Kick into Ultra 1 by TheLegendofLuke</a>:&nbsp; This video demonstrates comboing Crack Kick into Ultra 1 against several characters, with Crack Kick hitting both normally and anti-air.</span></p>
<h4 style="text-align: left;">JAW CRUSHER</h4>
<p style="text-align: left;">B + MP</p>
<p style="text-align: left;"><span class="full-image-block ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/cody-jaw-crusher.jpg?__SQUARESPACE_CACHEVERSION=1271755335204" alt="" /></span></span></p>
<p style="text-align: left; padding-left: 30px;">Jaw Crusher is Cody's best anti-air attack in that it will stop virtually every jump in attack. Using this against jumping opponents is a critical element of Cody's gameplan.</p>
<h4 style="text-align: left;">HAMMER HOOK</h4>
<p style="text-align: left;">F + HP</p>
<p style="text-align: left;"><span class="full-image-block ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/cody-hammer-hook.jpg?__SQUARESPACE_CACHEVERSION=1271755360197" alt="" /></span></span></p>
<p style="text-align: left; padding-left: 30px;">Hammer Hook is a somewhat slow overhead attack, but it hits twice and will even hit opponents who back dash, so it definitely has its uses.</p>
<p><a name="specials"></a></p>]]></description><wfw:commentRss>http://iplaywinner.com/cody-ssf4/rss-comments-entry-7086536.xml</wfw:commentRss></item><item><title>CODY - SPECIAL MOVES - SUPER STREET FIGHTER 4</title><dc:creator>haunts</dc:creator><pubDate>Sun, 21 Mar 2010 22:19:49 +0000</pubDate><link>http://iplaywinner.com/cody-ssf4/cody-special-moves-super-street-fighter-4.html</link><guid isPermaLink="false">271672:5891570:7086533</guid><description><![CDATA[<h4>BAD STONE</h4>
<p><img src="http://iplaywinner.com/storage/move_images/fb-punch.png?__SQUARESPACE_CACHEVERSION=1224469670736" alt="" /><br />QUARTER CIRCLE FORWARD + PUNCH</p>
<p><span class="full-image-float-right ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/cody/badstonethumb?__SQUARESPACE_CACHEVERSION=1272416604459" alt="" /></span></span>Cody picks up some rocks from the ground, tossing them at the opponent. You can hold the attack to increase the power and also mix up the timing. It can be used as a zoning tool, but is most useful to simply annoy the opponent.</p>
<p>The EX version will hit twice, allowing Cody more combo opportunities. He can combo into Crouching Heavy Punch and also both of his Ultras from close range.&nbsp;</p>
<p>You can fake the Bad Stone by pressing Down and Taunt (HP, HK)</p>
<h4>CRIMINAL UPPER</h4>
<p><img src="http://iplaywinner.com/storage/move_images/qcb-punch.png?__SQUARESPACE_CACHEVERSION=1254470570238" alt="" /><br />QUARTER CIRCLE BACK + PUNCH</p>
<p><span class="full-image-float-right ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/cody/criminalupperthumb?__SQUARESPACE_CACHEVERSION=1272416631703" alt="" /></span></span>Cody's signature Uppercut where he sends a tornado in front of him, attacking the opponent. Useful in combos but it should not be used against jump in attacks due to its slow start up.</p>
<p>The light version is generally safe on block but can be punished by certian attacks such as Ryu's Super and El Fuerte's second Ultra.</p>
<p>In the corner, you can use the Light Version in a combo and on many character follow up with a juggle using the EX version.</p>
<p>All versions will negate projectiles.</p>
<h4>RUFFIAN KICK</h4>
<p><img src="http://iplaywinner.com/storage/move_images/qcf-kick.png?__SQUARESPACE_CACHEVERSION=1254470546927" alt="" /><br />QUARTER CIRCLE FORWARD + KICK</p>
<p><span class="full-image-float-right ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/cody/exruffianthumb?__SQUARESPACE_CACHEVERSION=1272416672856" alt="" /></span></span>The Ruffian Kick has three different versions, each with various applications. The Light Kick version hits low, the Medium Kick version hits mid, and the Hard Kick version is a vertical attack which can be used as anti-air. This is also Cody's armor breaking attack making it ideal to punish Focus-Happy opponents.&nbsp;</p>
<p>The Heavy Kick version can be FADC'd allowing Cody to hit with Ultra 1 anywhere on the screen or even follow up with a MK Ruffian Kick.&nbsp;</p>
<p>The EX version will pass through projectiles and other attacks after it's initial start up. The initial start up is not invincible so you have to end up guessing in many cases when using the EX version.</p>
<h4>ZONK KNUCKLE</h4>
