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STA Ranbat Season 4 Standings

1) LPN – 27 pts
2) Hoodaman – 13 pts
3) SBA.Harrison – 12 pts
4) Hargi – 11 pts
5) Kineda – 8 pts
6) UyuuPop – 5 pts
7) SFGIEF – 3 pts
7) iLLiterate – 3 pts
8) n0thingman – 2 pts
8) JerryBad – 2 pts
8) One Time Hero – 2 pts
8) Cool Karl – 2 pts
9) Jsze – 1 pt
9) Haunts – 1 pt
9) Alex T. – 1 pt


1) IGL.HonzoGonzo – 27 pts
2) [STA]WindZero – 24 pts
3) CrispyTacoz – 10 pts
4) Jeffy – 5 pts
4) RHF Druid – 5 pts
5) Robert – 4 pts
5) Cesar – 4 pts
6) Shorty – 3 pts
6) Cowmooh – 3 pts
6) ThaGuy – 3 pts
7) EMP.Haunts – 1 pt
7) SBA.Harrison – 1 pt
7) [STA]Alex – 1 pt
7) Fubarduck – 1 pt
7) Heroic – 1 pt


1) LPN – 23 pts
2) [STA]Willpower – 10 pts
2) iLLiterate – 10 pts
3) BadIntent – 8 pts
4) Jsze – 7 pts
5) JudoTrip – 5 pts
6) Haunts – 4 pts
7) JD – 3 pt
8) UyuuPop – 2 pts
8) fubarduck – 2 pts
8) MynameisJeff – 2 pts
8) Jeff Uppercut – 2 pts
9) Jeffy – 1 pt
9) KuroKiba – 1 pt 


1) BBZ – 30 pts
2) Fixel – 17 pts
3) Hellpocketz – 11 pt
4) El Gallo Negro – 7 pts
5) Charizard – 5 pts
6) N4US – 4 pt
7) LPN – 3 pts
7) Kinetix – 3 pts
7) Jack Burton – 3 pts
8) Chris-tan – 2 pts
8) Haunts – 2 pts
8) CJ Soulstar – 2 pts
8) J’ (Reiki) – 2 pts
9) TastyLumpia – 1 pt
9) RogerDodger – 1 pt


1) Leezy – 30 pts
2) Phil – 19 pts
3) LionX – 12 pts
4) Dave Tran – 7 pts
5) Crackfiend – 5 pts
6) GH – 4 pts
6) ChocoThunda – 4 pts
7) Tyram – 3 pts
8) David – 2 pts
8) Mr. Warzard – 2 pts
8) CJ Soulstar – 2 pts
9) Matt V. – 1 pt
9) Onikage – 1 pt
9) Dean – 1 pt

SSFIV GUIDES
Tuesday
Feb082011

NORMAL MOVES

Jumping H With Devout Beads

Damage #'s are (Standing/Crouching/Air)

L - LIGHT (30K/28K/35K)

M - MEDIUM (50K/50K/48K)

Charge attack. 

H - HARD 

Dependent on which weapon is equipped. 

S - EXCHANGE

COMMAND NORMALS

(WITH ANY WEAPON) FORWARD+ H

With any weapon equipped, press Forward + H which is an extended ground combo starter. Tap H four more times to complete the combo. 

In Air, Down-Forward H With Thunder Edge

(IN AIR, WITH THUNDER EDGE) DOWN-FORWARD + H

Amaterasu makes a downward strike which will pick up opponents in an OTG state such as after an air combo and pressing S to send them to the ground. Cancel into Okami Shuffle on hit. 

Tuesday
Feb082011

SPECIAL MOVES

Power Slash

WEAPON CHANGE - D, D+ATK

DOWN, DOWN + ATTACK

Amaterasu has three different weapons: Solar Flare (Down, Down + L), Thunder Edge (Down, Down + M) and Devout Beads (Down, Down + H). 

POWER SLASH - QCB+ATK (80K)

QUARTER CIRCLE BACK + ATTACK

Amaterasu sends out floating "inked papers" which will hit the opponent if they run into it. Useful on opponents wake up or as they are tagging in. 

HEAD CHARGE - QCF+ATK (70K)

(IN AIR) QUARTER CIRCLE FORWARD + ATTACK

Just what it sounds like, Amaterasu will charge with her head in the air. Light goes up at a 45 degree angle, Medium travels horizontally, and Hard comes straight down.

Cold Star

COLD STAR (WITH DEVOUT BEADS EQUIPPED) - QCF+ATK, MASH ATK (20K PER HIT)

(WITH DEVOUT BEADS EQUIPPED) QUARTER CIRCLE FORWARD + ATTACK, MASH ATTACK

Amaterasu fires off a series of ice shots. Light shoots horizontally, Medium fires upward at a 45 degree angle, and Hard fires down at a 45 degree angle. 

SOLAR FLARE (WITH SOLAR FLARE EQUIPPED) - F/D/DF+H (150K)

(WITH SOLAR FLARE EQUIPPED) FORWARD, DOWN, DOWN-FORWARD + H

Amaterasu puts up a barrier with varying effects. Light is a low counter, Medium is a mid and high counter, and Hard reflects projectiles. 

 

Tuesday
Feb082011

ASSISTS

SOLAR FLARE

Extra - Instant

COLD STAR

Shot - Tilt Down

BLOOM

Extra - Instant

Monday
Jan172011

HYPER COMBOS

Okami Shuffle

OKAMI SHUFFLE (LEVEL 1)

QUARTER CIRCLE FORWARD + ATTACK X 2

Amaterasu's go-to Hyper Combo with a number of different ways for it to connect. The easiest way to connect is after a successful air throw. Within combos when using the Thunder Edge, end the combo with Down-Forward + H and cancel into Okami Shuffle. 

VALE OF MIST (LEVEL 1)

QUARTER CIRCLE BACK + ATTACK X 2

Slow down Hyper Combo. Useful for when the opponent has a new character swapping in. 

Divine Instruments

DIVINE INSTRUMENTS (LEVEL 3)

FORWARD, DOWN, DOWN-FORWARD + ATTACK X 2

Amaterasu's Level 3 which hits overhead, making it one of the trickier ones in the game. Combo into it after most successful ground combos. 

Monday
Jan172011

COMBOS

(Solar Flare) Crouching L, Crouching M, Standing H, Forward + H, H, H, H, H Down Down + M (Thunder Edge), S, Jump Forward, M, M, S, Down-Forward + S, Glaive Chop, Okami Shuffle
Damage: 534, 300

(Thunder Edge) Crouching L, Crouching M, Standing H, Light Thunder Edge, Divine Instruments
Damage: 600, 600 

(Solar Flare) Crouching L, Crouching M, Standing H, Forward + H, H, H, H, H, Divine Instruments
Damage: 647, 800 

(Solar Flare) Crouching L, Crouching M, Standing H, Forward + H, H, H, H, H, X- Factor, Forward + H, H, H, H, H,Divine Instruments
Damage: 907, 800 

Monday
Jan172011

TEAMING GUIDE

Coming soon.