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DASH STRAIGHT
CHARGE BACK, FORWARD + PUNCH
- Light Punch version is safe from max range.
- Use a focus attack dash cancel and throw the opponent for added pressure.
DASH UPPER
CHARGE BACK, FORWARD + KICK
- The ex version is comboable afterwards.
- Whiff the ex version (less recovery) and throw unsuspecting opponents.
DASH LOWER STRAIGHT
CHARGE BACK, DOWN FORWARD + PUNCH
- Use this after a block string to catch opponent's who think it's safe to move. This comes out slower than a dash straight punch.
DASH LOWER SMASH
CHARGE BACK, DOWN FORWARD + KICK
- For the most part, use this only to break people who are keen on focus attacking your dash punches. It pushes your opponent towards the corner a considerable amount, too.
DASH SWING BLOW
CHARGE BACK, DOWN FORWARD + HOLD PUNCH
BUFFALO HEADBUTT
CHARGE DOWN, UP + PUNCH
- Passes through projectiles.
TURN AROUND PUNCH (TAP)
HOLD THREE PUNCHES OR KICKS
- Passes through projectiles.
- The trick to using TAP is to hold the bottom six kick buttons with the lower part of your hand and curling your fingers to play with the punch buttons. Release the tap by raising the lower part of your hand from the buttons then (arcade stick).
SUPER
CRAZY BUFFALO
CHARGE BACK, TOWARDS, BACK, TOWARDS + PUNCH
ULTRA
VIOLENT BUFFALO
CHARGE BACK, TOWARDS, BACK, TOWARDS + THREE PUNCHES
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