<p>HOLD PUNCH, RELEASE</p>
<p><span class="full-image-float-right ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/cody/ex-zonkthumb?__SQUARESPACE_CACHEVERSION=1272416705402" alt="" /></span></span>The Zonk knuckle is an interesting move where Cody will sock the opponent across the head with a hard hitting punch. You can use this as you are approaching the opponent, punishing throws and other attacks. Holding two buttons will allow for an EX Version of the move, and holding all three punches allows for a single Zonk and also a follow up EX Zonk.</p>
<p>The EX version can be FADC'd, and you can follow up with a Crack Kick or Ultra 1.</p>
<p>None of the Zonk Knuckles are safe on block, so when you release Punch, you need to be asbolutely sure it will connect or have two stocks of meter to FADC from the EX version into safety.</p>
<p>It's worth noting this move also goes through fireballs, although it does not travel as far as other special moves such as Balrog's TAP.&nbsp;</p>
<p>&nbsp;</p>
<h4>BAD SPRAY</h4>
<p>UP + PUNCH AFTER TECHABLE KNOCKDOWN</p>
<p><span class="full-image-float-right ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/cody/badspraythumb?__SQUARESPACE_CACHEVERSION=1274920255484" alt="" /></span></span>Cody will send dirty towards the opponent during this attack, but it is very easy to counter. Not only can the opponent Focus Dash through it, it also has a lot of recovery frames, so even if it is blocked Cody can be punished by many attacks.&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<h4>SUPER - DEAD END IRONY</h4>
<p><span class="ssNonEditable full-image-block"><span><img src="http://iplaywinner.com/storage/move_images/qcfx2-kick.png?__SQUARESPACE_CACHEVERSION=1254542732973" alt="" /></span></span>QUARTER CIRCLE FORWARD X2 + KICK</p>
<p><span class="full-image-float-right ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/cody/superthumb?__SQUARESPACE_CACHEVERSION=1272427120114" alt="" /></span></span>Cody's Super is one of the more useful ones in the game, even though you should typically save your meter for EX Zonk and Ruffian Kick. Each version of the super has different properties, with the Light version hitting low, the Medium version hitting mid and the Heavy version acting as an anti-air, hitting high.</p>
<p>Dead End Irony will also pass through projectiles and many other attacks.</p>
<p>&nbsp;</p>
<h4>ULTRA 1 - FINAL DESTRUCTION</h4>
<p><span class="full-image-block ssNonEditable"><span><img src="http://iplaywinner.com/storage/move_images/qcfx2-punchx3.png?__SQUARESPACE_CACHEVERSION=1224476325533" alt="" /></span></span></p>
<p>QUARTER CIRCLE FORWARD X2 + THREE PUNCHES</p>
<p><span class="full-image-float-right ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/cody/ultra-1thumb?__SQUARESPACE_CACHEVERSION=1272427308999" alt="" /></span></span>Final Destruction can be combed from an FADC'd EX Zonk Knuckle or Heavy Ruffian Kick -- it can even be used as an anti-air attack on its own. That said, it has very short range, so it can end up wiffing if you aren't close enough to the opponent when attempting a punish.</p>
<p>&nbsp;</p>
<h4>ULTRA 2 - LAST DREAD DUST</h4>
<p><span class="full-image-inline ssNonEditable"><span><img src="http://iplaywinner.com/storage/move_images/qcb.png?__SQUARESPACE_CACHEVERSION=1272419346003" alt="" />&nbsp;<img src="http://iplaywinner.com/storage/move_images/qcb.png?__SQUARESPACE_CACHEVERSION=1272419346003" alt="" />&nbsp;<span class="full-image-inline ssNonEditable"><span><img src="http://iplaywinner.com/storage/move_images/plus.png?__SQUARESPACE_CACHEVERSION=1272419398920" alt="" />&nbsp;<span class="full-image-inline ssNonEditable"><span><img src="http://iplaywinner.com/storage/move_images/px3.png?__SQUARESPACE_CACHEVERSION=1272419425886" alt="" />&nbsp;<br /></span></span></span></span></span></span>QUARTER CIRCLE BACK X2 + THREE PUNCHES</p>
<p><span class="full-image-float-right ssNonEditable"><span><img src="http://iplaywinner.com/storage/ssf4-images/cody/ultra-2thumb?__SQUARESPACE_CACHEVERSION=1272427370393" alt="" /></span></span></p>
<p>Last Dread Dust is Cody's more "advanced" Ultra considering it's set ups aren't as straight forward as Final Destruction. That said, it does more damage than his first Ultra and has far more range.</p>
<p>It can be useful in certain match ups such as E. Honda and Blanka considering it can punish Headbutts and Blanka Balls when timed correctly.</p>
