Stream Status

FULL FGC STREAM LIST

RECENT VIDEOS
MEMBER ACCESS
« OVERVIEW | Main | SPECIAL MOVES »
Monday
Feb072011

NORMAL MOVES

Standing CDamage #s are (standing/crouching/air)

L - LIGHT (46K/30K/50K)

Standing Light chains into itself, but Crouching Light does not

M - MEDIUM (68K/48K/65K)

Tap M twice for a two hit combo. 

H - HARD (80K/75K/70K)

Both Standing and Crouching H can be canceled into any of his Special Moves.

S - EXCHANGE (90K/NA/90K)

Standard Launcher.

COMMAND NORMALS

(IN AIR) DOWN + H (70k)

Dive Kick that allows for extended pressure and combos. 

(IN AIR) UP + H (73k)

Attacks at a higher angle than neutral jump H.

Reader Comments

There are no comments for this journal entry. To create a new comment, use the form below.

PostPost a New Comment

Enter your information below to add a new comment.

My response is on my own website »
Author Email (optional):
Author URL (optional):
Post:
 
Some HTML allowed: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <code> <em> <i> <strike> <strong>