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STA Ranbat Season 4 Standings

1) LPN – 27 pts
2) Hoodaman – 13 pts
3) SBA.Harrison – 12 pts
4) Hargi – 11 pts
5) Kineda – 8 pts
6) UyuuPop – 5 pts
7) SFGIEF – 3 pts
7) iLLiterate – 3 pts
8) n0thingman – 2 pts
8) JerryBad – 2 pts
8) One Time Hero – 2 pts
8) Cool Karl – 2 pts
9) Jsze – 1 pt
9) Haunts – 1 pt
9) Alex T. – 1 pt


1) IGL.HonzoGonzo – 27 pts
2) [STA]WindZero – 24 pts
3) CrispyTacoz – 10 pts
4) Jeffy – 5 pts
4) RHF Druid – 5 pts
5) Robert – 4 pts
5) Cesar – 4 pts
6) Shorty – 3 pts
6) Cowmooh – 3 pts
6) ThaGuy – 3 pts
7) EMP.Haunts – 1 pt
7) SBA.Harrison – 1 pt
7) [STA]Alex – 1 pt
7) Fubarduck – 1 pt
7) Heroic – 1 pt


1) LPN – 23 pts
2) [STA]Willpower – 10 pts
2) iLLiterate – 10 pts
3) BadIntent – 8 pts
4) Jsze – 7 pts
5) JudoTrip – 5 pts
6) Haunts – 4 pts
7) JD – 3 pt
8) UyuuPop – 2 pts
8) fubarduck – 2 pts
8) MynameisJeff – 2 pts
8) Jeff Uppercut – 2 pts
9) Jeffy – 1 pt
9) KuroKiba – 1 pt 


1) BBZ – 30 pts
2) Fixel – 17 pts
3) Hellpocketz – 11 pt
4) El Gallo Negro – 7 pts
5) Charizard – 5 pts
6) N4US – 4 pt
7) LPN – 3 pts
7) Kinetix – 3 pts
7) Jack Burton – 3 pts
8) Chris-tan – 2 pts
8) Haunts – 2 pts
8) CJ Soulstar – 2 pts
8) J’ (Reiki) – 2 pts
9) TastyLumpia – 1 pt
9) RogerDodger – 1 pt


1) Leezy – 30 pts
2) Phil – 19 pts
3) LionX – 12 pts
4) Dave Tran – 7 pts
5) Crackfiend – 5 pts
6) GH – 4 pts
6) ChocoThunda – 4 pts
7) Tyram – 3 pts
8) David – 2 pts
8) Mr. Warzard – 2 pts
8) CJ Soulstar – 2 pts
9) Matt V. – 1 pt
9) Onikage – 1 pt
9) Dean – 1 pt

SSFIV GUIDES
Sunday
May172009

001. CAMMY - INTRO & STRATEGY - STREET FIGHTER II TURBO HD REMIX

Cammy's game involves a lot of poking your opponent into submission, setting them up for a throw when they're least expecting it. Her Cannon Drill is safe when blocked only if it makes contact at the very end of the move, so to utilize this, you must learn to use the correct kick strength at the proper distance from your opponent. After training your opponent to expect pokes and Cannon Drill, either walk up and throw or do the Hooligan Throw. With the Hooligan Throw, again maintain the proper distance before doing the move.

Sunday
May172009

002. CAMMY - NORMAL MOVES - STREET FIGHTER II TURBO HD REMIX

Sunday
May172009

003. CAMMY - SPECIAL MOVES - STREET FIGHTER II TURBO HD REMIX

SPIN BACKFIST
QUARTER CIRCLE BACK + PUNCH

  • Cammy is invulnerable on startup (except her head). You can pass through fireballs with this and hit back if your reaction time is good.

HOOLIGAN THROWQUARTER CIRCLE FORWARD + PUNCH

  • Then press TOWARDS + KICK (at opponent's head) for Frankensteiner throw.
  • Don't press anything, and Cammy will land on the ground and slide (hits low).

CANNON DRILLQUARTER CIRCLE FORWARD + KICK

THRUST KICKFORWARD, DOWN, DOWN-FORWARD + KICK

SUPER

SPIN DRIVE SMASHERQUARTER CIRCLE FORWARD X2 + KICK

Sunday
May172009

004. CAMMY - COMBOS - STREET FIGHTER II TURBO HD REMIX

COMBOS

cr. MK xx LK Cannon Spike

  • Using LK for the Cannon Spike makes this combo safe if blocked. If they attack, you can quickly do a Thrust Kick for the knock down.
Sunday
May172009

005. CAMMY - MATCH UPS - STREET FIGHTER II TURBO HD REMIX