<p>Combo into it after EX Rocks as well for heavy damage after a stun or Counter Hit Crouching Heavy Punch.&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p><a name="combos"></a></p>]]></description><wfw:commentRss>http://iplaywinner.com/cody-ssf4/rss-comments-entry-7086533.xml</wfw:commentRss></item><item><title>CODY - COMBOS - SUPER STREET FIGHTER 4</title><dc:creator>haunts</dc:creator><pubDate>Sun, 21 Mar 2010 22:19:23 +0000</pubDate><link>http://iplaywinner.com/cody-ssf4/cody-combos-super-street-fighter-4.html</link><guid isPermaLink="false">271672:5891570:7086531</guid><description><![CDATA[<h4>CHALLENGE MODE TRIALS</h4>
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<h4>NORMAL MOVE COMBOS</h4>
<p>Close Standing Medium Punch, Crouching Heavy Punch</p>
<p>Crouching Light Punch, Crouching Light Kick or Medium Punch</p>
<h4>BAD STONE COMBOS</h4>
<p>Light or EX Bad Stone, Ultra 2</p>
<p>Close EX Bad Stone, Crouching Heavy Punch</p>
<p>Counter Hit Crouching Heavy Punch, EX Bad Stone</p>
<h4>CRIMINAL UPPER COMBOS</h4>
<p>Crouching Light Punch, Crouching Medium Punch, Criminal Upper</p>
<p>Crouching Light Kick, Criminal Upper</p>
<p>In corner or catching the opponent when they are airborne: Forward and Heavy Kick, EX Criminal Upper</p>
<p>Cross Up Jumping Medium Kick, Close Standing Medium Punch, Crouching Heavy Punch, Criminal Upper</p>
<h4>RUFFIAN KICK COMBOS</h4>
<p>Crouching Medium Punch, Ruffian Kick</p>
<p>Crouching Light Kick, Ruffian Kick</p>
<p>...Heavy Ruffian Kick, FADC, Ultra 1</p>
<p>Anti Air Heavy Kick Ruffian Kick, Medium Ruffian Kick</p>
<p>Anti Air EX Ruffian Kick, EX Criminal Uppercut or Ultra 1&nbsp;</p>
<h4>ZONK KNUCKLE COMBOS</h4>
<p>EX Zonk Knuckle, FADC, Forward and Heavy Kick, EX Criminal Upper</p>
<p>EX Zonk Knuckle, FADC, Ultra 1</p>
<h4>KNIFE COMBOS</h4>
<p>Crouching Light Punch, Standing Light Punch, Crouching Light Kick, Medium Ruffian Kick</p>
<h4>ULTRA 1 - FINAL DESTRUCTION COMBOS</h4>
<p>Heavy Ruffian Kick, FADC, Final Destruction</p>
<p>EX Zonk Knuckle, FADC, Final Destruction</p>
<p>Close EX Rocks, Final Destruction</p>
<h4>ULTRA 2 - LAST DREAD DUST COMBOS</h4>
<p>Close Standing Medium Punch, Last Dread Dust</p>
<p>Counter Hit Crouching Heavy Punch, EX Bad Stone, Ultra 2&nbsp;</p>
<p><a name="matchups"></a></p>]]></description><wfw:commentRss>http://iplaywinner.com/cody-ssf4/rss-comments-entry-7086531.xml</wfw:commentRss></item><item><title>CODY - MATCH UPS</title><dc:creator>haunts</dc:creator><pubDate>Tue, 11 Aug 2009 03:25:00 +0000</pubDate><link>http://iplaywinner.com/cody-ssf4/cody-match-ups.html</link><guid isPermaLink="false">271672:5891570:7465387</guid><description><![CDATA[<h4><strong>VS BALROG</strong></h4>
<ul>
<li>Against TAP you can use Crouching Light Kick into Medium Ruffian Kick, or if you're quick enough even Crouching Heavy Punch into Criminal Upper.</li>
</ul>
<h4><strong>VS BLANKA</strong></h4>
<ul>
<li>High Blocked Blanka Balls can be punished with EX Ruffian Kick. In the corner you can follow up with EX Criminal Upper.</li>
<li>Blanka Ball on hit can be punished with Ultra 2 - Last Dread Dust</li>
</ul>
<h4>VS M. BISON</h4>
<ul>
<li>Crouching Medium Kick will slide under Bisons Headstomps allowing you to punish him with a combo or throw.</li>
</ul>
<h4>&nbsp;VS T. HAWK<span style="font-weight: normal;">&nbsp;</span></h4>
<ul>
<li>Blocked Condor Dives can be punished with Forward and Heavy Kick, Criminal Upper, Ruffian Kicks and Ultra 2 when timed correctly. Medium Ruffian Kick is generally your best bet with no meter because regardless of the spacing you're looking at 130 damage output. Criminal Upper can net you 160 dmg or so but the spacing and timing has to be on point.</li>
</ul>]]></description><wfw:commentRss>http://iplaywinner.com/cody-ssf4/rss-comments-entry-7465387.xml</wfw:commentRss></item><item><title>SPECIAL THANKS AND CONTRIBUTIONS - CODY</title><dc:creator>FuriousRGD</dc:creator><pubDate>Mon, 01 Dec 2008 11:59:00 +0000</pubDate><link>http://iplaywinner.com/cody-ssf4/special-thanks-and-contributions-cody.html</link><guid isPermaLink="false">271672:5891570:13425783</guid><description><![CDATA[<h4>COMMUNITY CONTRIBUTIONS:</h4>
<ul>
<li>TheLegendofLuke:&nbsp; Comboing Crack Kick into Ultra 1 and associated Youtube video demo</li>
</ul>]]></description><wfw:commentRss>http://iplaywinner.com/cody-ssf4/rss-comments-entry-13425783.xml</wfw:commentRss></item></channel></rss>